Player Matchup

Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Grimmhaven
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Netherbuster34
Gilgamesh
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,500 Elo+

VS

Team Averages
Level 93
1,572 SR
1,400 Elo+
Sylvanus
Sylvanus
DEvilJoke02
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 77L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Johann_820
Tsukuyomi
Level 91
God Stats
5W - 1L
1,715 SR
Queue Stats
49W - 35L
1,500 Elo+
Party 2
Sol
Sol
KojiSuzahara
Sol
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 53L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 4 / 2
6,606
661
3,993
7,569
2,447
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Grimmhaven
Poseidon
11
1 / 4 / 3
6,615
662
8,308
8,276
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Netherbuster34
Gilgamesh
11
2 / 7 / 2
6,759
676
5,951
11,268
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DEvilJoke02
Sylvanus
13
5 / 1 / 9
8,697
870
4,510
7,976
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Johann_820
Tsukuyomi
12
3 / 3 / 8
7,809
781
5,878
8,848
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 0 / 7
8,483
848
11,629
7,561
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
15
15
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
2
0.5
W
Sylvanus
DEvilJoke02
Sylvanus
5
1
9
9.5
L
Poseidon
Grimmhaven
Poseidon
1
4
3
0.63
W
Tsukuyomi
Johann_820
Tsukuyomi
3
3
8
2.33
W
7
0
7
10.5
L
Gilgamesh
Netherbuster34
Gilgamesh
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,252
Damage
22,017
27,113
Taken
24,385
12,252
Mitigated
14,260
4,434
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,993
2,385
332
808
7,569
2,447
0
5,281
2,288
0
17,037
W
Sylvanus
DEvilJoke02
Sylvanus
4,510
745
3,068
4,606
7,976
6,903
572
3,562
4,414
9,820
0
L
Poseidon
Grimmhaven
Poseidon
8,308
1,274
0
1,575
8,276
2,322
0
4,744
3,532
20,896
0
W
Tsukuyomi
Johann_820
Tsukuyomi
5,878
1,913
0
588
8,848
3,866
521
2,429
6,419
0
23,242
W
11,629
4,005
338
4,451
7,561
3,491
1,224
2,534
5,027
37,908
2,796
L
Gilgamesh
Netherbuster34
Gilgamesh
5,951
871
196
1,523
11,268
7,483
0
6,098
5,170
0
13,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,980
Gold Earned
24,989
85
Minions Killed
121
3
Camps Cleared
6
484,364
Distance Traveled
539,820
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,606
661
29
3
3
161,144
4
W
Sylvanus
8,697
870
13
1
1
177,298
2
L
Poseidon
6,615
662
36
4
0
174,190
0
W
Tsukuyomi
7,809
781
39
4
2
183,677
0
W
Sol
8,483
848
69
7
3
178,845
1
L
Gilgamesh
6,759
676
20
2
0
149,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role