Player Matchup

Hercules
Hercules
Olmiir
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 110L
1,733 Elo+
Party 2
Loki
Loki
Rakkuim
Loki
Level 90
God Stats
4W - 4L
1,500 SR
Queue Stats
55W - 77L
1,733 Elo+
Party 2
Guan Yu
Guan Yu
Verdurouz
Guan Yu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
everlongha
Rama
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 62L
1,733 Elo+
Party 2
Poseidon
Poseidon
xcalmx__xdownx
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 87
1,500 SR
1,640 Elo+

VS

Team Averages
Level 112
1,525 SR
1,581 Elo+
Cu Chulainn
Cu Chulainn
BoodaMan0414
Cu Chulainn
Level 158
God Stats
9W - 3L
1,442 SR
Queue Stats
74W - 70L
1,539 Elo+
Solo
Jormungandr
Jormungandr
Cte Qw0p III
Jormungandr
Level 128
God Stats
6W - 9L
1,681 SR
Queue Stats
34W - 37L
1,866 Elo+
Solo
Medusa
Medusa
NattyPoo923
Medusa
Level 103
God Stats
69W - 39L
1,500 SR
Queue Stats
242W - 243L
1,500 Elo+
Party 1
Arachne
Arachne
Trill Creature
Arachne
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 86L
1,500 Elo+
Party 1
Bacchus
Bacchus
TrillMayhem
Bacchus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Olmiir
Hercules
7
0 / 4 / 0
4,615
462
1,639
9,710
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Rakkuim
Loki
10
0 / 2 / 0
5,428
543
3,067
5,588
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
Verdurouz
Guan Yu
7
0 / 3 / 1
4,263
426
898
6,418
2,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

6
0 / 6 / 0
4,085
409
2,557
7,209
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
9
1 / 2 / 0
5,300
530
3,967
4,066
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoodaMan0414
Cu Chulainn
12
4 / 0 / 0
6,869
687
5,680
5,861
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Cte Qw0p III
Jormungandr
10
3 / 0 / 2
6,470
647
3,081
6,562
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
11
6 / 0 / 4
6,880
688
8,788
4,780
1,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 4
5,818
582
2,059
6,821
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
TrillMayhem
Bacchus
10
4 / 0 / 5
6,723
672
2,875
4,794
4,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
17
17
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BoodaMan0414
Cu Chulainn
4
0
0
4
W
Jormungandr
Cte Qw0p III
Jormungandr
3
0
2
4
W
Medusa
6
0
4
8
L
Hercules
Olmiir
Hercules
0
4
0
0
L
Loki
Rakkuim
Loki
0
2
0
0
W
0
1
4
2
W
Bacchus
TrillMayhem
Bacchus
4
0
5
6.5
L
Guan Yu
Verdurouz
Guan Yu
0
3
1
0.17
L
0
6
0
0
L
Poseidon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,128
Damage
22,483
32,991
Taken
28,818
11,370
Mitigated
15,385
8,422
Healing
11,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BoodaMan0414
Cu Chulainn
5,680
992
0
2,913
5,861
3,065
78
687
5,162
0
37,571
W
Jormungandr
Cte Qw0p III
Jormungandr
3,081
1,224
0
1,710
6,562
4,028
120
2,159
4,181
32,244
0
W
Medusa
8,788
3,709
0
928
4,780
1,654
186
251
4,487
0
46,528
L
Hercules
Olmiir
Hercules
1,639
401
244
3,299
9,710
4,301
0
1,731
7,979
0
13,838
L
Loki
Rakkuim
Loki
3,067
634
0
2,322
5,588
1,616
0
486
4,998
0
34,085
W
2,059
1,064
0
3,329
6,821
2,497
0
514
6,227
0
31,950
W
Bacchus
TrillMayhem
Bacchus
2,875
356
326
2,134
4,794
4,141
120
0
4,794
17,893
0
L
Guan Yu
Verdurouz
Guan Yu
898
18
30
730
6,418
2,909
0
0
5,928
0
12,457
L
2,557
1,970
0
854
7,209
1,431
0
2,085
5,124
0
12,999
L
Poseidon
3,967
694
0
943
4,066
1,113
0
1,654
2,370
28,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,691
Gold Earned
32,760
230
Minions Killed
323
0
Camps Cleared
0
985,260
Distance Traveled
1,031,718
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,869
687
80
8
0
198,706
5
W
Jormungandr
6,470
647
69
7
0
218,787
0
W
Medusa
6,880
688
87
9
0
193,626
4
L
Hercules
4,615
462
26
3
0
187,721
3
L
Loki
5,428
543
78
8
0
222,419
0
W
Arachne
5,818
582
62
6
0
219,185
1
W
Bacchus
6,723
672
25
3
0
201,414
6
L
Guan Yu
4,263
426
28
3
0
207,148
0
L
Rama
4,085
409
32
3
0
178,507
1
L
Poseidon
5,300
530
66
7
0
189,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role