Player Matchup

Awilix
Awilix
 
Awilix
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CYPmade
Bacchus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 8L
1,275 Elo+
Party 2
Anhur
Anhur
ShadowHunter562
Anhur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 90L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Zok1709
Sun Wukong
Level 29
God Stats
100W - 67L
1,500 SR
Queue Stats
438W - 466L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
gamer202zone16
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,275 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,410 Elo+

VS

Team Averages
Level 89
1,497 SR
1,463 Elo+
Atlas
Atlas
Sector2814
Atlas
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 39L
1,500 Elo+
Party 1
Bellona
Bellona
UnidadDios
Bellona
Level 28
God Stats
1W - 0L
1,678 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
iBeMeny
Apollo
Level 148
God Stats
2W - 5L
1,306 SR
Queue Stats
146W - 122L
1,313 Elo+
Party 1
Baron Samedi
Baron Samedi
noobslayer2552
Baron Samedi
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
summeryJungle77
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
3 / 9 / 3
10,990
458
12,332
21,243
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CYPmade
Bacchus
15
1 / 6 / 4
9,712
405
11,757
21,681
27,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 7 / 2
10,559
440
9,521
16,804
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Zok1709
Sun Wukong
16
1 / 6 / 2
9,912
413
7,752
24,556
16,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
16
2 / 8 / 2
9,565
399
6,684
22,772
7,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
4 / 2 / 15
12,962
540
10,582
19,122
22,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
UnidadDios
Bellona
20
7 / 0 / 8
15,130
630
15,234
19,498
23,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
iBeMeny
Apollo
20
9 / 3 / 13
14,530
605
26,301
25,474
11,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
noobslayer2552
Baron Samedi
18
5 / 3 / 14
13,426
559
12,979
7,723
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 4 / 10
14,547
606
21,059
20,989
9,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
11
Kills
36
36
Deaths
12
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
9
3
0.5
L
Bacchus
CYPmade
Bacchus
1
6
4
0.5
W
Atlas
4
2
15
5.75
L
4
7
2
0.71
W
Bellona
UnidadDios
Bellona
7
0
8
11
L
Sun Wukong
Zok1709
Sun Wukong
1
6
2
0.33
L
Ao Kuang
2
8
2
0.38
W
Apollo
iBeMeny
Apollo
9
3
13
5.17
W
Baron Samedi
noobslayer2552
Baron Samedi
5
3
14
4
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,046
Damage
86,155
107,056
Taken
92,806
62,305
Mitigated
70,968
23,220
Healing
42,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
12,332
4,076
0
4,149
21,243
6,499
0
3,405
17,544
0
86,775
L
Bacchus
CYPmade
Bacchus
11,757
1,344
734
2,599
21,681
27,042
0
4,712
16,542
34,432
0
W
Atlas
10,582
1,709
402
4,934
19,122
22,964
470
4,560
14,562
39,140
0
L
9,521
4,983
0
3,131
16,804
4,847
0
3,404
13,334
0
58,449
W
Bellona
UnidadDios
Bellona
15,234
5,892
0
12,096
19,498
23,210
1,919
4,033
15,465
156
100,030
L
Sun Wukong
Zok1709
Sun Wukong
7,752
1,406
0
6,743
24,556
16,560
578
6,023
18,147
0
63,565
L
Ao Kuang
6,684
2,040
0
5,864
22,772
7,357
0
4,836
17,420
48,470
0
W
Apollo
iBeMeny
Apollo
26,301
21,616
0
14,361
25,474
11,712
11,817
7,242
18,232
0
121,781
W
Baron Samedi
noobslayer2552
Baron Samedi
12,979
412
3,214
2,325
7,723
3,864
692
3,037
4,686
56,127
0
W
21,059
7,222
0
5,634
20,989
9,218
2,451
4,438
16,551
0
109,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,738
Gold Earned
70,595
462
Minions Killed
629
0
Camps Cleared
0
1,984,951
Distance Traveled
2,310,330
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,990
458
135
6
0
439,362
0
L
Bacchus
9,712
405
44
2
0
375,877
0
W
Atlas
12,962
540
49
2
0
457,101
9
L
Anhur
10,559
440
95
4
0
320,709
0
W
Bellona
15,130
630
171
7
0
528,063
5
L
Sun Wukong
9,912
413
105
4
0
430,026
1
L
Ao Kuang
9,565
399
83
3
0
418,977
1
W
Apollo
14,530
605
170
7
0
423,395
2
W
Baron Samedi
13,426
559
99
4
0
447,466
4
W
Ne Zha
14,547
606
140
6
0
454,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role