Player Matchup

Tyr
Tyr
Frenkry
Tyr
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 42L
1,927 Elo+
Party 1
Skadi
Skadi
HinataAkiko
Skadi
Level 120
God Stats
2W - 3L
1,722 SR
Queue Stats
57W - 62L
1,927 Elo+
Party 1
Thanatos
Thanatos
KEVINRODRIGUEZ
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,752 Elo+
Party 1
Scylla
Scylla
Senpaííí
Scylla
Level 157
God Stats
2W - 1L
1,736 SR
Queue Stats
139W - 146L
1,927 Elo+
Party 1
Atlas
Atlas
WOLTIN
Atlas
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,927 Elo+
Party 1
Team Averages
Level 116
1,592 SR
1,892 Elo+

VS

Team Averages
Level 32
1,500 SR
1,448 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
MonsterRs84
Zeus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,360 Elo+
Solo
Chiron
Chiron
Pbiil
Chiron
Level 38
God Stats
4W - 8L
1,500 SR
Queue Stats
112W - 161L
1,378 Elo+
Party 3
Ares
Ares
SweetGreed
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 28L
1,500 Elo+
Party 3
Pele
Pele
pedroca200507
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
10
3 / 0 / 1
6,010
601
6,423
6,059
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 1 / 4
5,524
552
4,795
4,184
1,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
11
7 / 1 / 2
6,686
669
8,155
9,619
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
6 / 1 / 3
6,467
647
4,355
3,782
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
WOLTIN
Atlas
8
0 / 2 / 5
4,959
496
2,707
6,312
4,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
0 / 2 / 0
4,953
495
1,371
7,227
3,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 0
5,185
519
3,284
3,763
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Pbiil
Chiron
5
0 / 5 / 0
3,961
396
3,798
7,135
1,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 1
4,516
452
1,621
9,991
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 2
5,068
507
1,507
7,739
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
2
5
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Tyr
3
0
1
3.5
W
3
1
4
5
W
Thanatos
7
1
2
8
L
2
4
0
0.5
L
Chiron
Pbiil
Chiron
0
5
0
0
W
Scylla
6
1
3
7.5
L
0
4
1
0.13
W
Atlas
WOLTIN
Atlas
0
2
5
1.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,435
Damage
11,581
29,956
Taken
35,855
15,372
Mitigated
11,803
16,228
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,371
366
0
2,773
7,227
3,217
0
300
6,456
0
18,277
W
Tyr
6,423
1,268
0
2,972
6,059
5,538
0
0
5,796
0
30,700
W
4,795
2,516
0
1,524
4,184
1,201
1,406
864
3,298
0
31,239
W
Thanatos
8,155
2,406
0
8,971
9,619
3,170
1,079
1,781
7,586
0
36,199
L
3,284
984
0
396
3,763
837
240
1,561
2,166
16,160
0
L
Chiron
Pbiil
Chiron
3,798
1,200
353
1,321
7,135
1,656
0
2,366
4,701
0
12,241
W
Scylla
4,355
615
0
1,082
3,782
1,012
270
281
3,461
34,851
0
L
1,621
250
0
958
9,991
4,237
0
1,978
7,955
12,819
0
W
Atlas
WOLTIN
Atlas
2,707
1,132
316
1,363
6,312
4,451
0
1,727
4,551
12,670
0
L
1,507
404
0
2,432
7,739
1,856
0
623
6,937
0
20,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,646
Gold Earned
23,683
280
Minions Killed
166
0
Camps Cleared
0
978,805
Distance Traveled
854,685
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,953
495
40
4
0
164,938
3
W
Tyr
6,010
601
60
6
0
217,550
4
W
Skadi
5,524
552
61
6
0
176,117
4
W
Thanatos
6,686
669
61
6
0
207,893
3
L
Zeus
5,185
519
41
4
0
150,470
0
L
Chiron
3,961
396
25
3
0
167,523
4
W
Scylla
6,467
647
77
8
0
198,981
3
L
Ares
4,516
452
16
2
0
171,771
2
W
Atlas
4,959
496
21
2
0
178,264
1
L
Pele
5,068
507
44
4
0
199,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role