Player Matchup

Cthulhu
Cthulhu
GuiltlessGamer
Cthulhu
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 87L
1,302 Elo+
Party 1
Cernunnos
Cernunnos
Valedosta
Cernunnos
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 55L
1,532 Elo+
Solo
Chaac
Chaac
rejecthumanity
Chaac
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 7L
1,416 Elo+
Party 1
Da Ji
Da Ji
weenyman
Da Ji
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 43L
1,416 Elo+
Party 1
Athena
Athena
wek42
Athena
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 39L
1,500 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,433 Elo+

VS

Team Averages
Level 133
1,500 SR
1,621 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Neffers
Tsukuyomi
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 118L
1,232 Elo+
Solo
Athena
Athena
TomasDabs
Athena
Level 155
God Stats
9W - 7L
1,500 SR
Queue Stats
331W - 144L
1,803 Elo+
Party 2
Gilgamesh
Gilgamesh
hippiejumps
Gilgamesh
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
257W - 165L
1,828 Elo+
Party 2
Olorun
Olorun
ilyJo
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 97L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
13,304
700
21,255
22,818
26,391
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Valedosta
Cernunnos
20
8 / 1 / 11
14,446
760
25,787
18,023
7,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 1 / 13
14,451
761
23,578
25,941
27,187
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
weenyman
Da Ji
20
11 / 2 / 13
14,622
770
19,928
14,785
6,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
wek42
Athena
20
3 / 3 / 12
13,268
698
13,049
21,403
15,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
1 / 3 / 7
12,219
643
14,434
18,137
8,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Neffers
Tsukuyomi
19
1 / 6 / 7
11,920
627
20,501
18,540
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
TomasDabs
Athena
17
0 / 5 / 8
11,728
617
8,328
29,913
40,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
hippiejumps
Gilgamesh
19
5 / 10 / 3
13,260
698
18,711
29,686
28,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
ilyJo
Olorun
18
3 / 5 / 6
11,990
631
15,460
19,269
8,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
29
Kills
10
10
Deaths
29
64
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
7
1.5
W
3
3
15
3.5
L
Tsukuyomi
Neffers
Tsukuyomi
1
6
7
0.75
L
Athena
TomasDabs
Athena
0
5
8
0.8
W
Cernunnos
Valedosta
Cernunnos
8
1
11
13.5
L
Gilgamesh
hippiejumps
Gilgamesh
5
10
3
0.65
L
Olorun
ilyJo
Olorun
3
5
6
1.2
W
4
1
13
10.5
W
Da Ji
weenyman
Da Ji
11
2
13
8.75
W
Athena
wek42
Athena
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,597
Damage
77,434
102,970
Taken
115,545
83,835
Mitigated
95,464
46,275
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,434
6,609
0
3,497
18,137
8,459
0
6,383
11,124
0
50,004
W
21,255
1,191
2,228
2,207
22,818
26,391
388
6,414
16,404
55,012
0
L
Tsukuyomi
Neffers
Tsukuyomi
20,501
4,117
0
852
18,540
9,055
103
7,257
10,558
0
57,298
L
Athena
TomasDabs
Athena
8,328
1,942
0
1,635
29,913
40,835
58
7,681
20,646
16,739
0
W
Cernunnos
Valedosta
Cernunnos
25,787
16,625
0
9,980
18,023
7,950
4,385
3,279
14,744
0
77,380
L
Gilgamesh
hippiejumps
Gilgamesh
18,711
5,152
604
1,000
29,686
28,339
92
6,463
22,012
0
37,840
L
Olorun
ilyJo
Olorun
15,460
7,849
707
5,245
19,269
8,776
697
4,646
14,158
34,959
0
W
23,578
3,427
0
19,350
25,941
27,187
2,026
4,919
21,022
0
83,588
W
Da Ji
weenyman
Da Ji
19,928
4,390
0
3,861
14,785
6,926
2,137
3,787
10,998
0
42,399
W
Athena
wek42
Athena
13,049
3,188
0
8,649
21,403
15,381
1,415
5,389
16,014
39,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,091
Gold Earned
61,117
400
Minions Killed
263
0
Camps Cleared
0
2,012,749
Distance Traveled
1,785,208
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,219
643
74
4
0
377,648
4
W
Cthulhu
13,304
700
73
4
0
436,801
0
L
Tsukuyomi
11,920
627
80
4
0
408,612
2
L
Athena
11,728
617
22
1
0
338,736
0
W
Cernunnos
14,446
760
101
5
0
334,071
0
L
Gilgamesh
13,260
698
48
3
0
319,407
2
L
Olorun
11,990
631
39
2
0
340,805
4
W
Chaac
14,451
761
138
7
0
428,024
3
W
Da Ji
14,622
770
34
2
0
412,828
4
W
Athena
13,268
698
54
3
0
401,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role