Player Matchup

Awilix
Awilix
 
Awilix
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Daiske696
Heimdallr
Level 113
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 116L
1,257 Elo+
Party 1
Tyr
Tyr
MasterPonce
Tyr
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
303W - 283L
1,257 Elo+
Party 1
Sylvanus
Sylvanus
SaltedButters
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Ra
Ra
kevkevstone
Ra
Level 30
God Stats
7W - 6L
1,715 SR
Queue Stats
24W - 31L
1,466 Elo+
Party 3
Team Averages
Level 66
1,543 SR
1,396 Elo+

VS

Team Averages
Level 57
1,541 SR
1,413 Elo+
Neith
Neith
AffinityDark
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,486 Elo+
Party 2
Vulcan
Vulcan
PainTheFeared
Vulcan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,486 Elo+
Party 2
Cerberus
Cerberus
Sharvara
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,486 Elo+
Party 2
Vamana
Vamana
ThyRedRobin
Vamana
Level 31
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 16L
1,149 Elo+
Solo
Bakasura
Bakasura
europeanian9
Bakasura
Level 81
God Stats
8W - 0L
1,705 SR
Queue Stats
279W - 279L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
2 / 2 / 0
4,771
596
1,254
4,556
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
Daiske696
Heimdallr
7
0 / 2 / 0
4,087
511
2,825
5,089
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 2 / 0
3,948
494
131
3,110
1,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sylvanus
SaltedButters
Sylvanus
6
0 / 3 / 0
4,073
509
1,589
5,395
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 2 / 1
4,540
568
667
3,125
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
4,950
619
4,583
3,527
906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 1
5,131
641
1,663
2,698
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Sharvara
Cerberus
8
2 / 0 / 3
4,903
613
2,715
4,535
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
9
1 / 0 / 2
5,192
649
1,079
1,037
505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bakasura
europeanian9
Bakasura
8
4 / 2 / 2
5,243
655
3,143
4,419
1,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
11
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
0
1
W
2
0
3
3.5
L
Heimdallr
Daiske696
Heimdallr
0
2
0
0
L
0
2
0
0
W
2
1
1
2.5
L
Sylvanus
SaltedButters
Sylvanus
0
3
0
0
W
Cerberus
Sharvara
Cerberus
2
0
3
3.5
W
Vamana
1
0
2
2
W
Bakasura
europeanian9
Bakasura
4
2
2
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,466
Damage
13,183
21,275
Taken
16,216
7,214
Mitigated
5,887
6,030
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,254
547
0
2,005
4,556
1,171
0
494
3,774
0
16,872
W
4,583
1,277
0
1,949
3,527
906
0
607
2,920
0
28,533
L
Heimdallr
Daiske696
Heimdallr
2,825
929
0
1,131
5,089
1,404
0
1,313
3,776
0
21,778
L
131
75
0
661
3,110
1,601
0
0
2,985
0
11,207
W
1,663
630
0
433
2,698
688
0
258
2,440
25,530
0
L
Sylvanus
SaltedButters
Sylvanus
1,589
445
524
894
5,395
2,258
0
1,651
3,688
5,724
0
W
Cerberus
Sharvara
Cerberus
2,715
28
0
1,416
4,535
2,483
0
982
3,553
7,774
0
W
Vamana
1,079
724
0
509
1,037
505
0
0
1,037
0
17,136
W
Bakasura
europeanian9
Bakasura
3,143
2,321
0
867
4,419
1,305
0
409
4,010
0
17,650
L
667
234
0
815
3,125
780
0
800
2,212
21,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,419
Gold Earned
25,419
167
Minions Killed
209
0
Camps Cleared
0
739,385
Distance Traveled
826,466
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,771
596
42
5
0
184,309
0
W
Neith
4,950
619
59
7
0
142,657
2
L
Heimdallr
4,087
511
43
5
0
152,913
5
L
Tyr
3,948
494
30
4
0
95,921
3
W
Vulcan
5,131
641
45
6
0
145,721
1
L
Sylvanus
4,073
509
10
1
0
143,170
2
W
Cerberus
4,903
613
18
2
0
188,261
1
W
Vamana
5,192
649
37
5
0
163,359
0
W
Bakasura
5,243
655
50
6
0
186,468
2
L
Ra
4,540
568
42
5
0
163,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role