Player Matchup

Terra
Terra
 
Terra
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
EMYcapt
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,572 Elo+
Party 2
Thanatos
Thanatos
ForgottenWraith
Thanatos
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
130W - 125L
1,572 Elo+
Party 2
Vulcan
Vulcan
LavabenderRoku
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,271 Elo+
Party 2
Chernobog
Chernobog
Quinnsanity14
Chernobog
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 72L
1,917 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,566 Elo+

VS

Team Averages
Level 52
1,475 SR
1,476 Elo+
Arachne
Arachne
Fluroso
Arachne
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 163L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FridayKnights
Cu Chulainn
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 60L
1,797 Elo+
Party 1
Ymir
Ymir
KING-DANGER-RD
Ymir
Level 104
God Stats
7W - 6L
1,500 SR
Queue Stats
74W - 101L
1,299 Elo+
Party 3
Apollo
Apollo
PoteDecodeina
Apollo
Level 46
God Stats
9W - 4L
1,500 SR
Queue Stats
101W - 124L
1,299 Elo+
Party 3
Sol
Sol
goosell
Sol
Level 47
God Stats
118W - 117L
1,375 SR
Queue Stats
166W - 197L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 6 / 0
8,089
449
3,134
17,078
16,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
EMYcapt
Osiris
13
3 / 4 / 4
8,858
492
6,886
14,291
14,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
14
3 / 6 / 1
9,266
515
7,202
15,460
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 7 / 2
8,206
456
8,756
14,141
6,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Quinnsanity14
Chernobog
11
0 / 7 / 2
7,896
439
6,881
11,822
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fluroso
Arachne
17
10 / 1 / 8
10,587
588
15,493
13,695
5,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
FridayKnights
Cu Chulainn
15
1 / 5 / 1
9,144
508
9,862
13,209
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 1 / 4
9,261
515
3,452
9,931
10,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 2 / 10
9,737
541
8,603
11,146
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
16
6 / 1 / 9
9,931
552
17,793
11,019
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
30
30
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
6
0
0.17
L
Osiris
EMYcapt
Osiris
3
4
4
1.25
W
Arachne
Fluroso
Arachne
10
1
8
14
L
Thanatos
3
6
1
0.58
W
Cu Chulainn
FridayKnights
Cu Chulainn
1
5
1
0.3
W
7
1
4
9
L
2
7
2
0.43
W
6
2
10
5.5
L
Chernobog
Quinnsanity14
Chernobog
0
7
2
0.14
W
Sol
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,859
Damage
55,203
72,792
Taken
59,000
47,682
Mitigated
35,019
18,349
Healing
19,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,134
479
621
3,098
17,078
16,692
262
5,901
10,864
22,313
0
L
Osiris
EMYcapt
Osiris
6,886
1,895
0
1,630
14,291
14,348
487
3,611
10,324
1,908
29,456
W
Arachne
Fluroso
Arachne
15,493
12,483
0
4,543
13,695
5,505
0
2,920
10,775
0
70,866
L
Thanatos
7,202
2,767
0
10,096
15,460
6,246
398
2,677
12,650
0
50,134
W
Cu Chulainn
FridayKnights
Cu Chulainn
9,862
1,508
0
1,918
13,209
10,157
1,834
3,944
9,265
9,370
47,234
W
3,452
721
383
3,615
9,931
10,498
38
1,144
8,787
24,460
0
L
8,756
2,121
126
1,219
14,141
6,454
39
5,851
8,179
46,481
0
W
8,603
4,775
0
3,961
11,146
4,368
1,022
1,494
9,652
0
63,795
L
Chernobog
Quinnsanity14
Chernobog
6,881
4,373
0
1,559
11,822
3,942
182
3,831
7,911
0
47,736
W
Sol
17,793
5,446
0
5,242
11,019
4,491
952
3,024
7,995
68,123
6,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
48,660
379
Minions Killed
506
0
Camps Cleared
0
1,532,159
Distance Traveled
1,685,027
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,089
449
32
2
0
306,370
0
L
Osiris
8,858
492
62
3
0
319,769
3
W
Arachne
10,587
588
106
6
0
399,029
4
L
Thanatos
9,266
515
103
6
0
320,098
0
W
Cu Chulainn
9,144
508
121
7
0
336,548
1
W
Ymir
9,261
515
41
2
0
290,215
5
L
Vulcan
8,206
456
83
5
0
303,983
1
W
Apollo
9,737
541
114
6
0
325,343
0
L
Chernobog
7,896
439
99
6
0
281,939
3
W
Sol
9,931
552
124
7
0
333,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role