Player Matchup

Hachiman
Hachiman
Cingetic
Hachiman
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 20L
1,157 Elo+
Party 1
Hun Batz
Hun Batz
Thr3E
Hun Batz
Level 129
God Stats
10W - 4L
1,500 SR
Queue Stats
130W - 98L
1,147 Elo+
Party 1
Poseidon
Poseidon
TrueLizard
Poseidon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,099 Elo+
Party 1
Kuzenbo
Kuzenbo
smtchronicpuffs
Kuzenbo
Level 48
God Stats
22W - 6L
1,267 SR
Queue Stats
43W - 20L
1,227 Elo+
Party 1
Zhong Kui
Zhong Kui
xXSerrekXx
Zhong Kui
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 24L
1,227 Elo+
Party 1
Team Averages
Level 90
1,453 SR
1,171 Elo+

VS

Team Averages
Level 51
1,503 SR
1,377 Elo+
Thanatos
Thanatos
Authigenesis
Thanatos
Level 7
God Stats
2W - 4L
1,515 SR
Queue Stats
2W - 4L
1,466 Elo+
Party 2
Geb
Geb
Ravinbob
Geb
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,244 Elo+
Party 3
Cupid
Cupid
Timtamtamberino
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,244 Elo+
Party 3
Sun Wukong
Sun Wukong
ghoulghost2
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,466 Elo+
Party 2
Poseidon
Poseidon
xblackjesusssx
Poseidon
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 42L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cingetic
Hachiman
20
11 / 4 / 3
14,092
671
23,559
16,940
6,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Thr3E
Hun Batz
20
9 / 1 / 4
13,135
625
10,619
14,418
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TrueLizard
Poseidon
18
1 / 5 / 6
11,413
543
8,083
11,377
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 0 / 4
10,770
513
4,331
13,159
14,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
xXSerrekXx
Zhong Kui
18
2 / 2 / 9
12,340
588
12,743
14,989
14,157
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Authigenesis
Thanatos
14
2 / 8 / 1
9,203
438
3,399
15,627
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 5 / 4
9,181
437
6,954
20,025
22,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 7 / 1
10,162
484
7,732
14,274
4,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ghoulghost2
Sun Wukong
16
2 / 4 / 2
10,222
487
9,864
22,086
14,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
20
5 / 3 / 2
12,817
610
13,807
13,785
4,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
25
Kills
12
12
Deaths
27
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Authigenesis
Thanatos
2
8
1
0.31
W
Hachiman
Cingetic
Hachiman
11
4
3
3.13
L
0
5
4
0.4
W
Hun Batz
Thr3E
Hun Batz
9
1
4
11
L
3
7
1
0.5
W
Poseidon
TrueLizard
Poseidon
1
5
6
0.8
L
Sun Wukong
ghoulghost2
Sun Wukong
2
4
2
0.75
W
2
0
4
4
W
Zhong Kui
xXSerrekXx
Zhong Kui
2
2
9
3.25
L
Poseidon
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,335
Damage
41,756
70,883
Taken
85,797
44,738
Mitigated
50,566
29,653
Healing
23,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Authigenesis
Thanatos
3,399
522
0
9,931
15,627
4,582
0
4,291
11,336
0
50,461
W
Hachiman
Cingetic
Hachiman
23,559
17,567
0
9,597
16,940
6,593
350
5,586
11,234
0
109,787
L
6,954
556
0
1,970
20,025
22,160
0
4,815
15,210
35,943
0
W
Hun Batz
Thr3E
Hun Batz
10,619
1,932
0
5,742
14,418
5,549
0
2,939
11,249
0
104,998
L
7,732
5,476
77
2,493
14,274
4,753
372
1,585
12,689
0
66,234
W
Poseidon
TrueLizard
Poseidon
8,083
1,758
0
2,761
11,377
3,627
1,200
4,353
6,561
76,346
0
L
Sun Wukong
ghoulghost2
Sun Wukong
9,864
2,387
0
6,699
22,086
14,448
389
9,495
12,591
0
52,501
W
4,331
1,524
639
2,973
13,159
14,812
48
4,567
7,599
28,814
9,007
W
Zhong Kui
xXSerrekXx
Zhong Kui
12,743
2,053
0
7,941
14,989
14,157
2,686
2,402
11,587
76,578
0
L
Poseidon
13,807
1,671
0
1,836
13,785
4,623
0
3,828
9,957
112,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,750
Gold Earned
51,585
657
Minions Killed
556
0
Camps Cleared
0
2,161,189
Distance Traveled
2,010,872
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,203
438
82
4
0
421,270
2
W
Hachiman
14,092
671
145
7
0
375,274
4
L
Geb
9,181
437
41
2
0
376,250
8
W
Hun Batz
13,135
625
155
7
0
497,266
2
L
Cupid
10,162
484
135
6
0
369,324
0
W
Poseidon
11,413
543
132
6
0
417,458
2
L
Sun Wukong
10,222
487
100
5
0
391,888
0
W
Kuzenbo
10,770
513
64
3
0
464,978
1
W
Zhong Kui
12,340
588
161
8
0
406,213
2
L
Poseidon
12,817
610
198
9
0
452,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role