Player Matchup

Janus
Janus
Cambin
Janus
Level 68
God Stats
1W - 6L
1,500 SR
Queue Stats
305W - 206L
1,699 Elo+
Party 1
Ratatoskr
Ratatoskr
Eayoui
Ratatoskr
Level 37
God Stats
5W - 6L
1,500 SR
Queue Stats
337W - 233L
1,699 Elo+
Party 1
Ne Zha
Ne Zha
Superslay16
Ne Zha
Level 126
God Stats
12W - 7L
1,500 SR
Queue Stats
367W - 254L
1,699 Elo+
Party 1
Gilgamesh
Gilgamesh
Weakspartan
Gilgamesh
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
209W - 114L
1,699 Elo+
Party 1
Zeus
Zeus
lilpootietang1
Zeus
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 279L
1,670 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,693 Elo+

VS

Team Averages
Level 107
1,500 SR
1,530 Elo+
Vulcan
Vulcan
SpousalNevada9
Vulcan
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 73L
1,500 Elo+
Party 2
Chaac
Chaac
Yayareeaa
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 2
Sol
Sol
Yung Quesadilla
Sol
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 96L
1,461 Elo+
Party 2
Kali
Kali
khalibater96
Kali
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,727 Elo+
Solo
Izanami
Izanami
ktsang
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cambin
Janus
19
5 / 6 / 13
12,066
670
6,416
13,360
4,171
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
Eayoui
Ratatoskr
20
8 / 6 / 14
13,072
726
11,482
16,311
12,280
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ne Zha
20
7 / 5 / 16
12,521
696
22,621
14,048
6,015
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Weakspartan
Gilgamesh
20
7 / 4 / 16
13,335
741
18,138
29,891
27,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 4 / 19
12,909
717
16,654
12,745
4,497
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 9
13,709
762
23,444
13,319
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Yayareeaa
Chaac
19
3 / 7 / 12
12,276
682
8,677
20,117
32,807
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
2 / 5 / 7
12,410
689
14,841
14,088
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
1 / 8 / 9
10,895
605
4,031
15,192
6,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
ktsang
Izanami
20
15 / 8 / 3
16,433
913
25,170
22,218
9,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
65
33
Kills
25
25
Deaths
33
78
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
Cambin
Janus
5
6
13
1.92
L
Ratatoskr
Eayoui
Ratatoskr
8
6
14
2.5
W
4
5
9
1.7
L
Ne Zha
7
5
16
3
L
Gilgamesh
Weakspartan
Gilgamesh
7
4
16
3.75
W
Chaac
Yayareeaa
Chaac
3
7
12
1.29
W
2
5
7
1.1
W
1
8
9
0.69
W
Izanami
ktsang
Izanami
15
8
3
2.06
L
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,311
Damage
76,163
86,355
Taken
84,934
54,268
Mitigated
58,590
32,771
Healing
24,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cambin
Janus
6,416
811
4,537
2,956
13,360
4,171
1,087
5,171
8,138
30,841
0
L
Ratatoskr
Eayoui
Ratatoskr
11,482
2,082
320
2,936
16,311
12,280
1,525
8,822
7,440
465
15,321
W
23,444
9,235
593
2,932
13,319
5,100
273
3,015
10,304
51,760
0
L
Ne Zha
22,621
2,232
1,809
2,843
14,048
6,015
688
4,812
9,187
0
38,815
L
Gilgamesh
Weakspartan
Gilgamesh
18,138
2,606
0
9,647
29,891
27,305
420
15,412
14,377
7,289
28,312
W
Chaac
Yayareeaa
Chaac
8,677
57
569
3,932
20,117
32,807
174
6,769
13,348
0
18,941
W
14,841
3,760
1,974
4,497
14,088
4,609
2,938
2,857
11,231
31,891
0
W
4,031
1,606
371
2,095
15,192
6,534
433
5,391
9,801
0
9,673
W
Izanami
ktsang
Izanami
25,170
13,995
348
6,972
22,218
9,540
1,535
7,647
14,571
0
61,803
L
16,654
1,444
4,366
3,357
12,745
4,497
1,413
4,068
8,479
46,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,903
Gold Earned
65,723
187
Minions Killed
200
0
Camps Cleared
0
1,707,686
Distance Traveled
1,601,005
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,066
670
47
3
0
319,157
4
L
Ratatoskr
13,072
726
10
1
0
367,224
5
W
Vulcan
13,709
762
68
4
0
351,664
2
L
Ne Zha
12,521
696
33
2
0
342,976
1
L
Gilgamesh
13,335
741
36
2
0
369,181
7
W
Chaac
12,276
682
17
1
0
314,919
0
W
Sol
12,410
689
27
2
0
305,900
1
W
Kali
10,895
605
11
1
0
343,381
0
W
Izanami
16,433
913
77
4
0
285,141
1
L
Zeus
12,909
717
61
3
0
309,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role