Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Andokai86
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Zeus
Zeus
BorislavValkov
Zeus
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 8L
1,292 Elo+
Solo
Cthulhu
Cthulhu
SkippLima
Cthulhu
Level 27
God Stats
0W - 2L
1,715 SR
Queue Stats
130W - 108L
1,746 Elo+
Solo
Team Averages
Level 86
1,543 SR
1,508 Elo+

VS

Team Averages
Level 104
1,500 SR
1,419 Elo+
Baba Yaga
Baba Yaga
BRastasauRus4202
Baba Yaga
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Anubis
Anubis
SuccodactyI
Anubis
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 61L
1,298 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Succolodocus
Kumbhakarna
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 41L
1,298 Elo+
Party 1
Horus
Horus
Succoraptor
Horus
Level 127
God Stats
5W - 7L
1,500 SR
Queue Stats
25W - 16L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
npjensen90
Tsukuyomi
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 6 / 2
8,340
758
11,993
10,730
3,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
15
2 / 3 / 1
8,223
748
5,506
5,818
1,535
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Andokai86
Thanatos
12
0 / 7 / 1
6,836
621
829
7,728
2,182
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 5
8,219
747
13,681
5,772
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SkippLima
Cthulhu
15
2 / 3 / 1
8,274
752
7,384
12,171
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
14
0 / 3 / 11
7,647
695
3,435
7,784
2,884
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
17
7 / 1 / 7
9,628
875
6,705
9,935
4,812
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Succolodocus
Kumbhakarna
16
9 / 0 / 10
9,920
902
7,151
12,071
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 2 / 13
7,930
721
4,801
10,485
10,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
npjensen90
Tsukuyomi
15
7 / 3 / 9
9,050
823
10,403
10,622
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
9
Kills
23
23
Deaths
9
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
6
2
0.67
L
Danzaburou
 
Danzaburou
2
3
1
0.83
L
Thanatos
Andokai86
Thanatos
0
7
1
0.07
W
Baba Yaga
0
3
11
1.83
L
2
4
5
1.13
L
Cthulhu
SkippLima
Cthulhu
2
3
1
0.83
W
Anubis
7
1
7
10.5
W
Kumbhakarna
Succolodocus
Kumbhakarna
9
0
10
14
W
0
2
13
3.25
W
Tsukuyomi
npjensen90
Tsukuyomi
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,393
Damage
32,495
42,219
Taken
50,897
19,119
Mitigated
36,858
3,301
Healing
19,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,993
1,536
0
298
10,730
3,025
0
4,813
5,752
0
26,570
L
Danzaburou
 
Danzaburou
5,506
599
0
880
5,818
1,535
0
4,020
1,798
0
25,893
L
Thanatos
Andokai86
Thanatos
829
770
0
289
7,728
2,182
0
2,725
4,901
0
2,520
W
Baba Yaga
3,435
543
0
1,066
7,784
2,884
371
3,211
4,530
14,791
0
L
13,681
339
0
0
5,772
1,275
0
2,518
3,139
31,901
0
L
Cthulhu
SkippLima
Cthulhu
7,384
165
260
1,574
12,171
11,102
0
3,215
8,726
30,069
0
W
Anubis
6,705
0
0
5,620
9,935
4,812
0
3,877
5,975
45,070
0
W
Kumbhakarna
Succolodocus
Kumbhakarna
7,151
1,809
0
3,188
12,071
14,299
320
4,471
7,314
18,343
0
W
4,801
1,471
3,566
5,268
10,485
10,641
336
4,616
5,593
0
12,544
W
Tsukuyomi
npjensen90
Tsukuyomi
10,403
3,193
0
1,075
10,622
4,222
410
4,045
6,420
0
28,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
44,175
171
Minions Killed
199
0
Camps Cleared
0
1,050,723
Distance Traveled
1,099,177
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,340
758
37
3
0
224,967
3
L
Danzaburou
8,223
748
56
5
0
229,295
1
L
Thanatos
6,836
621
4
0
0
163,937
0
W
Baba Yaga
7,647
695
23
2
0
202,474
1
L
Zeus
8,219
747
39
4
0
186,063
0
L
Cthulhu
8,274
752
35
3
0
246,461
1
W
Anubis
9,628
875
100
9
0
222,538
1
W
Kumbhakarna
9,920
902
20
2
0
223,260
1
W
Horus
7,930
721
27
2
0
211,045
3
W
Tsukuyomi
9,050
823
29
3
0
239,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role