Player Matchup

Cthulhu
Cthulhu
Bronze III
Pip_It_up
Cthulhu
Bronze III
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,615 MMR
Party 1
Vamana
Vamana
Bronze III
XxposeD1
Vamana
Bronze III
Level 126
God Stats
8W - 5L
1,840 SR
Queue Stats
21W - 16L
1,615 MMR
Party 1
He Bo
He Bo
Bronze III
jSenseiii
He Bo
Bronze III
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,615 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,613 SR
1,615 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,513 SR
1,591 MMR
Ares
Ares
Gold V
ItTakesCourage
Ares
Gold V
Level 146
God Stats
9W - 7L
1,500 SR
Queue Stats
122W - 117L
1,591 MMR
Party 2
Chaac
Chaac
Gold V
RobloxLilPump
Chaac
Gold V
Level 156
God Stats
5W - 1L
1,838 SR
Queue Stats
44W - 47L
1,591 MMR
Party 2
Nox
Nox
Gold V
TheSilentFang
Nox
Gold V
Level 158
God Stats
1W - 7L
1,200 SR
Queue Stats
122W - 117L
1,591 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pip_It_up
Cthulhu
14
0 / 6 / 2
9,149
572
8,628
15,045
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
XxposeD1
Vamana
14
3 / 4 / 1
9,624
602
16,560
20,041
13,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
jSenseiii
He Bo
13
1 / 5 / 1
9,097
569
7,280
12,243
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasEsetCabrakanSolGeb

VS

Bans
BastetSylvanusFenrirBacchusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
11,991
749
11,153
16,443
24,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 2 / 11
10,756
672
12,784
17,212
20,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
6 / 1 / 9
11,467
717
15,859
8,787
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
15
15
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
Cthulhu
Pip_It_up
Cthulhu
0
6
2
0.17
W
3
2
11
4.25
W
6
1
9
10.5
L
Vamana
XxposeD1
Vamana
3
4
1
0.88
L
He Bo
jSenseiii
He Bo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
39,796
47,329
Taken
42,442
29,410
Mitigated
50,103
7,344
Healing
9,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,153
432
0
1,787
16,443
24,025
819
6,010
9,443
21,158
0
L
Cthulhu
Pip_It_up
Cthulhu
8,628
137
352
578
15,045
12,638
20
9,355
5,014
25,634
0
W
12,784
1,351
0
6,157
17,212
20,704
583
5,848
10,403
0
46,306
W
15,859
2,066
0
1,809
8,787
5,374
1,791
3,677
4,812
48,073
0
L
Vamana
XxposeD1
Vamana
16,560
9,942
0
4,838
20,041
13,040
97
11,789
7,823
0
34,381
L
He Bo
jSenseiii
He Bo
7,280
91
0
1,576
12,243
3,732
0
6,195
5,764
32,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,870
Gold Earned
34,214
139
Minions Killed
160
6
Camps Cleared
8
836,022
Distance Traveled
812,274
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,991
749
23
1
3
268,415
0
L
Cthulhu
9,149
572
52
3
3
268,788
1
W
Chaac
10,756
672
67
4
3
284,100
1
W
Nox
11,467
717
70
4
2
259,759
4
L
Vamana
9,624
602
38
2
2
292,915
3
L
He Bo
9,097
569
49
3
1
274,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role