Player Matchup

Agni
Agni
BattleWorn Bear
Agni
Level 104
God Stats
0W - 1L
1,256 SR
Queue Stats
38W - 49L
1,468 Elo+
Party 2
Hun Batz
Hun Batz
Bleedingflesh
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
Dabi Op
Nu Wa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,468 Elo+
Party 2
Hou Yi
Hou Yi
DoctorDeathXXV
Hou Yi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,314 Elo+
Party 3
Horus
Horus
Ghengis_Juuls37
Horus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 24L
1,686 Elo+
Party 3
Team Averages
Level 90
1,451 SR
1,481 Elo+

VS

Team Averages
Level 130
1,355 SR
1,340 Elo+
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Epichubbadubs
Bacchus
Level 155
God Stats
37W - 37L
1,500 SR
Queue Stats
206W - 218L
1,753 Elo+
Solo
Kukulkan
Kukulkan
Nismo986
Kukulkan
Level 119
God Stats
9W - 12L
1,177 SR
Queue Stats
370W - 360L
1,136 Elo+
Party 1
Thanatos
Thanatos
niel29pR
Thanatos
Level 157
God Stats
5W - 6L
1,500 SR
Queue Stats
168W - 150L
1,136 Elo+
Party 1
Izanami
Izanami
xXGOSTXx_-pr
Izanami
Level 98
God Stats
5W - 9L
1,098 SR
Queue Stats
27W - 33L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,790
541
746
3,400
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Bleedingflesh
Hun Batz
4
0 / 1 / 1
3,490
499
599
2,518
560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
Dabi Op
Nu Wa
6
0 / 4 / 0
3,836
548
1,317
4,331
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
1 / 1 / 0
3,820
546
1,495
3,376
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 0
3,881
554
2,038
4,287
2,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 2
4,028
575
1,270
2,928
1,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
7
0 / 0 / 2
3,898
557
1,507
2,827
1,714
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Nismo986
Kukulkan
9
2 / 0 / 2
4,887
698
1,911
1,243
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
niel29pR
Thanatos
7
3 / 2 / 3
4,629
661
3,364
4,050
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
xXGOSTXx_-pr
Izanami
7
2 / 0 / 0
4,292
613
2,274
2,652
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
7
8
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
2
1
L
0
1
1
0.5
L
Hun Batz
Bleedingflesh
Hun Batz
0
1
1
0.5
L
Nu Wa
Dabi Op
Nu Wa
0
4
0
0
L
1
1
0
1
W
Bacchus
0
0
2
1
L
1
1
0
1
W
Kukulkan
Nismo986
Kukulkan
2
0
2
3
W
Thanatos
niel29pR
Thanatos
3
2
3
2.25
W
Izanami
xXGOSTXx_-pr
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,195
Damage
10,326
17,912
Taken
13,700
5,133
Mitigated
5,082
5,486
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,270
360
675
1,153
2,928
1,474
230
217
2,685
7,315
0
L
746
0
0
1,166
3,400
687
108
477
2,832
12,525
0
L
Hun Batz
Bleedingflesh
Hun Batz
599
279
0
225
2,518
560
0
56
2,431
0
9,826
L
Nu Wa
Dabi Op
Nu Wa
1,317
219
0
586
4,331
1,061
69
1,911
2,420
14,452
0
L
1,495
657
382
955
3,376
771
0
1,134
2,242
0
12,699
W
Bacchus
1,507
87
0
656
2,827
1,714
114
342
2,462
14,955
0
L
2,038
1,074
576
1,596
4,287
2,054
0
954
3,299
94
7,532
W
Kukulkan
Nismo986
Kukulkan
1,911
26
0
250
1,243
343
369
606
531
27,157
0
W
Thanatos
niel29pR
Thanatos
3,364
1,347
0
2,152
4,050
1,015
54
649
3,246
0
17,772
W
Izanami
xXGOSTXx_-pr
Izanami
2,274
1,180
0
1,235
2,652
536
659
98
2,528
0
23,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,817
Gold Earned
21,734
126
Minions Killed
175
0
Camps Cleared
0
573,565
Distance Traveled
651,311
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,028
575
9
1
0
138,762
2
L
Agni
3,790
541
24
3
0
114,584
1
L
Hun Batz
3,490
499
22
3
0
82,872
1
L
Nu Wa
3,836
548
34
5
0
103,543
0
L
Hou Yi
3,820
546
35
5
0
127,234
0
W
Bacchus
3,898
557
26
4
0
130,953
2
L
Horus
3,881
554
11
2
0
145,332
2
W
Kukulkan
4,887
698
55
8
0
117,886
1
W
Thanatos
4,629
661
36
5
0
142,072
2
W
Izanami
4,292
613
49
7
0
121,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role