Player Matchup

Skadi
Skadi
Bronze III
DespicableNinja
Skadi
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 MMR
Party 2
Ganesha
Ganesha
Bronze III
DespicableTroll
Ganesha
Bronze III
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 30L
1,500 MMR
Party 2
Nox
Nox
Bronze III
DespicableWaffle
Nox
Bronze III
Level 106
God Stats
1W - 4L
1,114 SR
Queue Stats
27W - 39L
1,556 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,371 SR
1,519 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,409 SR
1,491 MMR
Cerberus
Cerberus
Bronze III
Seth4790
Cerberus
Bronze III
Level 145
God Stats
1W - 2L
1,226 SR
Queue Stats
4W - 3L
1,486 MMR
Party 1
Persephone
Persephone
Bronze III
TunksinTallo
Persephone
Bronze III
Level 160
God Stats
10W - 4L
1,500 SR
Queue Stats
46W - 54L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
o Legendary2Cup
Achilles
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,486 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
9,737
609
10,428
10,813
4,434
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 4 / 3
9,887
618
8,094
17,550
18,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 9 / 3
8,985
562
7,834
15,559
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KumbhakarnaAthenaGilgameshGebAtlas

VS

Bans
ArtioDanzaburouMulanChironOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Seth4790
Cerberus
15
4 / 1 / 10
11,816
739
10,074
22,227
29,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Persephone
TunksinTallo
Persephone
18
9 / 0 / 5
12,888
806
19,010
8,664
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
16
4 / 3 / 12
11,742
734
9,397
17,214
12,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
1
4
3
0.63
L
0
9
3
0.17
W
Cerberus
Seth4790
Cerberus
4
1
10
9
W
Persephone
TunksinTallo
Persephone
9
0
5
11.5
W
Achilles
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
38,481
43,922
Taken
48,105
29,011
Mitigated
45,678
5,394
Healing
17,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,428
4,994
0
1,025
10,813
4,434
0
7,451
3,164
0
36,655
L
8,094
620
0
1,880
17,550
18,306
0
11,010
6,180
20,841
0
L
7,834
1,211
0
2,489
15,559
6,271
0
10,117
5,236
35,788
0
W
Cerberus
Seth4790
Cerberus
10,074
1,024
512
7,839
22,227
29,332
586
6,412
15,628
23,371
0
W
Persephone
TunksinTallo
Persephone
19,010
565
329
3,073
8,664
3,670
1,132
2,783
5,745
69,338
0
W
Achilles
9,397
2,419
836
4,582
17,214
12,676
416
6,884
10,330
0
34,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,609
Gold Earned
36,446
123
Minions Killed
173
5
Camps Cleared
9
766,989
Distance Traveled
896,529
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,737
609
67
4
2
277,652
2
L
Ganesha
9,887
618
3
0
2
253,871
2
L
Nox
8,985
562
53
3
1
235,466
1
W
Cerberus
11,816
739
31
2
2
286,785
6
W
Persephone
12,888
806
104
7
5
291,397
1
W
Achilles
11,742
734
38
2
2
318,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role