Player Matchup

Arachne
Arachne
Ct gun
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ares
Ares
Donny201
Ares
Level 68
God Stats
5W - 9L
1,500 SR
Queue Stats
97W - 133L
1,500 Elo+
Party 3
Freya
Freya
Foosinie
Freya
Level 69
God Stats
7W - 10L
1,500 SR
Queue Stats
141W - 195L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Mapache Mx
Gilgamesh
Level 66
God Stats
23W - 26L
1,500 SR
Queue Stats
91W - 139L
1,500 Elo+
Party 3
Izanami
Izanami
mashingun53
Izanami
Level 66
God Stats
2W - 10L
1,500 SR
Queue Stats
83W - 131L
1,500 Elo+
Party 3
Team Averages
Level 54
1,500 SR
1,500 Elo+

VS

Team Averages
Level 61
1,644 SR
1,709 Elo+
Anubis
Anubis
Astrid-Nebula
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 1
Kumbhakarna
Kumbhakarna
blunderbutt-69
Kumbhakarna
Level 16
God Stats
2W - 1L
1,906 SR
Queue Stats
48W - 52L
1,711 Elo+
Party 1
King Arthur
King Arthur
llZAYDEll
King Arthur
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
62W - 65L
1,711 Elo+
Party 1
Danzaburou
Danzaburou
wickedlucciano89
Danzaburou
Level 48
God Stats
35W - 30L
1,834 SR
Queue Stats
185W - 180L
1,795 Elo+
Party 2
Janus
Janus
zahpz
Janus
Level 129
God Stats
9W - 12L
1,482 SR
Queue Stats
344W - 326L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ct gun
Arachne
7
0 / 5 / 2
5,635
352
2,277
7,734
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
10
3 / 3 / 2
6,897
431
7,357
16,423
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
Foosinie
Freya
11
4 / 9 / 4
7,802
488
9,108
13,911
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Mapache Mx
Gilgamesh
10
1 / 3 / 0
6,782
424
1,747
6,729
3,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
mashingun53
Izanami
11
2 / 7 / 4
7,203
450
6,526
10,162
3,155
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,562
535
5,665
7,312
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
blunderbutt-69
Kumbhakarna
14
4 / 2 / 8
9,652
603
6,923
13,246
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
llZAYDEll
King Arthur
15
4 / 1 / 2
9,289
581
8,027
10,418
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
wickedlucciano89
Danzaburou
14
7 / 5 / 3
9,461
591
11,078
12,101
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
zahpz
Janus
16
9 / 1 / 4
10,343
646
10,159
7,273
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
27
27
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Arachne
Ct gun
Arachne
0
5
2
0.2
L
Ares
3
3
2
1.33
L
Freya
Foosinie
Freya
4
9
4
0.67
L
Gilgamesh
Mapache Mx
Gilgamesh
1
3
0
0.33
W
Kumbhakarna
blunderbutt-69
Kumbhakarna
4
2
8
4
W
King Arthur
llZAYDEll
King Arthur
4
1
2
5
L
Izanami
mashingun53
Izanami
2
7
4
0.57
W
Danzaburou
wickedlucciano89
Danzaburou
7
5
3
1.7
W
Janus
zahpz
Janus
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,015
Damage
41,852
54,959
Taken
50,350
26,448
Mitigated
37,094
7,778
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,665
383
0
3,196
7,312
3,493
1,430
2,704
4,608
43,369
0
L
Arachne
Ct gun
Arachne
2,277
1,505
0
1,344
7,734
1,872
0
2,763
4,321
0
14,849
L
Ares
7,357
751
0
3,256
16,423
13,674
0
7,931
7,300
18,059
0
L
Freya
Foosinie
Freya
9,108
3,489
0
1,855
13,911
4,436
0
5,763
7,611
27,455
0
L
Gilgamesh
Mapache Mx
Gilgamesh
1,747
476
0
538
6,729
3,311
0
791
5,262
0
24,516
W
Kumbhakarna
blunderbutt-69
Kumbhakarna
6,923
1,371
0
925
13,246
14,755
1,347
3,636
9,610
31,048
6,694
W
King Arthur
llZAYDEll
King Arthur
8,027
626
0
1,398
10,418
10,884
804
1,738
8,680
0
46,082
L
Izanami
mashingun53
Izanami
6,526
4,697
0
785
10,162
3,155
114
3,578
6,499
0
28,438
W
Danzaburou
wickedlucciano89
Danzaburou
11,078
4,588
0
1,876
12,101
5,151
2,785
5,889
6,212
0
50,691
W
Janus
zahpz
Janus
10,159
55
85
941
7,273
2,811
490
2,498
4,597
68,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,319
Gold Earned
47,307
190
Minions Killed
443
0
Camps Cleared
0
1,207,420
Distance Traveled
1,584,036
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,562
535
81
5
0
287,318
6
L
Arachne
5,635
352
36
2
0
246,902
1
L
Ares
6,897
431
21
1
0
270,204
2
L
Freya
7,802
488
33
2
0
271,265
1
L
Gilgamesh
6,782
424
47
3
0
178,416
1
W
Kumbhakarna
9,652
603
58
4
0
316,952
5
W
King Arthur
9,289
581
83
5
0
335,273
2
L
Izanami
7,203
450
53
3
0
240,633
2
W
Danzaburou
9,461
591
90
6
0
300,012
1
W
Janus
10,343
646
131
8
0
344,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role