Player Matchup

Thor
Thor
LuxuriousHippy
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
LuxuriousHippy
Sol
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
dankfeelings
He Bo
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,488 Elo+
Party 1
Izanami
Izanami
tupapu999
Izanami
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Solo
Khepri
Khepri
youthmon
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,498 Elo+

VS

Team Averages
Level 95
1,462 SR
1,470 Elo+
King Arthur
King Arthur
Blk_Carbon
King Arthur
Level 144
God Stats
2W - 6L
1,500 SR
Queue Stats
143W - 146L
1,500 Elo+
Party 2
Atlas
Atlas
Dragonborn6996
Atlas
Level 42
God Stats
2W - 7L
1,311 SR
Queue Stats
2W - 7L
1,351 Elo+
Party 2
Arachne
Arachne
Fluffinata
Arachne
Level 131
God Stats
11W - 7L
1,500 SR
Queue Stats
58W - 53L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SUCKTIP
Ah Muzen Cab
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 3
Scylla
Scylla
ijigga
Scylla
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 6
9,508
634
370
15,545
4,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 6 / 3
9,246
616
1,896
11,314
3,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 7 / 2
12,308
821
29,350
17,351
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
tupapu999
Izanami
17
2 / 9 / 6
10,389
693
9,953
21,802
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
youthmon
Khepri
17
1 / 5 / 8
10,815
721
5,945
23,998
26,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blk_Carbon
King Arthur
19
4 / 3 / 13
12,097
806
7,452
14,821
18,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
3 / 3 / 20
11,723
782
5,179
16,439
19,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Fluffinata
Arachne
20
8 / 1 / 6
13,079
872
9,573
14,466
6,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SUCKTIP
Ah Muzen Cab
19
7 / 5 / 11
12,325
822
19,902
15,638
7,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
ijigga
Scylla
20
16 / 0 / 7
13,967
931
34,539
8,943
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
95
12
Kills
38
39
Deaths
12
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blk_Carbon
King Arthur
4
3
13
3.5
W
3
3
20
4.33
W
Arachne
Fluffinata
Arachne
8
1
6
11
L
0
12
6
0.25
L
1
6
3
0.42
W
Ah Muzen Cab
SUCKTIP
Ah Muzen Cab
7
5
11
2.5
L
8
7
2
1.29
W
Scylla
ijigga
Scylla
16
0
7
19.5
L
Izanami
tupapu999
Izanami
2
9
6
0.56
L
Khepri
youthmon
Khepri
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,514
Damage
76,645
90,010
Taken
70,307
49,217
Mitigated
55,992
9,298
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blk_Carbon
King Arthur
7,452
620
0
2,316
14,821
18,514
364
6,654
8,167
0
31,393
W
5,179
1,192
360
2,137
16,439
19,923
514
9,571
6,868
13,272
0
W
Arachne
Fluffinata
Arachne
9,573
6,388
0
6,552
14,466
6,473
2,856
7,029
7,437
0
62,367
L
370
176
243
8
15,545
4,483
0
3,834
11,561
0
2,057
L
1,896
318
0
649
11,314
3,763
0
2,862
8,392
10,289
0
W
Ah Muzen Cab
SUCKTIP
Ah Muzen Cab
19,902
9,871
0
4,088
15,638
7,077
2,874
9,349
6,289
0
59,898
L
29,350
717
628
1,931
17,351
7,210
0
7,730
9,274
70,192
0
W
Scylla
ijigga
Scylla
34,539
4,477
0
2,201
8,943
4,005
1,441
4,588
4,355
76,358
0
L
Izanami
tupapu999
Izanami
9,953
7,312
0
878
21,802
7,221
0
11,944
9,514
0
42,253
L
Khepri
youthmon
Khepri
5,945
167
2,331
2,630
23,998
26,540
0
11,818
11,129
22,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
63,191
223
Minions Killed
309
0
Camps Cleared
0
1,179,823
Distance Traveled
1,741,891
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,097
806
52
3
0
345,396
3
W
Atlas
11,723
782
13
1
0
341,897
0
W
Arachne
13,079
872
93
6
0
342,492
1
L
Thor
9,508
634
5
0
0
182,828
0
L
Sol
9,246
616
27
2
0
227,383
0
W
Ah Muzen Cab
12,325
822
71
5
0
347,662
1
L
He Bo
12,308
821
92
6
0
250,812
1
W
Scylla
13,967
931
80
5
0
364,444
2
L
Izanami
10,389
693
66
4
0
234,580
0
L
Khepri
10,815
721
33
2
0
284,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role