Player Matchup

Ymir
Ymir
CaptainKirk21421
Ymir
Level 21
God Stats
8W - 8L
1,668 SR
Queue Stats
78W - 98L
1,689 Elo+
Party 1
Anubis
Anubis
IIllmistllII
Anubis
Level 29
God Stats
3W - 1L
1,611 SR
Queue Stats
59W - 75L
1,689 Elo+
Party 1
Hercules
Hercules
TedTheTonkaTruck
Hercules
Level 67
God Stats
4W - 11L
1,567 SR
Queue Stats
114W - 122L
1,689 Elo+
Party 1
Medusa
Medusa
TheZachyP
Medusa
Level 4
God Stats
1W - 2L
1,673 SR
Queue Stats
2W - 4L
1,689 Elo+
Party 1
Bellona
Bellona
llIIduskIIll
Bellona
Level 10
God Stats
2W - 3L
1,673 SR
Queue Stats
22W - 37L
1,689 Elo+
Party 1
Team Averages
Level 26
1,638 SR
1,689 Elo+

VS

Team Averages
Level 68
1,457 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Blackhand590
King Arthur
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
TidalWo1f
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
Tyeda
Loki
Level 28
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
guardsmen321
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,269
661
1,953
16,428
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
0 / 4 / 2
7,604
691
5,390
10,733
4,713
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 5 / 1
7,870
715
6,336
15,101
8,300
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
TheZachyP
Medusa
14
0 / 5 / 0
7,665
697
5,282
8,196
3,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
llIIduskIIll
Bellona
14
1 / 5 / 1
8,014
729
3,813
14,083
13,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 2 / 17
8,985
817
8,597
4,834
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Blackhand590
King Arthur
16
2 / 0 / 13
9,018
820
10,759
7,849
6,583
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 0 / 8
9,896
900
19,178
6,202
2,669
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Tyeda
Loki
17
8 / 1 / 9
9,802
891
12,162
8,844
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
guardsmen321
Sylvanus
16
2 / 0 / 11
8,760
796
4,751
9,235
7,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
83
3
Kills
25
25
Deaths
3
4
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
17
5.75
W
King Arthur
Blackhand590
King Arthur
2
0
13
8.5
L
0
6
0
0
L
Anubis
0
4
2
0.25
L
2
5
1
0.5
L
Medusa
TheZachyP
Medusa
0
5
0
0
W
10
0
8
14
W
Loki
Tyeda
Loki
8
1
9
12.5
W
Sylvanus
guardsmen321
Sylvanus
2
0
11
7.5
L
Bellona
llIIduskIIll
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
55,447
64,541
Taken
36,964
41,765
Mitigated
21,219
12,621
Healing
13,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,597
1,409
0
388
4,834
1,124
1,252
768
4,066
27,373
0
W
King Arthur
Blackhand590
King Arthur
10,759
733
0
1,337
7,849
6,583
251
1,407
6,442
6,279
27,550
L
1,953
214
107
1,319
16,428
11,900
108
5,881
10,267
10,008
0
L
Anubis
5,390
52
0
1,978
10,733
4,713
320
7,740
2,909
32,352
0
L
6,336
1,938
292
5,569
15,101
8,300
0
7,539
7,562
0
23,930
L
Medusa
TheZachyP
Medusa
5,282
3,023
230
148
8,196
3,279
387
4,917
3,279
0
31,964
W
19,178
6,236
0
2,022
6,202
2,669
3,914
2,025
4,177
32,257
2,473
W
Loki
Tyeda
Loki
12,162
4,112
0
745
8,844
3,842
489
857
7,987
0
37,422
W
Sylvanus
guardsmen321
Sylvanus
4,751
1,412
5,102
3,868
9,235
7,001
478
2,286
6,949
17,235
0
L
Bellona
llIIduskIIll
Bellona
3,813
680
1,493
1,485
14,083
13,573
85
6,159
7,660
0
12,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
46,461
198
Minions Killed
204
0
Camps Cleared
0
1,078,725
Distance Traveled
1,199,095
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,985
817
30
3
0
230,975
2
W
King Arthur
9,018
820
49
4
0
256,533
2
L
Ymir
7,269
661
11
1
0
196,014
0
L
Anubis
7,604
691
70
6
0
202,859
3
L
Hercules
7,870
715
42
4
0
237,452
0
L
Medusa
7,665
697
60
5
0
215,671
0
W
Sol
9,896
900
45
4
0
228,133
0
W
Loki
9,802
891
47
4
0
255,425
1
W
Sylvanus
8,760
796
33
3
0
228,029
2
L
Bellona
8,014
729
15
1
0
226,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role