Player Matchup

Nemesis
Nemesis
Flappjacks101
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
Johbl18
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 2
Mulan
Mulan
Johbl18boys
Mulan
Level 58
God Stats
17W - 12L
1,500 SR
Queue Stats
75W - 79L
1,427 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,427 Elo+

VS

Team Averages
Level 93
1,428 SR
1,693 Elo+
Izanami
Izanami
Markeyno
Izanami
Level 107
God Stats
2W - 4L
1,285 SR
Queue Stats
181W - 119L
1,789 Elo+
Party 1
Sobek
Sobek
Mr Jabbawock
Sobek
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
135W - 116L
1,789 Elo+
Party 1
Agni
Agni
WrathOfCeII
Agni
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 54L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
2 / 9 / 2
8,391
763
6,285
13,298
6,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Johbl18
Kukulkan
11
1 / 8 / 3
7,655
696
2,483
10,426
3,597
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 8 / 2
8,468
770
9,654
16,918
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Markeyno
Izanami
16
14 / 2 / 10
11,240
1,022
20,604
8,100
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 16
9,464
860
7,781
13,862
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
9 / 2 / 11
9,959
905
5,704
6,452
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
25
25
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
9
2
0.33
L
Kukulkan
Johbl18
Kukulkan
1
8
3
0.31
L
2
8
2
0.38
W
Izanami
Markeyno
Izanami
14
2
10
9.5
W
2
1
16
10
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,422
Damage
34,089
40,642
Taken
28,414
18,094
Mitigated
18,222
4,403
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
6,285
2,992
0
1,344
13,298
6,031
0
5,474
7,824
0
11,437
L
Kukulkan
Johbl18
Kukulkan
2,483
657
0
336
10,426
3,597
0
2,546
7,880
15,391
0
L
9,654
1,986
279
2,444
16,918
8,466
0
5,492
11,426
431
29,550
W
Izanami
Markeyno
Izanami
20,604
11,116
0
1,541
8,100
3,531
1,519
841
7,259
0
71,583
W
7,781
616
11
3,861
13,862
12,821
479
1,160
12,702
13,027
0
W
5,704
77
0
1,152
6,452
1,870
231
1,321
5,131
22,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
30,663
100
Minions Killed
144
1
Camps Cleared
8
532,733
Distance Traveled
598,262
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,391
763
12
1
0
176,595
0
L
Kukulkan
7,655
696
29
3
0
178,710
0
L
Mulan
8,468
770
59
5
1
177,428
0
W
Izanami
11,240
1,022
97
9
5
206,211
4
W
Sobek
9,464
860
11
1
1
211,203
3
W
Agni
9,959
905
36
3
2
180,848
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role