Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Bronze III
IamKuroōkami
Odin
Bronze III
Level 140
God Stats
2W - 5L
1,500 SR
Queue Stats
166W - 148L
1,500 MMR
Party 2
Ullr
Ullr
Bronze III
JoãoGilberto
Ullr
Bronze III
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
MafiP
Ymir
Bronze III
Level 128
God Stats
3W - 3L
1,729 SR
Queue Stats
69W - 78L
1,501 MMR
Solo
Athena
Athena
Bronze III
P0MBAGIRA
Athena
Bronze III
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
41W - 46L
1,503 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,546 SR
1,501 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 140
1,500 SR
1,499 MMR
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver III
 
Xbalanque
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
EdwardSóCoco
Cerberus
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 1
7,194
553
5,169
7,352
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 0 / 1
5,787
445
1,815
7,329
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 0
6,630
510
3,868
9,532
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
MafiP
Ymir
11
1 / 4 / 0
6,625
510
5,386
10,310
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
P0MBAGIRA
Athena
10
1 / 3 / 1
6,420
494
3,037
10,487
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshSetFenrirCliodhnaAtlas

VS

Bans
ThothIzanamiApolloBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 2 / 2
8,422
648
7,370
7,816
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
 
Xbalanque
15
4 / 1 / 5
8,354
643
9,624
8,697
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
 
Sol
15
0 / 0 / 0
8,332
641
4,881
6,083
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
 
Arachne
12
4 / 0 / 2
7,276
560
7,192
9,794
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
EdwardSóCoco
Cerberus
12
0 / 0 / 9
7,389
568
3,877
8,800
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Danzaburou
 
Danzaburou
6
2
2
3.5
W
Xbalanque
 
Xbalanque
4
1
5
6.5
W
Sol
 
Sol
0
0
0
0
W
Arachne
 
Arachne
4
0
2
5
W
Cerberus
EdwardSóCoco
Cerberus
0
0
9
4.5
L
0
0
1
0.5
L
1
4
0
0.25
L
Ymir
MafiP
Ymir
1
4
0
0.25
L
Athena
P0MBAGIRA
Athena
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,275
Damage
32,944
45,010
Taken
41,190
20,592
Mitigated
17,571
10,738
Healing
16,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,169
322
0
892
7,352
1,780
0
1,225
6,127
50,639
0
W
Danzaburou
 
Danzaburou
7,370
2,102
0
1,031
7,816
3,145
0
3,103
4,526
0
61,508
W
Xbalanque
 
Xbalanque
9,624
3,843
0
3,853
8,697
2,655
1,142
1,896
6,801
0
65,086
W
Sol
 
Sol
4,881
1,176
0
4,873
6,083
1,971
1,018
1,189
4,660
60,742
0
W
Arachne
 
Arachne
7,192
3,684
0
3,307
9,794
3,475
0
3,966
5,646
0
40,964
W
Cerberus
EdwardSóCoco
Cerberus
3,877
193
0
3,014
8,800
6,325
0
3,032
5,678
18,436
0
L
1,815
564
0
3,137
7,329
4,870
0
4,254
3,075
0
25,646
L
3,868
2,104
0
2,211
9,532
2,631
0
954
8,578
0
47,111
L
Ymir
MafiP
Ymir
5,386
1,106
0
2,330
10,310
4,462
0
1,298
9,012
40,925
0
L
Athena
P0MBAGIRA
Athena
3,037
813
0
2,168
10,487
6,849
40
1,027
9,460
12,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
39,773
392
Minions Killed
474
0
Camps Cleared
0
1,357,640
Distance Traveled
1,364,792
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,194
553
128
10
0
312,612
2
W
Danzaburou
8,422
648
122
9
0
262,732
4
W
Xbalanque
8,354
643
118
9
0
246,760
3
W
Sol
8,332
641
129
10
0
243,108
2
W
Arachne
7,276
560
69
5
0
310,468
5
W
Cerberus
7,389
568
36
3
0
301,724
2
L
Odin
5,787
445
55
4
0
232,820
2
L
Ullr
6,630
510
103
8
0
239,846
3
L
Ymir
6,625
510
84
6
0
275,075
4
L
Athena
6,420
494
22
2
0
297,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role