Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JsKronos
Izanami
Level 62
God Stats
23W - 14L
1,472 SR
Queue Stats
923W - 894L
1,746 Elo+
Solo
Sol
Sol
Static-_-Sloth
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Party 1
Odin
Odin
Thy Spark
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Atlas
Atlas
vCmplx6
Atlas
Level 138
God Stats
16W - 3L
1,747 SR
Queue Stats
28W - 22L
1,611 Elo+
Solo
Team Averages
Level 108
1,544 SR
1,571 Elo+

VS

Team Averages
Level 140
1,543 SR
1,508 Elo+
Hun Batz
Hun Batz
BLUExMAGE
Hun Batz
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
251W - 253L
1,716 Elo+
Solo
Chiron
Chiron
Darkboad
Chiron
Level 138
God Stats
0W - 5L
1,500 SR
Queue Stats
134W - 125L
1,236 Elo+
Solo
Cabrakan
Cabrakan
Elite_Bird3
Cabrakan
Level 107
God Stats
2W - 7L
1,500 SR
Queue Stats
140W - 171L
1,547 Elo+
Solo
Ra
Ra
FUBARMVP58
Ra
Level 141
God Stats
6W - 9L
1,500 SR
Queue Stats
608W - 576L
1,522 Elo+
Solo
Vamana
Vamana
wiltidscroll98
Vamana
Level 156
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 9L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 2 / 4
6,491
590
7,109
7,962
3,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
JsKronos
Izanami
11
3 / 2 / 2
6,921
629
5,677
6,222
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,430
585
2,630
6,645
1,494
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
12
1 / 0 / 2
6,783
617
3,111
5,450
3,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
vCmplx6
Atlas
10
2 / 4 / 3
6,385
580
4,326
10,222
6,332
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BLUExMAGE
Hun Batz
10
3 / 3 / 2
5,932
539
4,063
8,019
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Darkboad
Chiron
10
4 / 0 / 1
6,217
565
6,586
5,443
1,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Elite_Bird3
Cabrakan
9
2 / 5 / 4
5,995
545
2,704
8,803
4,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 2
6,280
571
8,750
8,964
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
5,445
495
2,367
4,803
2,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
12
Kills
11
11
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
4
3
L
Hun Batz
BLUExMAGE
Hun Batz
3
3
2
1.33
L
Chiron
Darkboad
Chiron
4
0
1
4.5
L
Cabrakan
Elite_Bird3
Cabrakan
2
5
4
0.8
L
2
3
2
1
W
Izanami
JsKronos
Izanami
3
2
2
2
W
2
3
1
0.83
W
Odin
1
0
2
2
W
Atlas
vCmplx6
Atlas
2
4
3
0.88
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,853
Damage
24,470
36,501
Taken
36,032
16,483
Mitigated
14,279
10,591
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,109
1,546
0
2,672
7,962
3,372
0
3,094
4,714
0
32,934
L
Hun Batz
BLUExMAGE
Hun Batz
4,063
1,248
0
2,323
8,019
2,523
0
819
7,200
0
23,999
L
Chiron
Darkboad
Chiron
6,586
1,789
60
2,040
5,443
1,743
810
1,588
3,855
0
34,296
L
Cabrakan
Elite_Bird3
Cabrakan
2,704
377
577
1,202
8,803
4,262
260
2,848
5,955
16,958
0
L
8,750
1,931
367
4,178
8,964
3,191
0
1,701
7,263
43,054
0
W
Izanami
JsKronos
Izanami
5,677
3,703
0
1,616
6,222
1,838
546
2,675
3,279
0
39,328
W
2,630
1,356
0
2,975
6,645
1,494
894
697
5,948
40,670
0
W
Odin
3,111
1,770
0
1,232
5,450
3,447
74
663
4,763
0
34,443
W
Atlas
vCmplx6
Atlas
4,326
2,067
94
2,002
10,222
6,332
0
3,753
6,343
14,329
0
L
2,367
1,430
0
1,468
4,803
2,560
0
0
4,803
0
25,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
29,869
324
Minions Killed
282
0
Camps Cleared
0
1,084,071
Distance Traveled
977,284
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,491
590
46
4
0
259,334
0
L
Hun Batz
5,932
539
52
5
0
229,993
3
L
Chiron
6,217
565
67
6
0
203,717
4
L
Cabrakan
5,995
545
29
3
0
176,636
2
L
Ra
6,280
571
72
7
0
194,292
1
W
Izanami
6,921
629
91
8
0
205,017
3
W
Sol
6,430
585
85
8
0
194,783
3
W
Odin
6,783
617
76
7
0
206,065
0
W
Atlas
6,385
580
26
2
0
218,872
3
L
Vamana
5,445
495
62
6
0
172,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role