Player Matchup

Merlin
Merlin
Activezack
Merlin
Level 69
God Stats
4W - 3L
1,464 SR
Queue Stats
5W - 12L
1,558 Elo+
Party 1
Amaterasu
Amaterasu
Masterman75
Amaterasu
Level 8
God Stats
2W - 5L
1,540 SR
Queue Stats
3W - 5L
1,558 Elo+
Party 1
Medusa
Medusa
Shadowlurker925
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 26
1,502 SR
1,539 Elo+

VS

Team Averages
Level 117
1,500 SR
1,322 Elo+
Gilgamesh
Gilgamesh
EAH1997
Gilgamesh
Level 120
God Stats
12W - 6L
1,500 SR
Queue Stats
85W - 77L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FiredSweetA33
Nu Wa
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
225W - 523L
1,285 Elo+
Party 2
Merlin
Merlin
azriel88
Merlin
Level 109
God Stats
123W - 239L
1,500 SR
Queue Stats
253W - 560L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Activezack
Merlin
18
2 / 3 / 0
11,833
623
20,727
14,562
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Masterman75
Amaterasu
16
0 / 3 / 1
10,442
550
5,453
23,425
21,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 8 / 0
9,768
514
3,142
14,409
2,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EAH1997
Gilgamesh
16
3 / 1 / 3
12,112
637
13,798
19,924
19,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 6
12,520
659
15,259
12,172
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
azriel88
Merlin
19
8 / 0 / 4
14,660
772
17,803
11,822
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Activezack
Merlin
2
3
0
0.67
W
Gilgamesh
EAH1997
Gilgamesh
3
1
3
4.5
W
3
1
6
6
L
Amaterasu
Masterman75
Amaterasu
0
3
1
0.17
L
0
8
0
0
W
Merlin
azriel88
Merlin
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,322
Damage
46,860
52,396
Taken
43,918
28,597
Mitigated
29,077
2,416
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Activezack
Merlin
20,727
611
92
1,099
14,562
4,051
0
8,663
5,599
89,371
0
W
Gilgamesh
EAH1997
Gilgamesh
13,798
2,041
0
4,965
19,924
19,137
994
7,782
11,558
0
41,277
W
15,259
4,957
859
4,636
12,172
4,341
233
7,594
4,398
51,991
4,619
L
Amaterasu
Masterman75
Amaterasu
5,453
816
0
1,225
23,425
21,618
0
14,027
8,882
1,864
23,362
L
3,142
1,057
0
0
14,409
2,928
0
10,329
3,764
0
18,907
W
Merlin
azriel88
Merlin
17,803
1,210
306
4,554
11,822
5,599
868
6,472
5,262
64,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,043
Gold Earned
39,292
213
Minions Killed
216
4
Camps Cleared
9
934,818
Distance Traveled
968,371
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,833
623
141
7
2
326,560
4
W
Gilgamesh
12,112
637
61
3
5
371,339
8
W
Nu Wa
12,520
659
67
4
2
278,924
1
L
Amaterasu
10,442
550
33
2
2
376,218
2
L
Medusa
9,768
514
39
2
0
232,040
0
W
Merlin
14,660
772
88
5
2
318,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role