Player Matchup

Da Ji
Da Ji
Majihn
Da Ji
Level 88
God Stats
5W - 7L
1,408 SR
Queue Stats
28W - 33L
1,779 Elo+
Party 1
Kuzenbo
Kuzenbo
Zuryth
Kuzenbo
Level 29
God Stats
2W - 2L
1,209 SR
Queue Stats
43W - 50L
1,779 Elo+
Party 1
Olorun
Olorun
imchrishansen
Olorun
Level 26
God Stats
3W - 3L
1,657 SR
Queue Stats
38W - 59L
1,779 Elo+
Party 1
Team Averages
Level 48
1,425 SR
1,779 Elo+

VS

Team Averages
Level 71
1,572 SR
1,633 Elo+
Heimdallr
Heimdallr
Bmar405
Heimdallr
Level 81
God Stats
7W - 11L
1,715 SR
Queue Stats
283W - 495L
1,701 Elo+
Solo
Baron Samedi
Baron Samedi
CongoJackShootsU
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Zechure
Ares
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Majihn
Da Ji
13
7 / 1 / 5
8,552
777
12,018
7,422
2,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Zuryth
Kuzenbo
12
2 / 0 / 9
8,263
751
8,356
10,831
11,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 0 / 8
8,023
729
7,062
7,883
3,638
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bmar405
Heimdallr
10
0 / 6 / 1
6,603
600
3,810
11,934
4,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
CongoJackShootsU
Baron Samedi
11
0 / 3 / 1
6,782
617
8,187
7,895
3,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Zechure
Ares
12
1 / 3 / 0
7,596
691
5,759
11,844
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bmar405
Heimdallr
0
6
1
0.08
L
Baron Samedi
CongoJackShootsU
Baron Samedi
0
3
1
0.17
W
Da Ji
Majihn
Da Ji
7
1
5
9.5
L
Ares
Zechure
Ares
1
3
0
0.33
W
Kuzenbo
Zuryth
Kuzenbo
2
0
9
6.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,436
Damage
17,756
26,136
Taken
31,673
17,750
Mitigated
17,983
12,015
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bmar405
Heimdallr
3,810
1,262
196
2,017
11,934
4,561
0
5,791
6,143
0
23,026
L
Baron Samedi
CongoJackShootsU
Baron Samedi
8,187
541
1,020
2,333
7,895
3,560
0
3,390
4,505
26,926
0
W
Da Ji
Majihn
Da Ji
12,018
2,478
865
608
7,422
2,465
148
3,801
3,621
0
19,065
L
Ares
Zechure
Ares
5,759
362
0
902
11,844
9,862
0
6,823
5,021
14,442
0
W
Kuzenbo
Zuryth
Kuzenbo
8,356
3,675
1,977
2,439
10,831
11,647
179
5,416
5,415
16,442
0
W
7,062
3,389
2,640
3,486
7,883
3,638
211
5,089
2,794
32,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
20,981
89
Minions Killed
110
6
Camps Cleared
4
747,120
Distance Traveled
552,123
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,603
600
36
3
2
173,318
1
L
Baron Samedi
6,782
617
64
6
2
177,741
3
W
Da Ji
8,552
777
21
2
3
268,697
4
L
Ares
7,596
691
10
1
0
201,064
3
W
Kuzenbo
8,263
751
17
2
0
243,401
4
W
Olorun
8,023
729
51
5
3
235,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role