Player Matchup

Guan Yu
Guan Yu
AnitaBuerk
Guan Yu
Level 80
God Stats
3W - 4L
1,679 SR
Queue Stats
453W - 529L
1,461 Elo+
Party 1
Odin
Odin
Daloan
Odin
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,461 Elo+
Party 1
Ao Kuang
Ao Kuang
mptid
Ao Kuang
Level 69
God Stats
15W - 13L
1,500 SR
Queue Stats
75W - 70L
1,306 Elo+
Solo
Loki
Loki
sk19pt08ik
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2
Ymir
Ymir
Пинто
Ymir
Level 57
God Stats
0W - 2L
1,495 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 2
Team Averages
Level 48
1,535 SR
1,341 Elo+

VS

Team Averages
Level 50
1,594 SR
1,629 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DANJOOHQ8
Merlin
Level 51
God Stats
6W - 1L
1,735 SR
Queue Stats
11W - 14L
1,755 Elo+
Party 3
Cernunnos
Cernunnos
ElCapo5199
Cernunnos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,715 Elo+
Solo
Loki
Loki
NikolayQWE
Loki
Level 84
God Stats
6W - 4L
1,500 SR
Queue Stats
562W - 601L
1,419 Elo+
Solo
Sylvanus
Sylvanus
Nuk3q8
Sylvanus
Level 7
God Stats
3W - 1L
1,733 SR
Queue Stats
9W - 14L
1,755 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnitaBuerk
Guan Yu
10
0 / 2 / 3
6,025
548
2,438
5,714
3,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
Daloan
Odin
9
1 / 3 / 1
5,421
493
3,738
8,732
3,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
mptid
Ao Kuang
12
4 / 3 / 0
6,982
635
5,580
8,596
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 3 / 0
4,744
431
1,332
5,827
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 2
5,179
471
1,587
8,700
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
2 / 0 / 8
7,311
665
5,555
6,488
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
DANJOOHQ8
Merlin
10
0 / 1 / 6
6,037
549
5,843
4,213
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ElCapo5199
Cernunnos
12
6 / 0 / 5
7,178
653
8,259
5,111
1,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 3 / 2
7,177
652
4,146
7,186
2,153
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Nuk3q8
Sylvanus
10
1 / 1 / 7
6,438
585
3,191
5,150
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
14
14
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
8
6
L
Guan Yu
AnitaBuerk
Guan Yu
0
2
3
0.75
W
Merlin
DANJOOHQ8
Merlin
0
1
6
3
L
Odin
Daloan
Odin
1
3
1
0.5
W
Cernunnos
ElCapo5199
Cernunnos
6
0
5
8.5
W
5
3
2
2
W
Sylvanus
Nuk3q8
Sylvanus
1
1
7
4.5
L
Ao Kuang
mptid
Ao Kuang
4
3
0
1.33
L
0
3
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,675
Damage
26,994
37,569
Taken
28,148
15,789
Mitigated
12,006
5,425
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,555
2,794
0
976
6,488
2,996
165
729
5,684
0
56,710
L
Guan Yu
AnitaBuerk
Guan Yu
2,438
130
0
821
5,714
3,851
389
1,024
4,636
0
26,035
W
Merlin
DANJOOHQ8
Merlin
5,843
353
0
649
4,213
1,171
589
1,486
2,493
28,662
0
L
Odin
Daloan
Odin
3,738
1,100
0
2,111
8,732
3,926
0
2,982
5,527
0
19,065
W
Cernunnos
ElCapo5199
Cernunnos
8,259
4,738
0
2,487
5,111
1,634
46
1,303
3,771
0
43,703
W
4,146
857
0
1,771
7,186
2,153
0
2,499
4,687
0
29,371
W
Sylvanus
Nuk3q8
Sylvanus
3,191
1,192
832
1,876
5,150
4,052
0
1,150
3,933
11,293
0
L
Ao Kuang
mptid
Ao Kuang
5,580
1,544
0
1,404
8,596
2,779
0
1,042
7,435
41,071
0
L
1,332
121
0
687
5,827
1,062
240
857
4,970
0
14,903
L
1,587
309
0
402
8,700
4,171
0
2,598
5,967
6,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,351
Gold Earned
34,141
229
Minions Killed
340
0
Camps Cleared
0
1,132,225
Distance Traveled
1,209,187
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,311
665
106
10
0
273,724
5
L
Guan Yu
6,025
548
63
6
0
220,072
1
W
Merlin
6,037
549
65
6
0
249,750
1
L
Odin
5,421
493
42
4
0
222,189
1
W
Cernunnos
7,178
653
79
7
0
205,721
0
W
Loki
7,177
652
70
6
0
246,619
6
W
Sylvanus
6,438
585
20
2
0
233,373
4
L
Ao Kuang
6,982
635
74
7
0
248,938
2
L
Loki
4,744
431
35
3
0
233,718
1
L
Ymir
5,179
471
15
1
0
207,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role