Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
SacㅤZ
Bastet
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
327W - 246L
1,733 Elo+
Party 2
Artemis
Artemis
cabexeas_Rbl
Artemis
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 212L
1,718 Elo+
Solo
Fafnir
Fafnir
gabrielmorelis
Fafnir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 163L
1,574 Elo+
Solo
Freya
Freya
iMelloMK
Freya
Level 148
God Stats
11W - 12L
1,500 SR
Queue Stats
380W - 437L
1,421 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,589 Elo+

VS

Team Averages
Level 122
1,528 SR
1,421 Elo+
Agni
Agni
Dj4irDD
Agni
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
H3r0_Capaz
Kumbhakarna
Level 144
God Stats
3W - 2L
1,315 SR
Queue Stats
33W - 28L
1,280 Elo+
Party 1
Xbalanque
Xbalanque
JhoonDeer
Xbalanque
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 51L
1,100 Elo+
Party 1
Awilix
Awilix
NahuelReiko15
Awilix
Level 117
God Stats
7W - 5L
1,607 SR
Queue Stats
648W - 597L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
system123
Gilgamesh
Level 107
God Stats
5W - 2L
1,715 SR
Queue Stats
488W - 445L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
8 / 3 / 12
15,478
484
20,209
31,112
47,349
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
SacㅤZ
Bastet
20
18 / 7 / 9
16,251
508
32,741
31,349
13,880
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
cabexeas_Rbl
Artemis
20
4 / 8 / 5
14,289
447
12,479
20,557
8,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 9 / 8
12,908
403
4,708
30,688
42,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
iMelloMK
Freya
19
6 / 5 / 7
13,348
417
21,601
21,861
11,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dj4irDD
Agni
20
12 / 6 / 10
19,603
613
32,432
17,210
8,223
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
H3r0_Capaz
Kumbhakarna
20
4 / 3 / 21
16,575
518
7,622
30,935
49,328
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
JhoonDeer
Xbalanque
20
11 / 4 / 13
20,415
638
31,256
33,886
19,710
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 10 / 10
16,322
510
12,614
26,146
12,910
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
system123
Gilgamesh
20
1 / 14 / 6
15,051
470
13,027
36,976
30,629
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
90
36
Kills
30
32
Deaths
37
41
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
8
3
12
4.67
W
Agni
Dj4irDD
Agni
12
6
10
2.83
W
Kumbhakarna
H3r0_Capaz
Kumbhakarna
4
3
21
4.83
W
Xbalanque
JhoonDeer
Xbalanque
11
4
13
4.38
W
2
10
10
0.7
L
Bastet
SacㅤZ
Bastet
18
7
9
3.21
L
Artemis
cabexeas_Rbl
Artemis
4
8
5
0.81
L
0
9
8
0.44
L
Freya
iMelloMK
Freya
6
5
7
1.9
W
Gilgamesh
system123
Gilgamesh
1
14
6
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,738
Damage
96,951
135,567
Taken
145,153
123,447
Mitigated
120,800
32,405
Healing
51,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
20,209
2,072
0
11,813
31,112
47,349
0
9,358
21,510
0
100,133
W
Agni
Dj4irDD
Agni
32,432
1,690
1,171
5,881
17,210
8,223
2,375
2,694
14,516
149,859
2,962
W
Kumbhakarna
H3r0_Capaz
Kumbhakarna
7,622
590
1,346
7,468
30,935
49,328
1,120
7,710
22,378
30,318
0
W
Xbalanque
JhoonDeer
Xbalanque
31,256
20,183
0
21,384
33,886
19,710
4,206
4,759
29,127
0
242,232
W
12,614
5,116
0
6,326
26,146
12,910
1,015
3,452
22,694
0
119,377
L
Bastet
SacㅤZ
Bastet
32,741
8,652
0
6,020
31,349
13,880
127
12,146
18,955
0
123,882
L
Artemis
cabexeas_Rbl
Artemis
12,479
8,606
0
4,192
20,557
8,295
0
7,617
12,872
0
107,373
L
4,708
1,433
365
4,668
30,688
42,505
699
8,735
21,705
48,889
0
L
Freya
iMelloMK
Freya
21,601
5,859
0
5,347
21,861
11,418
910
7,549
14,158
87,348
7,938
W
Gilgamesh
system123
Gilgamesh
13,027
3,289
0
8,083
36,976
30,629
1,223
7,791
29,185
13,098
86,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,274
Gold Earned
87,966
670
Minions Killed
850
0
Camps Cleared
0
2,881,664
Distance Traveled
2,946,836
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,478
484
168
5
0
709,025
4
W
Agni
19,603
613
197
6
0
617,709
14
W
Kumbhakarna
16,575
518
27
1
0
627,415
2
W
Xbalanque
20,415
638
329
10
0
573,677
4
W
Awilix
16,322
510
166
5
0
638,621
6
L
Bastet
16,251
508
132
4
0
574,439
1
L
Artemis
14,289
447
173
5
0
556,723
1
L
Fafnir
12,908
403
59
2
0
535,449
3
L
Freya
13,348
417
138
4
0
506,028
5
W
Gilgamesh
15,051
470
131
4
0
489,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role