Player Matchup

Morgan Le Fay
Morgan Le Fay
ChupaculiiN
Morgan Le Fay
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 38L
1,689 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Fx tr1X2567
Ah Muzen Cab
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,717 Elo+
Party 1
Hun Batz
Hun Batz
PunctualTuba243
Hun Batz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 80L
1,500 Elo+
Party 1
Yemoja
Yemoja
Remy_therat01
Yemoja
Level 3
God Stats
2W - 2L
1,322 SR
Queue Stats
2W - 2L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
borjelio53
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 22L
1,500 Elo+
Party 3
Team Averages
Level 51
1,464 SR
1,556 Elo+

VS

Team Averages
Level 65
1,539 SR
1,500 Elo+
Aphrodite
Aphrodite
CANNOLICREAMPIE
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
GrekoNation
Neith
Level 24
God Stats
0W - 1L
1,494 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
KINAYDUH
Arachne
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 100L
1,500 Elo+
Solo
Ymir
Ymir
XxRon BurgundyX
Ymir
Level 103
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
spankmymonkey74
Zeus
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChupaculiiN
Morgan Le Fay
13
9 / 1 / 2
8,436
603
9,527
8,795
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Fx tr1X2567
Ah Muzen Cab
13
1 / 1 / 1
7,440
531
3,159
6,028
2,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
13
3 / 1 / 2
7,608
543
2,298
5,317
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 1
6,635
474
253
4,231
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
borjelio53
Sun Wukong
13
1 / 1 / 3
7,751
554
4,245
10,025
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CANNOLICREAMPIE
Aphrodite
9
0 / 3 / 1
5,466
390
2,142
5,940
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 0 / 0
4,467
319
356
598
118
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KINAYDUH
Arachne
12
3 / 2 / 0
7,160
511
4,010
11,432
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
1 / 3 / 0
5,237
374
943
6,513
5,042
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 6 / 0
5,237
374
6,400
8,408
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
4
5
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CANNOLICREAMPIE
Aphrodite
0
3
1
0.17
W
Morgan Le Fay
ChupaculiiN
Morgan Le Fay
9
1
2
10
W
Ah Muzen Cab
Fx tr1X2567
Ah Muzen Cab
1
1
1
1.5
L
0
0
0
0
L
Arachne
KINAYDUH
Arachne
3
2
0
1.5
W
Hun Batz
3
1
2
4
W
0
1
1
0.5
L
1
3
0
0.33
W
Sun Wukong
borjelio53
Sun Wukong
1
1
3
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
13,851
34,396
Taken
32,891
16,173
Mitigated
12,628
13,883
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CANNOLICREAMPIE
Aphrodite
2,142
132
165
1,957
5,940
1,420
0
1,273
4,623
22,187
0
W
Morgan Le Fay
ChupaculiiN
Morgan Le Fay
9,527
1,619
83
5,020
8,795
3,454
1,625
2,362
6,433
41,785
0
W
Ah Muzen Cab
Fx tr1X2567
Ah Muzen Cab
3,159
1,143
1
1,611
6,028
2,159
2,213
1,085
4,943
0
57,901
L
356
126
112
133
598
118
153
0
598
0
4,234
L
Arachne
KINAYDUH
Arachne
4,010
3,334
0
5,133
11,432
3,950
0
3,666
7,486
0
42,546
W
Hun Batz
2,298
367
0
2,907
5,317
1,721
0
84
5,233
0
38,645
W
253
36
221
474
4,231
4,501
382
1,057
3,174
6,404
0
L
943
401
0
0
6,513
5,042
104
808
5,613
11,107
0
W
Sun Wukong
borjelio53
Sun Wukong
4,245
1,048
211
3,355
10,025
4,338
1,899
4,897
5,128
0
35,276
L
6,400
983
0
1,471
8,408
2,098
209
3,341
4,791
21,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
27,567
343
Minions Killed
189
0
Camps Cleared
0
1,189,127
Distance Traveled
952,239
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,466
390
40
3
0
201,239
1
W
Morgan Le Fay
8,436
603
86
6
0
246,466
1
W
Ah Muzen Cab
7,440
531
104
7
0
238,346
0
L
Neith
4,467
319
12
1
0
53,104
0
L
Arachne
7,160
511
87
6
0
307,362
0
W
Hun Batz
7,608
543
71
5
0
283,748
1
W
Yemoja
6,635
474
13
1
0
188,231
0
L
Ymir
5,237
374
19
1
0
185,462
0
W
Sun Wukong
7,751
554
69
5
0
232,336
0
L
Zeus
5,237
374
31
2
0
205,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role