Player Matchup

Cthulhu
Cthulhu
Angelica_Anxiety
Cthulhu
Level 146
God Stats
20W - 17L
1,710 SR
Queue Stats
208W - 199L
1,686 Elo+
Party 2
Skadi
Skadi
DustG23
Skadi
Level 129
God Stats
15W - 5L
1,500 SR
Queue Stats
228W - 204L
1,634 Elo+
Solo
Yemoja
Yemoja
GiNgEr_LorD666
Yemoja
Level 117
God Stats
13W - 7L
1,500 SR
Queue Stats
205W - 210L
1,686 Elo+
Party 2
Chaac
Chaac
I AKA Menace I
Chaac
Level 125
God Stats
5W - 2L
1,704 SR
Queue Stats
46W - 37L
1,887 Elo+
Solo
Agni
Agni
SpecialDragoonJ
Agni
Level 154
God Stats
3W - 13L
1,500 SR
Queue Stats
716W - 702L
1,539 Elo+
Solo
Team Averages
Level 134
1,583 SR
1,686 Elo+

VS

Team Averages
Level 145
1,543 SR
1,475 Elo+
Aphrodite
Aphrodite
Dragon_My_Nutts
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Janus
Janus
N1Soul
Janus
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 47L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Uzuiha
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,536 Elo+
Party 1
Arachne
Arachne
greenforesthero
Arachne
Level 160
God Stats
221W - 179L
1,715 SR
Queue Stats
652W - 657L
1,475 Elo+
Solo
Cernunnos
Cernunnos
larry22tn
Cernunnos
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 47L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 1
11,090
584
9,894
14,021
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
DustG23
Skadi
19
9 / 4 / 0
11,307
595
16,897
13,041
4,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 1 / 9
9,166
482
6,564
13,879
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 1 / 4
10,876
572
11,367
13,773
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 4
10,196
537
10,509
11,726
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dragon_My_Nutts
Aphrodite
16
0 / 3 / 0
9,986
526
8,236
18,145
13,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
N1Soul
Janus
15
3 / 6 / 0
9,525
501
5,132
14,667
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Uzuiha
Cthulhu
13
4 / 2 / 4
9,384
494
7,987
15,425
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 1
7,916
417
3,459
12,747
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
larry22tn
Cernunnos
14
2 / 6 / 4
8,728
459
13,064
16,942
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
9
9
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Aphrodite
Dragon_My_Nutts
Aphrodite
0
3
0
0
W
Skadi
DustG23
Skadi
9
4
0
2.25
W
0
1
9
4.5
W
6
1
4
8
L
Janus
N1Soul
Janus
3
6
0
0.5
W
3
3
4
1.67
L
Cthulhu
Uzuiha
Cthulhu
4
2
4
3
L
0
5
1
0.1
L
Cernunnos
larry22tn
Cernunnos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,231
Damage
37,878
66,440
Taken
77,926
37,684
Mitigated
42,434
20,639
Healing
27,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,894
316
126
4,048
14,021
10,638
633
5,320
8,701
76,748
0
L
Aphrodite
Dragon_My_Nutts
Aphrodite
8,236
1,153
765
11,195
18,145
13,592
250
9,661
7,338
76,089
0
W
Skadi
DustG23
Skadi
16,897
7,866
0
2,239
13,041
4,579
1,116
2,351
10,690
0
99,944
W
6,564
1,171
1,129
2,301
13,879
9,170
133
5,085
8,794
23,632
5,261
W
11,367
3,525
0
5,908
13,773
8,162
0
3,659
9,770
0
76,098
L
Janus
N1Soul
Janus
5,132
440
154
2,913
14,667
4,415
0
4,804
9,425
71,530
0
W
10,509
1,186
0
4,888
11,726
5,135
336
4,940
6,786
60,255
6,323
L
Cthulhu
Uzuiha
Cthulhu
7,987
1,142
781
4,710
15,425
15,783
0
4,029
10,779
32,213
0
L
3,459
1,901
0
3,236
12,747
4,981
118
3,299
9,397
0
51,737
L
Cernunnos
larry22tn
Cernunnos
13,064
5,195
0
4,074
16,942
3,663
48
2,158
14,623
0
58,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,635
Gold Earned
45,539
611
Minions Killed
559
0
Camps Cleared
0
1,772,782
Distance Traveled
1,671,700
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,090
584
166
9
0
357,792
7
L
Aphrodite
9,986
526
189
10
0
316,972
1
W
Skadi
11,307
595
157
8
0
343,150
2
W
Yemoja
9,166
482
47
2
0
395,363
12
W
Chaac
10,876
572
118
6
0
319,749
3
L
Janus
9,525
501
142
7
0
359,165
4
W
Agni
10,196
537
123
6
0
356,728
4
L
Cthulhu
9,384
494
47
2
0
367,187
1
L
Arachne
7,916
417
80
4
0
316,196
0
L
Cernunnos
8,728
459
101
5
0
312,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role