Player Matchup

Ne Zha
Ne Zha
Baketto
Ne Zha
Level 29
God Stats
3W - 2L
1,641 SR
Queue Stats
7W - 4L
1,714 Elo+
Solo
Tyr
Tyr
GyyerrmoTV
Tyr
Level 14
God Stats
10W - 14L
1,375 SR
Queue Stats
26W - 23L
1,564 Elo+
Party 1
Apollo
Apollo
Strat0caster
Apollo
Level 83
God Stats
2W - 0L
1,715 SR
Queue Stats
30W - 25L
1,625 Elo+
Party 1
Ra
Ra
TheOutstanding
Ra
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,307 Elo+
Party 1
Scylla
Scylla
picksix
Scylla
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,307 Elo+
Party 1
Team Averages
Level 47
1,546 SR
1,503 Elo+

VS

Team Averages
Level 77
1,547 SR
1,545 Elo+
Sol
Sol
FUN TUBER
Sol
Level 16
God Stats
4W - 7L
1,533 SR
Queue Stats
11W - 16L
1,433 Elo+
Party 2
Nike
Nike
HypoluxoKrazie
Nike
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
122W - 112L
1,537 Elo+
Party 2
Ares
Ares
Vilecrocodile
Ares
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
277W - 268L
1,718 Elo+
Party 3
Kukulkan
Kukulkan
YesMan4675
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,317 Elo+
Solo
Medusa
Medusa
stephmenk
Medusa
Level 44
God Stats
28W - 35L
1,703 SR
Queue Stats
280W - 268L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Baketto
Ne Zha
17
3 / 1 / 8
9,794
753
10,560
9,886
4,579
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 6
8,450
650
2,641
13,623
7,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
17
5 / 1 / 9
9,669
744
8,268
7,999
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 0 / 9
9,521
732
8,767
6,698
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
picksix
Scylla
18
8 / 0 / 4
10,333
795
13,541
7,211
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
8,652
666
7,320
4,323
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 1
8,587
661
7,563
11,673
11,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 6 / 1
9,086
699
9,241
17,270
18,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
YesMan4675
Kukulkan
13
0 / 5 / 2
7,860
605
7,909
9,319
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
stephmenk
Medusa
15
0 / 4 / 1
8,654
666
4,520
9,582
3,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
19
Kills
4
4
Deaths
19
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Baketto
Ne Zha
3
1
8
7
L
1
1
1
1.5
W
1
2
6
2
L
1
3
1
0.5
W
Apollo
5
1
9
9.5
W
2
0
9
6.5
L
2
6
1
0.42
L
Kukulkan
YesMan4675
Kukulkan
0
5
2
0.2
W
Scylla
picksix
Scylla
8
0
4
10
L
Medusa
stephmenk
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,777
Damage
36,553
45,417
Taken
52,167
19,839
Mitigated
38,271
14,485
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Baketto
Ne Zha
10,560
2,236
328
1,996
9,886
4,579
263
4,988
4,811
0
37,942
L
7,320
1,150
0
1,218
4,323
1,494
0
1,842
2,415
27,737
0
W
2,641
149
671
4,887
13,623
7,475
307
7,217
6,329
0
9,273
L
7,563
212
1,022
2,062
11,673
11,534
98
3,312
8,171
0
33,133
W
Apollo
8,268
3,929
0
1,780
7,999
2,741
1,016
4,821
3,106
0
30,448
W
8,767
692
1,038
1,993
6,698
2,569
110
3,981
2,420
38,367
0
L
9,241
137
0
1,598
17,270
18,545
0
7,497
9,407
19,321
0
L
Kukulkan
YesMan4675
Kukulkan
7,909
1,073
0
0
9,319
3,206
126
4,631
4,464
20,982
0
W
Scylla
picksix
Scylla
13,541
1,770
0
1,792
7,211
2,475
720
3,463
3,567
38,336
0
L
Medusa
stephmenk
Medusa
4,520
1,380
611
604
9,582
3,492
624
3,976
5,402
0
34,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
42,839
249
Minions Killed
224
0
Camps Cleared
0
1,402,131
Distance Traveled
1,258,985
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,794
753
55
4
0
305,612
1
L
Sol
8,652
666
46
4
0
264,968
1
W
Tyr
8,450
650
14
1
0
258,221
0
L
Nike
8,587
661
49
4
0
281,326
3
W
Apollo
9,669
744
47
4
0
267,259
0
W
Ra
9,521
732
65
5
0
294,595
1
L
Ares
9,086
699
24
2
0
242,266
0
L
Kukulkan
7,860
605
40
3
0
202,481
0
W
Scylla
10,333
795
68
5
0
276,444
0
L
Medusa
8,654
666
65
5
0
267,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role