Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Bronze III
Adepting
Vamana
Bronze III
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 63L
1,592 MMR
Solo
Xbalanque
Xbalanque
Bronze III
AzDiamondz
Xbalanque
Bronze III
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 126L
1,546 MMR
Solo
Bacchus
Bacchus
Silver I
divisn
Bacchus
Silver I
Level 142
God Stats
1W - 1L
1,733 SR
Queue Stats
15W - 14L
1,595 MMR
Solo
Zeus
Zeus
Bronze III
logpla22
Zeus
Bronze III
Level 117
God Stats
9W - 4L
1,500 SR
Queue Stats
269W - 261L
1,598 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,547 SR
1,566 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,543 SR
1,543 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
RibbedForHer
Gilgamesh
Silver II
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
365W - 340L
1,556 MMR
Party 1
Janus
Janus
Silver I
UmQuan
Janus
Silver I
Level 121
God Stats
4W - 5L
1,500 SR
Queue Stats
248W - 243L
1,622 MMR
Solo
Sylvanus
Sylvanus
Bronze III
iBeocca
Sylvanus
Bronze III
Level 84
God Stats
8W - 6L
1,715 SR
Queue Stats
47W - 40L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 3 / 1
5,371
537
2,562
5,834
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Adepting
Vamana
8
1 / 1 / 0
4,990
499
1,906
3,633
2,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
AzDiamondz
Xbalanque
9
0 / 3 / 0
5,197
520
1,450
5,162
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
divisn
Bacchus
9
1 / 3 / 1
5,491
549
5,340
6,572
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
8
0 / 6 / 0
4,984
498
4,110
5,820
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatMedusaBastet

VS

Bans
ArtioGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
9 / 0 / 2
7,209
721
5,453
6,048
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
 
Izanami
13
2 / 0 / 2
7,197
720
3,642
6,234
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
RibbedForHer
Gilgamesh
10
1 / 2 / 6
6,069
607
6,132
10,935
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
UmQuan
Janus
11
3 / 1 / 5
6,563
656
1,868
3,554
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
iBeocca
Sylvanus
9
1 / 0 / 3
5,749
575
1,030
4,816
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
16
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
1
0.5
W
Thanatos
 
Thanatos
9
0
2
10
W
Izanami
 
Izanami
2
0
2
3
L
Vamana
Adepting
Vamana
1
1
0
1
L
Xbalanque
AzDiamondz
Xbalanque
0
3
0
0
W
Gilgamesh
RibbedForHer
Gilgamesh
1
2
6
2
W
Janus
UmQuan
Janus
3
1
5
5.5
L
Bacchus
divisn
Bacchus
1
3
1
0.5
W
Sylvanus
iBeocca
Sylvanus
1
0
3
2.5
L
Zeus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
18,125
27,021
Taken
31,587
11,451
Mitigated
13,420
4,196
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,562
648
0
130
5,834
1,426
0
325
5,455
0
26,581
W
Thanatos
 
Thanatos
5,453
1,819
0
7,764
6,048
2,064
438
842
5,206
0
30,359
W
Izanami
 
Izanami
3,642
1,818
0
2,990
6,234
2,063
800
1,077
5,157
0
62,978
L
Vamana
Adepting
Vamana
1,906
868
0
715
3,633
2,134
0
139
3,364
0
14,543
L
Xbalanque
AzDiamondz
Xbalanque
1,450
497
0
1,109
5,162
988
0
611
4,551
0
28,724
W
Gilgamesh
RibbedForHer
Gilgamesh
6,132
1,756
156
3,853
10,935
4,959
0
4,634
5,861
0
26,338
W
Janus
UmQuan
Janus
1,868
146
0
760
3,554
1,149
1,183
1,335
2,182
39,715
0
L
Bacchus
divisn
Bacchus
5,340
887
0
1,887
6,572
6,012
0
826
5,334
19,761
0
W
Sylvanus
iBeocca
Sylvanus
1,030
349
1,625
2,698
4,816
3,185
290
1,012
3,731
7,333
0
L
Zeus
4,110
638
0
355
5,820
891
0
909
4,830
27,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,033
Gold Earned
32,787
249
Minions Killed
345
0
Camps Cleared
0
873,864
Distance Traveled
1,037,513
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,371
537
57
6
0
204,451
2
W
Thanatos
7,209
721
67
7
0
237,503
0
W
Izanami
7,197
720
117
12
0
187,037
2
L
Vamana
4,990
499
29
3
0
165,896
4
L
Xbalanque
5,197
520
64
6
0
155,748
2
W
Gilgamesh
6,069
607
52
5
0
215,977
1
W
Janus
6,563
656
94
9
0
192,764
0
L
Bacchus
5,491
549
38
4
0
173,381
2
W
Sylvanus
5,749
575
15
2
0
204,232
3
L
Zeus
4,984
498
61
6
0
174,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role