Player Matchup

King Arthur
King Arthur
ByGuon
King Arthur
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Ullr
Ullr
LinenKill
Ullr
Level 66
God Stats
3W - 8L
1,300 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 1
Ra
Ra
Snack Dark1
Ra
Level 29
God Stats
4W - 10L
1,300 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Persephone
Persephone
iTzW3RO
Persephone
Level 64
God Stats
6W - 11L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 1
Izanami
Izanami
quieffbiscuit
Izanami
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 58
1,420 SR
1,500 Elo+

VS

Team Averages
Level 38
1,505 SR
1,456 Elo+
Charybdis
Charybdis
Bentoisbox
Charybdis
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 3
Olorun
Olorun
Gavonumber1323
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,251 Elo+
Party 3
Bakasura
Bakasura
PogTarts
Bakasura
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 89L
1,692 Elo+
Solo
Zhong Kui
Zhong Kui
Tripkly
Zhong Kui
Level 18
God Stats
0W - 2L
1,525 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 2
Sun Wukong
Sun Wukong
XxREDxMILLxX
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ByGuon
King Arthur
17
3 / 5 / 14
10,285
735
9,384
15,816
13,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
19
6 / 0 / 13
11,214
801
11,625
7,749
3,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 14
10,784
770
10,677
7,025
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Persephone
iTzW3RO
Persephone
20
10 / 1 / 12
12,846
918
12,216
6,372
2,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
13 / 2 / 5
12,348
882
18,383
17,653
6,768
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bentoisbox
Charybdis
15
0 / 8 / 6
8,895
635
5,628
13,267
4,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 5 / 4
11,099
793
13,564
14,650
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
PogTarts
Bakasura
15
3 / 10 / 2
9,699
693
4,332
14,938
4,902
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Tripkly
Zhong Kui
14
3 / 7 / 4
8,786
628
11,476
14,455
6,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
XxREDxMILLxX
Sun Wukong
16
1 / 6 / 2
9,134
652
6,813
15,428
14,421
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
36
Kills
10
10
Deaths
36
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bentoisbox
Charybdis
0
8
6
0.38
W
King Arthur
ByGuon
King Arthur
3
5
14
2
L
3
5
4
1
W
Ullr
6
0
13
12.5
L
Bakasura
PogTarts
Bakasura
3
10
2
0.4
W
4
2
14
5.5
L
Zhong Kui
Tripkly
Zhong Kui
3
7
4
0.71
L
Sun Wukong
XxREDxMILLxX
Sun Wukong
1
6
2
0.33
W
Persephone
iTzW3RO
Persephone
10
1
12
16
W
Izanami
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,285
Damage
41,813
54,615
Taken
72,738
28,703
Mitigated
36,709
18,585
Healing
9,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bentoisbox
Charybdis
5,628
2,918
0
587
13,267
4,381
0
4,752
8,112
0
25,961
W
King Arthur
ByGuon
King Arthur
9,384
522
517
5,247
15,816
13,223
214
5,481
10,042
4,977
17,329
L
13,564
5,250
250
6,169
14,650
6,157
0
4,717
9,670
66,903
0
W
Ullr
11,625
3,376
0
2,635
7,749
3,364
478
3,810
3,738
0
44,970
L
Bakasura
PogTarts
Bakasura
4,332
3,210
0
551
14,938
4,902
0
5,667
8,702
0
11,821
W
10,677
338
1,396
2,889
7,025
2,855
752
3,240
3,730
33,891
0
L
Zhong Kui
Tripkly
Zhong Kui
11,476
1,186
0
674
14,455
6,848
0
3,152
10,661
17,890
0
L
Sun Wukong
XxREDxMILLxX
Sun Wukong
6,813
959
0
920
15,428
14,421
0
5,380
9,421
0
26,915
W
Persephone
iTzW3RO
Persephone
12,216
1,248
0
1,284
6,372
2,493
1,225
3,926
2,278
50,495
0
W
Izanami
18,383
14,712
0
4,617
17,653
6,768
1,511
8,583
9,060
0
67,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,477
Gold Earned
47,613
351
Minions Killed
223
0
Camps Cleared
0
1,383,012
Distance Traveled
1,224,200
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,895
635
45
3
0
230,099
0
W
King Arthur
10,285
735
32
2
0
257,982
4
L
Olorun
11,099
793
100
7
0
247,499
4
W
Ullr
11,214
801
83
6
0
292,099
3
L
Bakasura
9,699
693
20
1
0
244,702
0
W
Ra
10,784
770
59
4
0
273,272
0
L
Zhong Kui
8,786
628
14
1
0
248,883
1
L
Sun Wukong
9,134
652
44
3
0
253,017
0
W
Persephone
12,846
918
104
7
0
283,083
0
W
Izanami
12,348
882
73
5
0
276,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role