Player Matchup

Ra
Ra
Aurelionnova
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,244 Elo+
Solo
Athena
Athena
FlowsRaw
Athena
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 30L
1,300 Elo+
Solo
Skadi
Skadi
Incursion_99
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Artemis
Artemis
SenpaiGroot
Artemis
Level 27
God Stats
20W - 11L
1,500 SR
Queue Stats
33W - 24L
1,500 Elo+
Solo
Thor
Thor
takyoooon
Thor
Level 13
God Stats
3W - 2L
1,256 SR
Queue Stats
51W - 12L
1,163 Elo+
Solo
Team Averages
Level 17
1,451 SR
1,298 Elo+

VS

Team Averages
Level 63
1,556 SR
1,485 Elo+
Ah Muzen Cab
Ah Muzen Cab
DangerouslyGay
Ah Muzen Cab
Level 22
God Stats
2W - 4L
1,160 SR
Queue Stats
2W - 5L
1,161 Elo+
Solo
Bellona
Bellona
Icymanmike
Bellona
Level 28
God Stats
5W - 0L
1,874 SR
Queue Stats
9W - 6L
1,648 Elo+
Party 1
Zeus
Zeus
Luckyluke105
Zeus
Level 47
God Stats
3W - 1L
1,318 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 1
Vamana
Vamana
dizneycrazy
Vamana
Level 113
God Stats
7W - 1L
1,927 SR
Queue Stats
18W - 9L
1,629 Elo+
Party 1
Loki
Loki
strikers6699
Loki
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 10
7,404
740
6,197
9,626
3,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
FlowsRaw
Athena
12
1 / 7 / 9
7,216
722
4,439
18,919
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 9 / 8
7,809
781
3,904
11,835
4,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
SenpaiGroot
Artemis
16
7 / 6 / 2
9,350
935
11,158
13,123
5,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
14
3 / 9 / 8
7,965
797
7,768
13,262
4,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DangerouslyGay
Ah Muzen Cab
14
0 / 2 / 9
7,936
794
1,891
5,698
2,305
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Icymanmike
Bellona
15
7 / 4 / 14
9,023
902
10,304
10,880
7,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
19 / 5 / 10
10,503
1,050
20,763
9,577
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
17
10 / 3 / 19
9,610
961
18,708
11,170
10,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 25
9,137
914
9,473
9,435
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
117
15
Kills
40
40
Deaths
15
37
Assists
77
Player
Kills
Deaths
Assists
KDA
L
1
9
10
0.67
W
Ah Muzen Cab
DangerouslyGay
Ah Muzen Cab
0
2
9
2.25
L
Athena
FlowsRaw
Athena
1
7
9
0.79
W
Bellona
Icymanmike
Bellona
7
4
14
3.5
L
3
9
8
0.78
W
19
5
10
4.8
L
Artemis
SenpaiGroot
Artemis
7
6
2
1.33
W
Vamana
10
3
19
6.5
W
4
1
25
16.5
L
Thor
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,466
Damage
61,139
66,765
Taken
46,760
31,038
Mitigated
27,122
7,033
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,197
374
362
318
9,626
3,605
62
4,368
4,959
19,504
0
W
Ah Muzen Cab
DangerouslyGay
Ah Muzen Cab
1,891
918
260
1,742
5,698
2,305
2,356
1,964
3,734
0
24,928
L
Athena
FlowsRaw
Athena
4,439
1,850
0
1,994
18,919
12,950
0
5,043
13,622
9,009
0
W
Bellona
Icymanmike
Bellona
10,304
5,020
577
1,749
10,880
7,605
47
1,408
9,472
0
21,770
L
3,904
768
0
0
11,835
4,401
0
3,111
8,456
0
10,012
W
20,763
2,258
0
510
9,577
3,362
107
1,744
7,833
32,121
0
L
Artemis
SenpaiGroot
Artemis
11,158
5,654
0
2,386
13,123
5,206
0
2,910
10,045
0
27,404
W
Vamana
18,708
11,729
967
3,604
11,170
10,196
160
2,838
8,332
0
34,096
W
9,473
2,395
0
1,868
9,435
3,654
69
2,682
6,753
0
29,138
L
Thor
7,768
866
392
1,581
13,262
4,876
0
4,068
8,920
0
13,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
46,209
150
Minions Killed
198
0
Camps Cleared
0
890,466
Distance Traveled
1,062,988
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,404
740
41
4
0
179,922
0
W
Ah Muzen Cab
7,936
794
63
6
0
200,599
0
L
Athena
7,216
722
17
2
0
184,052
1
W
Bellona
9,023
902
31
3
0
204,329
1
L
Skadi
7,809
781
21
2
0
167,735
0
W
Zeus
10,503
1,050
34
3
0
200,010
0
L
Artemis
9,350
935
51
5
0
181,668
2
W
Vamana
9,610
961
25
3
0
231,261
2
W
Loki
9,137
914
45
5
0
226,789
0
L
Thor
7,965
797
20
2
0
177,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role