Player Matchup

Kukulkan
Kukulkan
Dt_Brown21
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,691 Elo+
Party 1
Osiris
Osiris
GiveEmDatD69
Osiris
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,691 Elo+
Party 1
Heimdallr
Heimdallr
stormyweather_12
Heimdallr
Level 13
God Stats
1W - 4L
1,711 SR
Queue Stats
1W - 5L
1,691 Elo+
Party 1
Team Averages
Level 44
1,570 SR
1,691 Elo+

VS

Team Averages
Level 40
1,500 SR
1,616 Elo+
Jing Wei
Jing Wei
ISOBICK
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,667 Elo+
Party 2
Geb
Geb
awalleee
Geb
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 60L
1,590 Elo+
Party 2
Ra
Ra
woadierre
Ra
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 15L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dt_Brown21
Kukulkan
13
0 / 10 / 6
10,314
645
7,389
13,884
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
15
5 / 5 / 0
10,861
679
11,046
16,265
20,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
15
1 / 9 / 4
10,494
656
9,382
14,144
5,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ISOBICK
Jing Wei
15
7 / 5 / 8
11,854
741
9,499
14,751
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 1 / 14
12,376
774
10,467
13,250
14,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
10 / 2 / 13
12,902
806
16,049
12,868
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
6
Kills
24
24
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dt_Brown21
Kukulkan
0
10
6
0.3
L
Osiris
5
5
0
1
W
Jing Wei
ISOBICK
Jing Wei
7
5
8
2.2
W
7
1
14
14
L
Heimdallr
1
9
4
0.33
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
36,015
44,293
Taken
40,869
31,142
Mitigated
25,743
2,454
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dt_Brown21
Kukulkan
7,389
190
0
50
13,884
4,990
244
7,318
6,291
30,507
0
L
Osiris
11,046
2,087
0
1,231
16,265
20,437
291
10,689
4,992
0
38,640
W
Jing Wei
ISOBICK
Jing Wei
9,499
6,845
0
1,455
14,751
5,368
1,648
3,555
11,014
0
41,057
W
10,467
981
123
1,369
13,250
14,459
500
1,267
11,819
19,607
0
L
Heimdallr
9,382
4,016
0
1,173
14,144
5,715
840
8,276
5,831
0
36,290
W
16,049
1,612
3,994
4,756
12,868
5,916
1,033
2,543
10,147
53,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
37,132
130
Minions Killed
146
5
Camps Cleared
8
781,565
Distance Traveled
963,605
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,314
645
40
3
0
247,860
0
L
Osiris
10,861
679
49
3
4
291,768
4
W
Jing Wei
11,854
741
44
3
7
332,091
0
W
Geb
12,376
774
16
1
0
309,267
0
L
Heimdallr
10,494
656
41
3
1
241,937
0
W
Ra
12,902
806
86
5
1
322,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role