Player Matchup

He Bo
He Bo
ThaKazekage
He Bo
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 70L
1,576 Elo+
Party 1
Baba Yaga
Baba Yaga
TheWhopperJr_
Baba Yaga
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Bakasura
Bakasura
Top Hat Sabo
Bakasura
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,448 Elo+
Party 4
Izanami
Izanami
Valent
Izanami
Level 119
God Stats
2W - 6L
1,355 SR
Queue Stats
73W - 87L
1,177 Elo+
Party 4
Scylla
Scylla
Xxl B1GB0Y lxX
Scylla
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 100L
1,576 Elo+
Party 1
Team Averages
Level 122
1,471 SR
1,455 Elo+

VS

Team Averages
Level 77
1,500 SR
1,720 Elo+
Gilgamesh
Gilgamesh
Bobmonster666
Gilgamesh
Level 101
God Stats
8W - 3L
1,500 SR
Queue Stats
311W - 315L
1,723 Elo+
Party 3
Ullr
Ullr
NightHawk13130
Ullr
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 73L
1,821 Elo+
Party 3
Persephone
Persephone
Sitamun
Persephone
Level 103
God Stats
8W - 2L
1,500 SR
Queue Stats
251W - 276L
1,821 Elo+
Party 3
Fenrir
Fenrir
bigdaddzeus
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,617 Elo+
Party 2
Ymir
Ymir
kibbster
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
9,518
680
10,815
9,206
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
TheWhopperJr_
Baba Yaga
16
2 / 5 / 6
9,288
663
8,071
11,921
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Top Hat Sabo
Bakasura
16
4 / 7 / 8
10,203
729
3,935
10,731
5,416
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Valent
Izanami
17
4 / 5 / 5
10,532
752
15,155
10,518
4,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 13
10,471
748
14,199
8,085
3,083
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bobmonster666
Gilgamesh
18
6 / 3 / 18
10,975
784
10,104
13,671
14,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
10 / 3 / 11
11,320
809
12,432
11,886
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
Sitamun
Persephone
18
5 / 2 / 18
10,632
759
6,784
6,425
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
18
7 / 5 / 14
10,880
777
10,806
13,583
12,239
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
16
0 / 3 / 22
9,499
679
4,397
18,672
15,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
111
16
Kills
28
28
Deaths
16
40
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bobmonster666
Gilgamesh
6
3
18
5
W
10
3
11
5.17
W
Persephone
Sitamun
Persephone
5
2
18
7
L
4
6
8
1.33
L
Baba Yaga
TheWhopperJr_
Baba Yaga
2
5
6
1
L
Bakasura
Top Hat Sabo
Bakasura
4
7
8
1.14
L
Izanami
Valent
Izanami
4
5
5
1.3
L
2
5
13
1.7
W
Fenrir
7
5
14
2.8
W
Ymir
0
3
22
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,175
Damage
44,523
50,461
Taken
64,237
21,724
Mitigated
50,740
10,193
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bobmonster666
Gilgamesh
10,104
1,130
1,908
1,511
13,671
14,354
1,095
5,045
8,513
0
20,535
W
12,432
2,704
3,545
3,208
11,886
6,494
1,806
6,150
5,555
0
37,263
W
Persephone
Sitamun
Persephone
6,784
656
0
1,323
6,425
2,543
1,289
3,806
2,503
20,346
0
L
10,815
710
502
1,159
9,206
3,348
0
1,678
7,264
14,705
0
L
Baba Yaga
TheWhopperJr_
Baba Yaga
8,071
172
291
3,484
11,921
5,355
0
1,579
9,912
23,447
0
L
Bakasura
Top Hat Sabo
Bakasura
3,935
3,040
136
929
10,731
5,416
617
2,650
7,877
0
6,327
L
Izanami
Valent
Izanami
15,155
6,131
1,155
1,441
10,518
4,522
922
3,570
6,640
0
36,086
L
14,199
948
692
404
8,085
3,083
0
1,971
5,650
27,309
0
W
Fenrir
10,806
2,220
1,309
1,861
13,583
12,239
1,034
6,531
6,910
638
17,365
W
Ymir
4,397
479
1,219
1,244
18,672
15,110
346
10,984
7,200
15,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
53,306
131
Minions Killed
140
0
Camps Cleared
0
941,424
Distance Traveled
1,162,616
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,975
784
39
3
0
269,956
3
W
Ullr
11,320
809
41
3
0
239,173
0
W
Persephone
10,632
759
35
3
0
227,484
0
L
He Bo
9,518
680
7
1
0
202,311
0
L
Baba Yaga
9,288
663
31
2
0
204,900
0
L
Bakasura
10,203
729
8
1
0
167,007
0
L
Izanami
10,532
752
48
3
0
176,536
4
L
Scylla
10,471
748
37
3
0
190,670
0
W
Fenrir
10,880
777
14
1
0
238,993
0
W
Ymir
9,499
679
11
1
0
187,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role