Player Matchup

Baba Yaga
Baba Yaga
Galaxyuu
Baba Yaga
Level 42
God Stats
30W - 6L
1,904 SR
Queue Stats
118W - 76L
1,755 Elo+
Party 1
Rama
Rama
I Txshiro
Rama
Level 129
God Stats
14W - 5L
1,500 SR
Queue Stats
116W - 117L
1,266 Elo+
Party 2
Nemesis
Nemesis
Joellie08
Nemesis
Level 14
God Stats
31W - 23L
1,790 SR
Queue Stats
43W - 38L
1,692 Elo+
Party 1
Atlas
Atlas
LoF Oxygen
Atlas
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
181W - 195L
1,344 Elo+
Party 2
Freya
Freya
thomasc13
Freya
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 21L
1,826 Elo+
Solo
Team Averages
Level 66
1,639 SR
1,577 Elo+

VS

Team Averages
Level 26
1,500 SR
1,436 Elo+
Yemoja
Yemoja
AstraeaF
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Gamonk
Kumbhakarna
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 13L
1,530 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Koao
Morgan Le Fay
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 3
Nemesis
Nemesis
SquirrelMeis
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Party 3
Awilix
Awilix
ToastyCruncher
Awilix
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Galaxyuu
Baba Yaga
20
15 / 0 / 6
11,944
919
18,717
7,207
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
17
5 / 1 / 14
10,355
797
13,517
9,219
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Joellie08
Nemesis
16
2 / 2 / 12
9,452
727
7,837
8,717
5,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Atlas
17
4 / 3 / 14
10,370
798
8,961
10,955
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
thomasc13
Freya
15
1 / 3 / 14
9,107
701
6,435
12,590
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AstraeaF
Yemoja
15
1 / 3 / 4
8,737
672
3,717
14,164
14,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Gamonk
Kumbhakarna
15
2 / 5 / 3
8,845
680
6,051
18,866
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Koao
Morgan Le Fay
17
4 / 7 / 2
9,378
721
9,673
10,641
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
SquirrelMeis
Nemesis
14
0 / 6 / 3
7,979
614
7,036
13,773
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 6 / 2
8,136
626
5,648
10,834
4,497
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
27
Kills
9
9
Deaths
27
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AstraeaF
Yemoja
1
3
4
1
W
Baba Yaga
Galaxyuu
Baba Yaga
15
0
6
18
L
Kumbhakarna
Gamonk
Kumbhakarna
2
5
3
0.7
W
Rama
5
1
14
12
W
Nemesis
Joellie08
Nemesis
2
2
12
4
L
Morgan Le Fay
Koao
Morgan Le Fay
4
7
2
0.71
W
Atlas
4
3
14
3.67
L
Nemesis
SquirrelMeis
Nemesis
0
6
3
0.25
L
2
6
2
0.5
W
Freya
thomasc13
Freya
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,467
Damage
32,125
48,688
Taken
68,278
27,168
Mitigated
44,719
16,502
Healing
10,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AstraeaF
Yemoja
3,717
283
1,282
3,850
14,164
14,326
0
7,386
6,001
18,183
0
W
Baba Yaga
Galaxyuu
Baba Yaga
18,717
1,448
0
1,549
7,207
3,522
650
1,638
5,569
59,390
0
L
Kumbhakarna
Gamonk
Kumbhakarna
6,051
496
707
1,542
18,866
15,519
0
6,504
11,882
19,924
0
W
Rama
13,517
11,153
0
5,574
9,219
3,330
3,530
3,139
6,080
0
44,717
W
Nemesis
Joellie08
Nemesis
7,837
2,171
1,398
1,988
8,717
5,857
389
4,073
4,644
0
22,017
L
Morgan Le Fay
Koao
Morgan Le Fay
9,673
883
0
307
10,641
4,703
0
7,204
2,814
34,328
0
W
Atlas
8,961
2,318
500
1,648
10,955
9,796
442
3,940
7,015
26,920
0
L
Nemesis
SquirrelMeis
Nemesis
7,036
1,976
635
2,546
13,773
5,674
0
5,897
7,665
0
23,164
L
5,648
1,407
0
0
10,834
4,497
0
4,827
5,771
0
14,149
W
Freya
thomasc13
Freya
6,435
2,333
0
3,845
12,590
4,663
1,750
6,651
5,939
22,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,228
Gold Earned
43,075
262
Minions Killed
180
0
Camps Cleared
0
1,246,221
Distance Traveled
1,311,293
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,737
672
25
2
0
260,603
3
W
Baba Yaga
11,944
919
105
8
0
277,631
5
L
Kumbhakarna
8,845
680
30
2
0
266,622
2
W
Rama
10,355
797
73
6
0
243,465
1
W
Nemesis
9,452
727
28
2
0
277,588
0
L
Morgan Le Fay
9,378
721
64
5
0
257,515
1
W
Atlas
10,370
798
36
3
0
240,998
3
L
Nemesis
7,979
614
31
2
0
238,607
0
L
Awilix
8,136
626
30
2
0
287,946
2
W
Freya
9,107
701
20
2
0
206,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role