Player Matchup

Horus
Horus
CalI_MeDaddyy
Horus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,286 Elo+
Party 2
Sol
Sol
Lukanzy23
Sol
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,286 Elo+
Party 2
Sun Wukong
Sun Wukong
MezFer
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,603 Elo+
Solo
Mercury
Mercury
brandon390724
Mercury
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Atlas
Atlas
zerxonium
Atlas
Level 149
God Stats
10W - 12L
1,500 SR
Queue Stats
244W - 189L
1,500 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,435 Elo+

VS

Team Averages
Level 118
1,540 SR
1,395 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
BassoonDude
Xbalanque
Level 157
God Stats
7W - 6L
1,702 SR
Queue Stats
648W - 568L
1,341 Elo+
Party 1
Pele
Pele
Esley7_7
Pele
Level 69
God Stats
6W - 6L
1,500 SR
Queue Stats
299W - 268L
1,500 Elo+
Solo
Atlas
Atlas
Mumkeyman09
Atlas
Level 86
God Stats
21W - 11L
1,500 SR
Queue Stats
156W - 144L
1,133 Elo+
Solo
Tyr
Tyr
PachuLord
Tyr
Level 129
God Stats
16W - 14L
1,500 SR
Queue Stats
232W - 206L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,758
595
1,417
6,027
2,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 1 / 0
5,290
661
2,529
4,287
972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
MezFer
Sun Wukong
8
0 / 1 / 0
4,797
600
3,483
4,162
1,458
Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
10
2 / 1 / 2
5,724
716
3,300
4,248
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
zerxonium
Atlas
8
3 / 1 / 2
5,259
657
3,280
7,504
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 1
4,713
589
2,099
2,743
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
BassoonDude
Xbalanque
9
3 / 1 / 0
4,991
624
2,817
4,015
974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Pele
8
1 / 2 / 2
4,795
599
3,430
5,867
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 2 / 2
4,225
528
1,576
5,920
1,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 2 / 1
4,390
549
1,871
4,439
1,642
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
5
5
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
1
0.5
L
Xbalanque
BassoonDude
Xbalanque
3
1
0
3
W
0
1
1
0.5
L
Pele
1
2
2
1
W
2
1
0
2
W
Sun Wukong
MezFer
Sun Wukong
0
1
0
0
L
0
2
2
0.5
L
1
2
1
0.75
W
Mercury
2
1
2
3
W
Atlas
zerxonium
Atlas
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,009
Damage
11,793
26,228
Taken
22,984
9,111
Mitigated
6,612
9,894
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,099
396
0
582
2,743
568
0
145
2,598
24,970
0
L
Xbalanque
BassoonDude
Xbalanque
2,817
752
0
1,363
4,015
974
0
958
3,057
0
22,233
W
1,417
944
496
2,687
6,027
2,544
0
1,385
4,308
0
8,965
L
Pele
3,430
1,024
0
864
5,867
1,590
0
1,856
4,011
0
25,732
W
2,529
959
0
2,324
4,287
972
0
252
4,035
29,781
0
W
Sun Wukong
MezFer
Sun Wukong
3,483
764
0
692
4,162
1,458
0
1,302
2,518
0
29,042
L
1,576
973
692
1,417
5,920
1,838
0
1,114
4,806
9,327
0
L
1,871
462
0
1,763
4,439
1,642
0
1,385
3,054
0
11,567
W
Mercury
3,300
1,585
0
954
4,248
1,184
0
0
4,248
0
26,803
W
Atlas
zerxonium
Atlas
3,280
1,405
0
2,741
7,504
2,953
0
546
6,940
13,225
6,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
23,114
230
Minions Killed
206
0
Camps Cleared
0
849,998
Distance Traveled
752,927
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,713
589
51
6
0
160,557
3
L
Xbalanque
4,991
624
51
6
0
154,560
4
W
Horus
4,758
595
18
2
0
167,396
3
L
Pele
4,795
599
62
8
0
188,595
0
W
Sol
5,290
661
59
7
0
151,641
2
W
Sun Wukong
4,797
600
59
7
0
173,865
2
L
Atlas
4,225
528
15
2
0
148,671
1
L
Tyr
4,390
549
27
3
0
100,544
1
W
Mercury
5,724
716
59
7
0
191,647
2
W
Atlas
5,259
657
35
4
0
165,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role