Player Matchup

Cliodhna
Cliodhna
CRivers16
Cliodhna
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,915 Elo+
Party 3
Artemis
Artemis
IchyKiller
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
MafiaBoy546
Gilgamesh
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
32W - 53L
1,500 Elo+
Solo
Freya
Freya
ZACK CROWDER 99
Freya
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 169L
1,533 Elo+
Solo
Ra
Ra
xTHEOffBeatx
Ra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,915 Elo+
Party 3
Team Averages
Level 68
1,500 SR
1,672 Elo+

VS

Team Averages
Level 104
1,472 SR
1,549 Elo+
Nu Wa
Nu Wa
MaxFury
Nu Wa
Level 143
God Stats
32W - 22L
1,684 SR
Queue Stats
62W - 50L
1,752 Elo+
Party 2
Sylvanus
Sylvanus
OGDaddyClean
Sylvanus
Level 42
God Stats
12W - 17L
1,176 SR
Queue Stats
13W - 17L
1,502 Elo+
Party 1
Hercules
Hercules
TooManyCarbs
Hercules
Level 120
God Stats
8W - 5L
1,500 SR
Queue Stats
36W - 22L
1,611 Elo+
Party 2
Artemis
Artemis
Torie089
Artemis
Level 154
God Stats
7W - 10L
1,500 SR
Queue Stats
112W - 123L
1,380 Elo+
Solo
Izanami
Izanami
rengokuhogeki
Izanami
Level 63
God Stats
28W - 17L
1,500 SR
Queue Stats
149W - 150L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CRivers16
Cliodhna
17
2 / 11 / 3
10,774
634
12,528
24,164
7,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
IchyKiller
Artemis
18
2 / 9 / 5
11,275
663
12,574
20,117
6,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
MafiaBoy546
Gilgamesh
19
4 / 11 / 1
11,844
697
8,709
29,222
12,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 7 / 4
11,545
679
14,277
27,164
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 2 / 8
12,074
710
18,620
14,573
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MaxFury
Nu Wa
20
7 / 2 / 19
13,610
801
31,064
10,416
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
OGDaddyClean
Sylvanus
19
5 / 4 / 24
12,736
749
12,170
27,344
27,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
TooManyCarbs
Hercules
20
16 / 0 / 18
15,356
903
21,304
24,774
40,430
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Torie089
Artemis
20
6 / 2 / 15
13,212
777
17,793
12,844
5,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
20
6 / 4 / 11
13,581
799
19,921
17,088
7,424
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
127
12
Kills
40
40
Deaths
12
21
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CRivers16
Cliodhna
2
11
3
0.32
L
Artemis
IchyKiller
Artemis
2
9
5
0.5
L
Gilgamesh
MafiaBoy546
Gilgamesh
4
11
1
0.41
W
Nu Wa
MaxFury
Nu Wa
7
2
19
8.25
W
Sylvanus
OGDaddyClean
Sylvanus
5
4
24
4.25
W
Hercules
TooManyCarbs
Hercules
16
0
18
25
W
Artemis
Torie089
Artemis
6
2
15
6.75
L
3
7
4
0.71
W
Izanami
6
4
11
2.88
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,708
Damage
102,252
115,240
Taken
92,466
40,991
Mitigated
85,649
24,239
Healing
38,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CRivers16
Cliodhna
12,528
429
0
3,353
24,164
7,134
0
8,876
15,261
0
42,237
L
Artemis
IchyKiller
Artemis
12,574
2,559
821
1,840
20,117
6,383
0
7,652
12,384
0
43,489
L
Gilgamesh
MafiaBoy546
Gilgamesh
8,709
1,809
749
1,344
29,222
12,698
0
9,888
19,094
0
26,294
W
Nu Wa
MaxFury
Nu Wa
31,064
7,167
0
1,570
10,416
4,114
4,291
1,857
8,559
84,124
0
W
Sylvanus
OGDaddyClean
Sylvanus
12,170
3,559
1,805
9,039
27,344
27,823
1,098
10,063
17,281
20,112
2,826
W
Hercules
TooManyCarbs
Hercules
21,304
3,531
0
13,145
24,774
40,430
537
8,947
15,827
469
33,474
W
Artemis
Torie089
Artemis
17,793
5,280
974
5,535
12,844
5,858
3,178
5,304
7,540
0
58,780
L
14,277
4,145
0
8,765
27,164
8,771
142
9,455
17,559
40,407
0
W
Izanami
19,921
13,501
0
6,278
17,088
7,424
3,175
6,726
10,362
0
79,900
L
18,620
1,333
3,246
4,121
14,573
6,005
0
6,361
8,059
80,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,512
Gold Earned
68,495
337
Minions Killed
328
0
Camps Cleared
0
1,498,850
Distance Traveled
1,621,931
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,774
634
44
3
0
298,120
1
L
Artemis
11,275
663
51
3
0
268,992
3
L
Gilgamesh
11,844
697
41
2
0
308,701
0
W
Nu Wa
13,610
801
87
5
0
313,681
4
W
Sylvanus
12,736
749
22
1
0
314,195
0
W
Hercules
15,356
903
34
2
0
373,080
0
W
Artemis
13,212
777
68
4
0
313,137
6
L
Freya
11,545
679
62
4
0
272,326
0
W
Izanami
13,581
799
117
7
0
307,838
0
L
Ra
12,074
710
139
8
0
350,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role