Player Matchup

Sol
Sol
Bronze III
BDNMXL7
Sol
Bronze III
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
66W - 60L
1,366 MMR
Party 2
Kali
Kali
Bronze III
CrusificCC
Kali
Bronze III
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 138L
1,431 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
DarkseidGamingYT
Cu Chulainn
Bronze III
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
88W - 75L
1,499 MMR
Solo
Atlas
Atlas
Silver I
ElderSpaceMonky
Atlas
Silver I
Level 89
God Stats
9W - 5L
1,500 SR
Queue Stats
146W - 160L
1,442 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Nehlzer
Hou Yi
Bronze III
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 37L
1,503 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,500 SR
1,448 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,457 SR
1,463 MMR
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
BIGGYsmallD
Sobek
Bronze III
Level 106
God Stats
9W - 6L
1,285 SR
Queue Stats
58W - 58L
1,409 MMR
Solo
Hera
Hera
Bronze III
lasagnammm
Hera
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,454 MMR
Party 1
Cupid
Cupid
Bronze III
rocky99183
Cupid
Bronze III
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 36L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
2 / 0 / 0
7,356
613
5,794
5,526
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 4 / 3
6,543
545
1,917
8,287
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DarkseidGamingYT
Cu Chulainn
13
4 / 1 / 0
7,604
634
7,074
9,980
5,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 0 / 4
7,116
593
2,651
4,647
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
Nehlzer
Hou Yi
14
7 / 0 / 3
8,260
688
9,253
6,432
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MulanBastetGilgameshCamazotzChiron

VS

Bans
AchillesCliodhnaOdinGebOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 3 / 0
7,380
615
4,971
8,950
3,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
 
Loki
10
1 / 3 / 1
5,857
488
2,523
6,990
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,986
416
1,577
9,974
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 0
6,362
530
2,631
3,481
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
8
0 / 5 / 0
4,964
414
2,526
7,181
690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
16
Kills
4
5
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
0
0.67
L
Loki
 
Loki
1
3
1
0.5
W
Sol
2
0
0
2
L
0
4
0
0
W
0
4
3
0.38
W
Cu Chulainn
DarkseidGamingYT
Cu Chulainn
4
1
0
4
W
3
0
4
5
W
Hou Yi
Nehlzer
Hou Yi
7
0
3
8.5
L
1
1
0
1
L
Cupid
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,689
Damage
14,228
34,872
Taken
36,576
14,643
Mitigated
12,719
15,464
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,971
2,684
0
1,984
8,950
3,916
389
0
8,950
0
48,473
L
Loki
 
Loki
2,523
862
0
2,384
6,990
1,931
0
1,059
5,931
0
29,219
W
Sol
5,794
1,566
0
3,622
5,526
1,703
324
2,190
3,336
54,965
0
L
1,577
120
0
1,568
9,974
5,001
0
4,819
5,155
11,897
0
W
1,917
908
0
2,883
8,287
3,433
0
382
7,905
0
42,726
W
Cu Chulainn
DarkseidGamingYT
Cu Chulainn
7,074
1,553
0
3,551
9,980
5,145
163
0
9,980
0
45,793
W
2,651
767
168
1,888
4,647
2,301
0
1,346
3,301
12,703
1,707
W
Hou Yi
Nehlzer
Hou Yi
9,253
4,024
0
3,352
6,432
2,061
86
290
6,142
0
60,056
L
2,631
222
0
927
3,481
1,181
0
2,046
1,435
45,455
0
L
Cupid
2,526
1,523
0
1,148
7,181
690
0
358
6,823
0
22,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,879
Gold Earned
29,549
412
Minions Killed
337
0
Camps Cleared
0
1,181,832
Distance Traveled
1,137,343
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,380
615
112
9
0
219,196
8
L
Loki
5,857
488
62
5
0
233,714
1
W
Sol
7,356
613
116
10
0
226,349
6
L
Sobek
4,986
416
10
1
0
232,914
3
W
Kali
6,543
545
73
6
0
265,833
1
W
Cu Chulainn
7,604
634
94
8
0
230,570
1
W
Atlas
7,116
593
24
2
0
246,214
5
W
Hou Yi
8,260
688
105
9
0
212,866
0
L
Hera
6,362
530
109
9
0
233,274
5
L
Cupid
4,964
414
44
4
0
218,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role