Player Matchup

Gilgamesh
Gilgamesh
BANAMANIA
Gilgamesh
Level 156
God Stats
11W - 2L
1,500 SR
Queue Stats
354W - 377L
1,680 Elo+
Solo
Scylla
Scylla
ButteryPoet66
Scylla
Level 68
God Stats
7W - 10L
1,483 SR
Queue Stats
255W - 300L
1,397 Elo+
Solo
Charybdis
Charybdis
Cloudthue
Charybdis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,942 Elo+
Solo
Janus
Janus
Jilinonk
Janus
Level 84
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 36L
1,504 Elo+
Solo
Chaac
Chaac
ViVoDeFLaShaZoOS
Chaac
Level 102
God Stats
3W - 4L
1,506 SR
Queue Stats
27W - 37L
1,495 Elo+
Solo
Team Averages
Level 114
1,498 SR
1,603 Elo+

VS

Team Averages
Level 57
1,428 SR
1,470 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Gwensa9445
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Kukulkan
Kukulkan
Itiri4
Kukulkan
Level 27
God Stats
1W - 11L
1,500 SR
Queue Stats
55W - 53L
1,250 Elo+
Solo
Thanatos
Thanatos
numb-vlogger
Thanatos
Level 109
God Stats
3W - 8L
1,139 SR
Queue Stats
8W - 19L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
феликс2427
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BANAMANIA
Gilgamesh
12
1 / 2 / 10
7,150
794
4,581
8,529
4,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 2 / 7
7,730
859
6,708
7,067
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Cloudthue
Charybdis
13
3 / 1 / 9
7,339
815
4,188
4,760
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Jilinonk
Janus
14
3 / 2 / 6
7,559
840
8,816
5,774
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
7 / 1 / 6
7,930
881
8,804
9,491
5,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
4 / 4 / 2
7,328
814
9,647
9,295
3,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Gwensa9445
Cerberus
12
1 / 6 / 3
6,708
745
3,680
11,100
11,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Itiri4
Kukulkan
13
1 / 3 / 3
6,758
751
4,400
6,548
2,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
numb-vlogger
Thanatos
12
2 / 3 / 1
6,457
717
2,630
7,837
2,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
феликс2427
Sun Wukong
11
0 / 3 / 1
5,951
661
1,244
5,487
2,527
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
19
Kills
8
8
Deaths
19
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
4
2
1.25
W
Gilgamesh
BANAMANIA
Gilgamesh
1
2
10
3
W
5
2
7
4.25
W
Charybdis
Cloudthue
Charybdis
3
1
9
7.5
L
Cerberus
Gwensa9445
Cerberus
1
6
3
0.42
L
Kukulkan
Itiri4
Kukulkan
1
3
3
0.83
W
Janus
Jilinonk
Janus
3
2
6
3
W
7
1
6
10
L
Thanatos
numb-vlogger
Thanatos
2
3
1
0.83
L
Sun Wukong
феликс2427
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,097
Damage
21,601
35,621
Taken
40,267
16,475
Mitigated
21,964
13,083
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,647
5,446
0
1,200
9,295
3,226
52
3,779
5,443
0
25,288
W
Gilgamesh
BANAMANIA
Gilgamesh
4,581
952
1,132
2,454
8,529
4,456
63
1,330
7,199
0
12,140
W
6,708
1,260
36
2,401
7,067
2,570
273
3,128
3,939
22,158
0
W
Charybdis
Cloudthue
Charybdis
4,188
2,425
0
2,303
4,760
1,802
55
294
4,466
0
17,675
L
Cerberus
Gwensa9445
Cerberus
3,680
362
181
2,356
11,100
11,020
0
3,598
7,240
13,461
0
L
Kukulkan
Itiri4
Kukulkan
4,400
638
64
424
6,548
2,531
0
2,012
4,370
17,285
0
W
Janus
Jilinonk
Janus
8,816
182
0
1,128
5,774
1,771
135
1,485
4,289
27,593
0
W
8,804
1,269
0
3,629
9,491
5,876
0
1,843
7,648
0
22,680
L
Thanatos
numb-vlogger
Thanatos
2,630
339
0
3,562
7,837
2,660
0
3,626
4,095
0
8,682
L
Sun Wukong
феликс2427
Sun Wukong
1,244
389
0
228
5,487
2,527
0
2,509
2,942
0
9,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
33,202
161
Minions Killed
136
0
Camps Cleared
0
953,490
Distance Traveled
814,419
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,328
814
50
6
0
163,883
0
W
Gilgamesh
7,150
794
10
1
0
195,381
3
W
Scylla
7,730
859
30
3
0
178,008
1
W
Charybdis
7,339
815
30
3
0
174,558
0
L
Cerberus
6,708
745
28
3
0
169,902
0
L
Kukulkan
6,758
751
30
3
0
162,202
3
W
Janus
7,559
840
54
6
0
204,387
1
W
Chaac
7,930
881
37
4
0
201,156
0
L
Thanatos
6,457
717
14
2
0
172,857
1
L
Sun Wukong
5,951
661
14
2
0
145,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role