Player Matchup

Zeus
Zeus
 
Zeus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DSYLXEIC_ONE
Ymir
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Solo
Medusa
Medusa
LilT3nn
Medusa
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 93L
1,500 Elo+
Solo
Sylvanus
Sylvanus
UpbeatTrack
Sylvanus
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 19L
1,500 Elo+
Party 2
Kali
Kali
mommarhonda281
Kali
Level 119
God Stats
22W - 9L
1,176 SR
Queue Stats
280W - 265L
1,010 Elo+
Party 2
Team Averages
Level 104
1,435 SR
1,402 Elo+

VS

Team Averages
Level 97
1,446 SR
1,512 Elo+
Atlas
Atlas
Angelurban
Atlas
Level 127
God Stats
6W - 13L
1,500 SR
Queue Stats
22W - 33L
1,271 Elo+
Party 1
Anubis
Anubis
Felteez
Anubis
Level 79
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 71L
1,508 Elo+
Solo
Nemesis
Nemesis
Legend11bball
Nemesis
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Mulan
Mulan
RevanchistGhost
Mulan
Level 86
God Stats
10W - 11L
1,466 SR
Queue Stats
70W - 67L
1,641 Elo+
Party 1
Chernobog
Chernobog
punisher29801
Chernobog
Level 65
God Stats
4W - 3L
1,266 SR
Queue Stats
73W - 85L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
5 / 5 / 0
7,435
496
7,882
10,957
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 0
7,017
468
3,752
11,337
9,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
LilT3nn
Medusa
7
0 / 3 / 0
5,167
344
2,144
4,847
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
UpbeatTrack
Sylvanus
10
1 / 4 / 3
6,736
449
1,901
8,941
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 3
7,049
470
6,774
9,863
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
5 / 1 / 9
9,214
614
7,980
8,991
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Felteez
Anubis
14
4 / 4 / 4
8,651
577
6,533
9,712
4,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
14
4 / 2 / 1
8,211
547
5,394
10,237
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 2
9,062
604
8,183
6,843
4,047
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
punisher29801
Chernobog
13
5 / 1 / 4
8,747
583
6,020
9,039
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
21
21
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
5
0
1
W
Atlas
5
1
9
9.5
L
0
5
0
0
W
Anubis
Felteez
Anubis
4
4
4
1.5
W
Nemesis
4
2
1
2.25
L
Medusa
LilT3nn
Medusa
0
3
0
0
W
3
0
2
4
L
Sylvanus
UpbeatTrack
Sylvanus
1
4
3
0.63
L
1
4
3
0.63
W
Chernobog
punisher29801
Chernobog
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
34,110
45,945
Taken
44,822
23,185
Mitigated
22,219
10,794
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,882
651
99
3,466
10,957
2,579
0
6,818
4,139
39,860
0
W
Atlas
7,980
3,009
0
2,124
8,991
7,158
360
2,073
6,191
24,519
4,159
L
3,752
1,306
0
2,336
11,337
9,726
0
1,099
10,238
39,899
0
W
Anubis
Felteez
Anubis
6,533
837
0
4,612
9,712
4,487
630
4,673
4,685
50,329
0
W
Nemesis
5,394
2,386
0
2,595
10,237
3,342
358
1,686
8,395
0
53,444
L
Medusa
LilT3nn
Medusa
2,144
870
0
654
4,847
833
0
857
3,990
0
15,597
W
8,183
1,076
0
2,572
6,843
4,047
279
3,687
3,156
9,399
41,152
L
Sylvanus
UpbeatTrack
Sylvanus
1,901
782
345
1,791
8,941
4,604
0
2,540
6,401
13,531
0
L
6,774
3,380
0
2,103
9,863
5,443
0
4,039
5,824
0
41,815
W
Chernobog
punisher29801
Chernobog
6,020
3,712
232
4,576
9,039
3,185
594
754
8,285
0
51,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,404
Gold Earned
43,885
314
Minions Killed
436
0
Camps Cleared
0
1,124,731
Distance Traveled
1,388,073
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,435
496
85
6
0
243,737
9
W
Atlas
9,214
614
38
3
0
285,745
0
L
Ymir
7,017
468
95
6
0
240,851
0
W
Anubis
8,651
577
97
6
0
240,001
0
W
Nemesis
8,211
547
84
6
0
327,499
3
L
Medusa
5,167
344
24
2
0
151,611
2
W
Mulan
9,062
604
122
8
0
268,801
3
L
Sylvanus
6,736
449
30
2
0
199,377
1
L
Kali
7,049
470
80
5
0
289,155
1
W
Chernobog
8,747
583
95
6
0
266,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role