Player Matchup

Hachiman
Hachiman
Bento420
Hachiman
Level 81
God Stats
8W - 1L
1,500 SR
Queue Stats
98W - 113L
1,258 Elo+
Solo
Nox
Nox
EclipseMooon
Nox
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,687 Elo+
Solo
Ymir
Ymir
FallenAngel9741
Ymir
Level 96
God Stats
5W - 2L
1,500 SR
Queue Stats
117W - 129L
1,165 Elo+
Solo
Sylvanus
Sylvanus
Wantedslaughter
Sylvanus
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
352W - 308L
1,860 Elo+
Party 2
Set
Set
XxEphixaxX
Set
Level 107
God Stats
9W - 7L
1,500 SR
Queue Stats
225W - 194L
1,706 Elo+
Party 2
Team Averages
Level 107
1,500 SR
1,535 Elo+

VS

Team Averages
Level 107
1,636 SR
1,696 Elo+
Guan Yu
Guan Yu
A-P-O-S-T-L-E-8
Guan Yu
Level 124
God Stats
10W - 15L
1,500 SR
Queue Stats
511W - 566L
1,819 Elo+
Solo
Hades
Hades
FistoWizard
Hades
Level 68
God Stats
2W - 1L
1,749 SR
Queue Stats
16W - 14L
1,737 Elo+
Party 1
Awilix
Awilix
GangnamStar
Awilix
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
375W - 365L
1,464 Elo+
Solo
Anhur
Anhur
LuciLucifer
Anhur
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 23L
1,680 Elo+
Party 1
Sol
Sol
missxmarissa
Sol
Level 154
God Stats
10W - 8L
1,715 SR
Queue Stats
73W - 73L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bento420
Hachiman
11
3 / 2 / 3
6,281
628
8,093
5,819
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 4 / 1
6,169
617
3,462
4,959
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 4
5,711
571
3,497
8,975
3,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
13
2 / 0 / 1
7,092
709
6,164
4,086
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 3
5,846
585
3,578
7,064
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,193
519
1,609
9,099
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 2 / 5
5,108
511
5,348
6,899
2,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
12
7 / 1 / 0
7,115
712
4,263
7,599
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 3 / 1
4,926
493
2,430
6,382
1,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 3 / 2
5,976
598
3,763
8,216
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
11
Kills
10
10
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Hachiman
Bento420
Hachiman
3
2
3
2.25
W
4
4
1
1.13
W
1
2
4
1.5
L
0
2
5
1.25
L
Awilix
7
1
0
7
L
1
3
1
0.5
W
Sylvanus
2
0
1
2.5
W
1
2
3
1.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,794
Damage
17,413
30,903
Taken
38,195
10,351
Mitigated
11,691
12,391
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,609
303
174
3,390
9,099
3,350
265
4,027
5,072
0
20,193
W
Hachiman
Bento420
Hachiman
8,093
4,381
0
1,857
5,819
1,270
898
2,228
3,591
0
37,195
W
3,462
251
0
496
4,959
1,507
324
2,547
2,412
22,156
0
W
3,497
685
383
3,456
8,975
3,486
224
3,232
5,743
25,518
0
L
5,348
668
168
3,078
6,899
2,381
105
1,944
4,955
23,803
0
L
Awilix
4,263
1,543
0
3,038
7,599
2,406
0
1,916
5,683
0
36,496
L
2,430
752
0
1,927
6,382
1,189
0
856
5,526
0
16,259
W
Sylvanus
6,164
1,434
82
3,227
4,086
2,028
0
0
3,855
34,312
7,343
W
3,578
1,498
0
2,890
7,064
2,060
424
1,104
5,924
0
29,745
L
3,763
1,291
0
2,708
8,216
2,365
756
3,840
4,376
33,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,099
Gold Earned
28,318
292
Minions Killed
272
0
Camps Cleared
0
979,812
Distance Traveled
1,019,571
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,193
519
51
5
0
196,513
2
W
Hachiman
6,281
628
58
6
0
202,078
2
W
Nox
6,169
617
42
4
0
211,597
4
W
Ymir
5,711
571
51
5
0
162,421
1
L
Hades
5,108
511
43
4
0
201,745
0
L
Awilix
7,115
712
71
7
0
263,652
1
L
Anhur
4,926
493
38
4
0
188,616
1
W
Sylvanus
7,092
709
81
8
0
196,267
0
W
Set
5,846
585
60
6
0
207,449
4
L
Sol
5,976
598
69
7
0
169,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role