Player Matchup

Izanami
Izanami
DIEDIE101
Izanami
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 37L
1,632 Elo+
Party 1
Nike
Nike
EVOL Hydra
Nike
Level 106
God Stats
6W - 7L
1,500 SR
Queue Stats
45W - 67L
1,656 Elo+
Party 3
Bakasura
Bakasura
Lord0fDarkness99
Bakasura
Level 38
God Stats
4W - 2L
1,497 SR
Queue Stats
22W - 29L
1,505 Elo+
Party 1
Yemoja
Yemoja
SilkyMink
Yemoja
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 57L
1,724 Elo+
Party 3
Chang'e
Chang'e
rem002002
Chang'e
Level 141
God Stats
12W - 5L
1,500 SR
Queue Stats
85W - 90L
1,499 Elo+
Solo
Team Averages
Level 84
1,499 SR
1,603 Elo+

VS

Team Averages
Level 99
1,547 SR
1,588 Elo+
Cliodhna
Cliodhna
Cygyi
Cliodhna
Level 41
God Stats
7W - 1L
1,500 SR
Queue Stats
21W - 9L
1,647 Elo+
Party 2
Eset
Eset
JollyCalf445890
Eset
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TheJaniiiitor
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,647 Elo+
Party 2
Nike
Nike
gizmowafflez
Nike
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
player1158
Mulan
Level 119
God Stats
3W - 3L
1,736 SR
Queue Stats
95W - 61L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DIEDIE101
Izanami
14
3 / 3 / 0
7,764
776
5,367
10,409
3,708
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 5
6,992
699
9,210
12,691
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 2
7,024
702
3,792
9,910
3,803
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
SilkyMink
Yemoja
12
0 / 5 / 3
6,965
697
3,422
12,806
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
rem002002
Chang'e
14
3 / 3 / 2
7,528
753
9,211
12,953
6,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cygyi
Cliodhna
15
8 / 3 / 9
8,932
893
11,403
10,201
4,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 13
8,379
838
13,439
7,162
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TheJaniiiitor
Baron Samedi
16
4 / 0 / 13
8,834
883
9,659
5,901
5,020
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 1 / 9
7,786
779
7,235
7,564
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
15
2 / 2 / 12
7,883
788
10,538
11,582
8,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
7
Kills
20
20
Deaths
7
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Cygyi
Cliodhna
8
3
9
4.17
L
Izanami
DIEDIE101
Izanami
3
3
0
1
L
0
4
5
0.63
W
4
1
13
10.5
L
1
5
2
0.4
L
Yemoja
SilkyMink
Yemoja
0
5
3
0.3
W
Baron Samedi
TheJaniiiitor
Baron Samedi
4
0
13
10.5
W
2
1
9
6.5
W
Mulan
2
2
12
4
L
Chang'e
rem002002
Chang'e
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,002
Damage
52,274
58,769
Taken
42,410
34,477
Mitigated
25,554
14,390
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Cygyi
Cliodhna
11,403
1,500
0
919
10,201
4,101
490
2,755
7,122
0
21,996
L
Izanami
DIEDIE101
Izanami
5,367
2,386
0
1,485
10,409
3,708
467
4,752
5,450
0
23,184
L
9,210
782
304
1,347
12,691
10,343
46
4,761
7,626
3,966
15,872
W
13,439
1,216
547
1,828
7,162
2,702
720
3,710
3,175
36,737
0
L
3,792
2,163
0
1,108
9,910
3,803
0
2,278
7,443
0
8,442
L
Yemoja
SilkyMink
Yemoja
3,422
565
2,554
1,312
12,806
10,365
0
7,174
5,269
10,100
0
W
Baron Samedi
TheJaniiiitor
Baron Samedi
9,659
613
4,285
3,588
5,901
5,020
549
1,415
4,230
23,351
0
W
7,235
700
0
1,782
7,564
5,271
504
2,825
4,498
3,434
21,835
W
Mulan
10,538
1,096
0
4,005
11,582
8,460
127
3,651
6,491
0
23,418
L
Chang'e
rem002002
Chang'e
9,211
295
2,881
3,399
12,953
6,258
0
4,805
7,717
27,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,273
Gold Earned
41,814
145
Minions Killed
195
0
Camps Cleared
0
1,030,713
Distance Traveled
1,097,522
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,932
893
26
3
0
222,172
1
L
Izanami
7,764
776
38
4
0
212,745
2
L
Nike
6,992
699
23
2
0
214,945
3
W
Eset
8,379
838
51
5
0
219,706
4
L
Bakasura
7,024
702
33
3
0
218,847
3
L
Yemoja
6,965
697
9
1
0
164,047
1
W
Baron Samedi
8,834
883
48
5
0
218,575
4
W
Nike
7,786
779
37
4
0
219,626
2
W
Mulan
7,883
788
33
3
0
217,443
3
L
Chang'e
7,528
753
42
4
0
220,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role