Player Matchup

Merlin
Merlin
Gold IV
 
Merlin
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
DimeecSlays
Hou Yi
Gold IV
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 120L
1,785 MMR
Solo
Cerberus
Cerberus
Gold IV
JHOKA21
Cerberus
Gold IV
Level 128
God Stats
2W - 5L
1,298 SR
Queue Stats
102W - 92L
1,743 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Jwr1ght
Gilgamesh
Gold IV
Level 160
God Stats
1W - 3L
1,761 SR
Queue Stats
233W - 211L
1,749 MMR
Party 1
Odin
Odin
Gold V
Shmeepo
Odin
Gold V
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 118L
1,678 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,512 SR
1,691 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,685 SR
1,691 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Biteyyy
Sun Wukong
Gold V
Level 160
God Stats
9W - 8L
1,500 SR
Queue Stats
277W - 225L
1,730 MMR
Party 2
Awilix
Awilix
Gold III
Relating999
Awilix
Gold III
Level 67
God Stats
6W - 3L
1,978 SR
Queue Stats
13W - 7L
1,777 MMR
Solo
Cernunnos
Cernunnos
Gold III
SrArias
Cernunnos
Gold III
Level 160
God Stats
37W - 31L
1,730 SR
Queue Stats
309W - 287L
1,767 MMR
Solo
Thoth
Thoth
Gold IV
Vyye
Thoth
Gold IV
Level 160
God Stats
22W - 14L
1,715 SR
Queue Stats
412W - 352L
1,682 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 6 / 3
11,366
598
13,380
13,877
3,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
16
1 / 5 / 1
9,398
495
7,904
14,310
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
JHOKA21
Cerberus
12
0 / 6 / 5
8,047
424
6,614
21,920
19,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Jwr1ght
Gilgamesh
16
4 / 9 / 4
9,813
516
12,378
22,551
9,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Shmeepo
Odin
15
2 / 7 / 4
9,648
508
8,000
18,546
17,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AresThe MorriganLoki

VS

Bans
CamazotzAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 1 / 18
10,700
563
6,637
15,729
16,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Biteyyy
Sun Wukong
19
4 / 0 / 12
12,486
657
15,396
17,351
14,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
19
17 / 5 / 4
13,045
687
24,133
17,588
8,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
SrArias
Cernunnos
19
2 / 3 / 5
11,899
626
9,322
14,246
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Vyye
Thoth
20
9 / 4 / 12
13,183
694
21,114
11,292
3,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
13
Kills
33
33
Deaths
13
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
6
3
1.25
W
Geb
 
Geb
1
1
18
10
W
Sun Wukong
Biteyyy
Sun Wukong
4
0
12
10
L
Hou Yi
1
5
1
0.3
L
Cerberus
JHOKA21
Cerberus
0
6
5
0.42
L
Gilgamesh
Jwr1ght
Gilgamesh
4
9
4
0.67
W
Awilix
17
5
4
3.8
L
Odin
Shmeepo
Odin
2
7
4
0.57
W
Cernunnos
SrArias
Cernunnos
2
3
5
1.5
W
Thoth
Vyye
Thoth
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,276
Damage
76,602
91,204
Taken
76,206
54,635
Mitigated
48,888
20,043
Healing
28,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,380
946
0
2,555
13,877
3,768
0
7,431
6,446
81,924
0
W
Geb
 
Geb
6,637
745
0
3,306
15,729
16,586
202
5,307
10,040
21,460
0
W
Sun Wukong
Biteyyy
Sun Wukong
15,396
3,340
0
10,588
17,351
14,923
310
3,656
13,695
0
85,406
L
Hou Yi
7,904
4,176
0
5,573
14,310
4,246
0
2,073
12,237
0
73,018
L
Cerberus
JHOKA21
Cerberus
6,614
236
255
4,380
21,920
19,607
0
6,612
15,308
22,644
0
L
Gilgamesh
Jwr1ght
Gilgamesh
12,378
3,489
0
3,295
22,551
9,526
0
6,486
16,065
0
71,061
W
Awilix
24,133
11,188
0
6,318
17,588
8,823
946
7,123
10,465
0
100,121
L
Odin
Shmeepo
Odin
8,000
2,261
446
3,539
18,546
17,488
0
5,623
12,923
0
49,868
W
Cernunnos
SrArias
Cernunnos
9,322
4,534
0
7,452
14,246
5,201
3,940
841
13,405
0
112,284
W
Thoth
Vyye
Thoth
21,114
838
0
1,295
11,292
3,355
1,564
4,880
6,412
106,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,272
Gold Earned
61,313
574
Minions Killed
689
0
Camps Cleared
0
1,727,175
Distance Traveled
1,975,158
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,366
598
146
8
0
331,514
10
W
Geb
10,700
563
35
2
0
408,121
9
W
Sun Wukong
12,486
657
172
9
0
392,666
4
L
Hou Yi
9,398
495
159
8
0
329,155
6
L
Cerberus
8,047
424
40
2
0
375,209
6
L
Gilgamesh
9,813
516
113
6
0
348,336
0
W
Awilix
13,045
687
139
7
0
414,309
8
L
Odin
9,648
508
116
6
0
342,961
4
W
Cernunnos
11,899
626
182
10
0
343,512
6
W
Thoth
13,183
694
161
8
0
416,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role