Player Matchup

Baron Samedi
Baron Samedi
Anubis Godly
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 102L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
FH Famine
Danzaburou
Level 69
God Stats
181W - 236L
1,525 SR
Queue Stats
181W - 239L
1,508 Elo+
Party 1
Nox
Nox
FH Knowledge
Nox
Level 28
God Stats
5W - 5L
1,664 SR
Queue Stats
169W - 254L
1,327 Elo+
Party 1
Team Averages
Level 42
1,563 SR
1,482 Elo+

VS

Team Averages
Level 68
1,500 SR
1,500 Elo+
Vulcan
Vulcan
Aguerrero1208
Vulcan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 2
Loki
Loki
bccj-brahiam18
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Neith
Neith
jeffstick
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anubis Godly
Baron Samedi
14
2 / 9 / 8
10,184
727
5,129
17,965
9,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
FH Famine
Danzaburou
15
7 / 6 / 3
10,854
775
7,727
17,620
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 8 / 4
9,769
698
6,759
11,501
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 10
12,028
859
14,536
9,893
3,833
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 9
10,299
736
3,943
7,965
2,598
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
jeffstick
Neith
18
11 / 5 / 10
12,529
895
23,341
13,338
5,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
12
Kills
23
23
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
4
10
3.5
L
Baron Samedi
Anubis Godly
Baron Samedi
2
9
8
0.67
L
Danzaburou
FH Famine
Danzaburou
7
6
3
1.42
L
3
8
4
0.63
W
3
4
9
1.88
W
Neith
jeffstick
Neith
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
41,820
47,086
Taken
31,196
20,285
Mitigated
11,639
4,457
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,536
3,224
255
1,610
9,893
3,833
658
3,204
6,689
48,988
0
L
Baron Samedi
Anubis Godly
Baron Samedi
5,129
169
302
2,202
17,965
9,108
150
6,825
11,140
27,997
0
L
Danzaburou
FH Famine
Danzaburou
7,727
2,876
0
1,364
17,620
7,259
330
5,578
12,042
885
20,802
L
6,759
544
0
589
11,501
3,918
39
2,637
8,864
25,895
0
W
3,943
820
0
58
7,965
2,598
0
2,988
4,977
0
16,273
W
Neith
jeffstick
Neith
23,341
9,251
0
3,208
13,338
5,208
1,650
5,886
7,452
0
55,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
34,856
124
Minions Killed
151
4
Camps Cleared
5
631,269
Distance Traveled
745,759
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,028
859
54
4
1
265,889
0
L
Baron Samedi
10,184
727
32
2
0
205,305
3
L
Danzaburou
10,854
775
34
2
3
205,544
0
L
Nox
9,769
698
58
4
1
220,420
0
W
Loki
10,299
736
15
1
1
257,205
1
W
Neith
12,529
895
82
6
3
222,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role