Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NotaSmurf6804
Thanatos
Level 85
God Stats
7W - 7L
1,500 SR
Queue Stats
33W - 25L
1,510 Elo+
Solo
Janus
Janus
TapeWorm419
Janus
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
98W - 102L
1,500 Elo+
Party 2
Chiron
Chiron
Tex171717
Chiron
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 20L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
Wise Watermelon
Jormungandr
Level 68
God Stats
7W - 3L
1,500 SR
Queue Stats
124W - 125L
1,546 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,514 Elo+

VS

Team Averages
Level 81
1,500 SR
1,619 Elo+
Loki
Loki
DSMPANIC
Loki
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,797 Elo+
Party 1
Izanami
Izanami
GenericName999
Izanami
Level 108
God Stats
9W - 4L
1,500 SR
Queue Stats
77W - 70L
1,500 Elo+
Party 3
Cupid
Cupid
Purnuser123
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,797 Elo+
Party 1
Zhong Kui
Zhong Kui
ROSETHE5NINE
Zhong Kui
Level 106
God Stats
2W - 6L
1,500 SR
Queue Stats
216W - 264L
1,500 Elo+
Solo
Jormungandr
Jormungandr
namora8
Jormungandr
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
46W - 57L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 4 / 8
10,890
778
12,533
8,112
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
NotaSmurf6804
Thanatos
19
10 / 2 / 3
11,359
811
12,001
11,471
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 11
10,987
785
11,290
10,794
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
Tex171717
Chiron
19
7 / 2 / 12
12,171
869
19,820
17,002
6,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Wise Watermelon
Jormungandr
18
4 / 3 / 18
11,153
797
14,460
13,757
12,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 9 / 5
9,562
683
8,217
14,510
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 5 / 3
11,117
794
12,446
14,720
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 7 / 5
10,779
770
12,216
16,649
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ROSETHE5NINE
Zhong Kui
17
3 / 4 / 2
10,183
727
8,149
16,208
10,234
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
namora8
Jormungandr
15
0 / 4 / 7
9,445
675
6,627
18,850
17,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
29
Kills
14
14
Deaths
29
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
4
8
2.25
L
Loki
1
9
5
0.39
L
4
5
3
1.1
W
Thanatos
NotaSmurf6804
Thanatos
10
2
3
5.75
L
6
7
5
1.21
L
Zhong Kui
ROSETHE5NINE
Zhong Kui
3
4
2
1
W
3
3
11
2.83
W
Chiron
Tex171717
Chiron
7
2
12
6.5
W
Jormungandr
Wise Watermelon
Jormungandr
4
3
18
4.33
L
Jormungandr
namora8
Jormungandr
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,104
Damage
47,655
61,136
Taken
80,937
30,108
Mitigated
42,818
16,294
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,533
773
0
318
8,112
2,516
529
1,614
6,498
35,487
0
L
Loki
8,217
1,076
0
333
14,510
4,248
0
5,074
9,214
0
23,495
L
12,446
7,389
0
1,596
14,720
5,346
84
5,922
8,634
0
49,579
W
Thanatos
NotaSmurf6804
Thanatos
12,001
2,398
0
6,963
11,471
5,224
0
1,986
9,485
0
25,332
L
12,216
7,646
132
4,118
16,649
5,379
877
7,400
8,924
0
30,034
L
Zhong Kui
ROSETHE5NINE
Zhong Kui
8,149
964
1,054
5,711
16,208
10,234
0
10,032
5,512
34,193
0
W
11,290
0
430
2,133
10,794
3,482
1,113
3,006
7,788
37,694
0
W
Chiron
Tex171717
Chiron
19,820
9,263
390
3,916
17,002
6,330
1,828
3,545
13,443
0
62,481
W
Jormungandr
Wise Watermelon
Jormungandr
14,460
2,362
285
1,859
13,757
12,556
496
4,611
9,146
32,565
0
L
Jormungandr
namora8
Jormungandr
6,627
1,404
0
1,514
18,850
17,611
200
8,068
10,370
17,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,560
Gold Earned
51,086
290
Minions Killed
227
0
Camps Cleared
0
1,495,462
Distance Traveled
1,305,392
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,890
778
57
4
0
275,128
4
L
Loki
9,562
683
27
2
0
279,133
0
L
Izanami
11,117
794
80
6
0
260,907
2
W
Thanatos
11,359
811
35
3
0
314,842
1
L
Cupid
10,779
770
39
3
0
253,345
0
L
Zhong Kui
10,183
727
68
5
0
252,749
6
W
Janus
10,987
785
82
6
0
311,046
0
W
Chiron
12,171
869
86
6
0
290,813
1
W
Jormungandr
11,153
797
30
2
0
303,633
1
L
Jormungandr
9,445
675
13
1
0
259,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role