Player Matchup

Raijin
Raijin
Catzy_1165
Raijin
Level 134
God Stats
4W - 10L
1,500 SR
Queue Stats
387W - 454L
1,240 Elo+
Solo
Thanatos
Thanatos
Itsatrapdan
Thanatos
Level 61
God Stats
2W - 6L
1,500 SR
Queue Stats
96W - 107L
1,500 Elo+
Party 2
Neith
Neith
KingHyrule
Neith
Level 68
God Stats
1W - 2L
1,303 SR
Queue Stats
56W - 47L
1,500 Elo+
Party 2
Chang'e
Chang'e
Wetchata
Chang'e
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 88L
1,500 Elo+
Party 2
Mulan
Mulan
derpderp2
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 68
1,461 SR
1,448 Elo+

VS

Team Averages
Level 97
1,500 SR
1,332 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DemomanTim
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,376 Elo+
Solo
Sol
Sol
Dhany Valentine
Sol
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
354W - 385L
1,264 Elo+
Party 1
Guan Yu
Guan Yu
RepliedPaladin
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,391 Elo+
Party 3
Da Ji
Da Ji
StinkyWiener36
Da Ji
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 43L
1,131 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Catzy_1165
Raijin
16
4 / 6 / 11
9,050
823
8,963
12,842
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Itsatrapdan
Thanatos
16
6 / 4 / 13
9,168
833
12,018
14,583
7,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
15
7 / 7 / 11
9,246
841
11,896
13,463
4,694
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Wetchata
Chang'e
16
2 / 6 / 15
8,875
807
9,065
13,297
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
derpderp2
Mulan
14
2 / 9 / 6
8,378
762
10,761
17,941
11,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
2 / 5 / 13
8,899
809
4,214
14,655
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
DemomanTim
Fafnir
19
12 / 4 / 12
11,470
1,043
12,812
11,561
8,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 3 / 13
10,349
941
17,543
10,107
2,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 5 / 19
10,059
914
8,097
16,824
19,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
8 / 5 / 15
10,262
933
19,286
11,816
5,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
103
21
Kills
31
32
Deaths
22
56
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
5
13
1.7
L
Raijin
Catzy_1165
Raijin
4
6
11
1.58
W
Fafnir
DemomanTim
Fafnir
12
4
12
4.5
W
5
3
13
3.83
L
Thanatos
Itsatrapdan
Thanatos
6
4
13
3.13
L
Neith
7
7
11
1.79
W
4
5
19
2.7
W
8
5
15
3.1
L
Chang'e
Wetchata
Chang'e
2
6
15
1.58
L
Mulan
derpderp2
Mulan
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,703
Damage
61,952
72,126
Taken
64,963
32,351
Mitigated
46,001
30,232
Healing
25,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,214
603
999
2,046
14,655
9,714
79
4,364
9,853
8,921
0
L
Raijin
Catzy_1165
Raijin
8,963
331
1,525
1,682
12,842
4,065
247
4,977
7,865
18,724
0
W
Fafnir
DemomanTim
Fafnir
12,812
1,572
2,077
3,452
11,561
8,780
934
2,741
8,630
23,392
0
W
17,543
2,813
974
3,664
10,107
2,759
3,420
2,805
7,088
43,056
0
L
Thanatos
Itsatrapdan
Thanatos
12,018
2,196
696
9,107
14,583
7,715
548
7,545
7,038
0
19,043
L
Neith
11,896
6,288
575
2,589
13,463
4,694
979
7,407
6,056
0
23,372
W
8,097
1,075
6,720
4,975
16,824
19,661
391
4,391
11,817
0
12,300
W
19,286
4,790
33
491
11,816
5,087
840
3,627
7,853
0
26,814
L
Chang'e
Wetchata
Chang'e
9,065
873
5,963
4,490
13,297
4,318
195
5,599
7,698
18,345
0
L
Mulan
derpderp2
Mulan
10,761
1,564
272
3,333
17,941
11,559
0
9,041
8,900
2,284
14,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,717
Gold Earned
51,039
93
Minions Killed
97
0
Camps Cleared
0
862,839
Distance Traveled
1,052,105
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,899
809
5
0
0
222,329
0
L
Raijin
9,050
823
23
2
0
163,290
0
W
Fafnir
11,470
1,043
24
2
0
177,823
1
W
Sol
10,349
941
52
5
0
215,309
3
L
Thanatos
9,168
833
12
1
0
192,536
0
L
Neith
9,246
841
34
3
0
154,667
0
W
Guan Yu
10,059
914
4
0
0
227,429
0
W
Da Ji
10,262
933
12
1
0
209,215
0
L
Chang'e
8,875
807
9
1
0
179,897
0
L
Mulan
8,378
762
15
1
0
172,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role