Player Matchup

Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
IamUrGakusei
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,285 Elo+
Party 2
Danzaburou
Danzaburou
InaryUrSensei
Danzaburou
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 29L
1,285 Elo+
Party 2
Thor
Thor
Myxam0P
Thor
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
abooofahad
Nemesis
Level 102
God Stats
6W - 10L
1,777 SR
Queue Stats
584W - 483L
1,452 Elo+
Party 1
Team Averages
Level 63
1,555 SR
1,405 Elo+

VS

Team Averages
Level 76
1,544 SR
1,534 Elo+
Chronos
Chronos
BuddyEvil
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Chaac
Chaac
FeelsPoloMan
Chaac
Level 107
God Stats
9W - 5L
1,721 SR
Queue Stats
115W - 117L
1,689 Elo+
Solo
Agni
Agni
MsVamp
Agni
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Whoaaz
Cliodhna
Level 40
God Stats
6W - 3L
1,500 SR
Queue Stats
208W - 179L
1,482 Elo+
Solo
Atlas
Atlas
kusseflækker47
Atlas
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 145L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 2 / 0
4,784
532
2,144
5,931
1,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,865
541
807
5,924
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
InaryUrSensei
Danzaburou
8
0 / 2 / 0
4,637
515
2,782
3,617
921
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Myxam0P
Thor
1
0 / 0 / 0
3,210
357
0
0
0
Breastplate

Breastplate

+20
Physical Protection

Nemesis
abooofahad
Nemesis
9
1 / 3 / 1
5,030
559
4,363
6,216
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BuddyEvil
Chronos
10
0 / 0 / 4
5,209
579
1,235
2,871
875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 2 / 1
6,196
688
1,753
7,100
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
MsVamp
Agni
10
2 / 0 / 0
5,799
644
1,594
2,427
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Whoaaz
Cliodhna
12
8 / 0 / 2
7,226
803
5,039
3,659
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 0 / 3
5,865
652
2,088
4,983
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
0
0.5
W
Chronos
BuddyEvil
Chronos
0
0
4
2
W
1
2
1
0.75
L
0
5
0
0
L
Danzaburou
InaryUrSensei
Danzaburou
0
2
0
0
W
Agni
MsVamp
Agni
2
0
0
2
L
Thor
Myxam0P
Thor
0
0
0
0
W
Cliodhna
Whoaaz
Cliodhna
8
0
2
9
L
Nemesis
abooofahad
Nemesis
1
3
1
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,096
Damage
11,709
21,688
Taken
21,040
5,715
Mitigated
8,429
3,904
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,144
1,089
389
1,106
5,931
1,887
0
1,336
4,472
12,992
0
W
Chronos
BuddyEvil
Chronos
1,235
208
0
1,367
2,871
875
775
293
2,578
23,440
4,578
W
1,753
368
0
3,631
7,100
3,243
175
1,463
5,637
0
32,001
L
807
136
0
1,629
5,924
1,364
0
1,077
4,749
18,110
0
L
Danzaburou
InaryUrSensei
Danzaburou
2,782
1,255
0
89
3,617
921
0
1,550
2,067
0
20,209
W
Agni
MsVamp
Agni
1,594
100
0
979
2,427
633
0
570
1,749
23,516
0
L
Thor
Myxam0P
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
Whoaaz
Cliodhna
5,039
470
0
2,559
3,659
1,076
0
154
3,493
0
38,763
L
Nemesis
abooofahad
Nemesis
4,363
2,558
0
691
6,216
1,543
0
716
5,332
0
27,357
W
2,088
1,000
214
2,480
4,983
2,602
66
351
4,632
17,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,526
Gold Earned
30,295
195
Minions Killed
328
0
Camps Cleared
0
681,663
Distance Traveled
943,689
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,784
532
31
3
0
173,333
3
W
Chronos
5,209
579
69
8
0
173,277
0
W
Chaac
6,196
688
82
9
0
165,267
2
L
Hel
4,865
541
53
6
0
149,953
1
L
Danzaburou
4,637
515
57
6
0
153,422
2
W
Agni
5,799
644
61
7
0
193,349
4
L
Thor
3,210
357
0
0
0
10,133
0
W
Cliodhna
7,226
803
80
9
0
229,747
0
L
Nemesis
5,030
559
54
6
0
194,822
1
W
Atlas
5,865
652
36
4
0
182,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role