Player Matchup

Tiamat
Tiamat
Flicky186
Tiamat
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Izanami
Izanami
FreeAuntie
Izanami
Level 29
God Stats
3W - 1L
1,715 SR
Queue Stats
3W - 3L
1,715 Elo+
Party 3
Loki
Loki
SippingGoop
Loki
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,715 Elo+
Party 3
Bellona
Bellona
Xotic204
Bellona
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,715 Elo+
Party 3
Baron Samedi
Baron Samedi
bloomshoota_
Baron Samedi
Level 13
God Stats
2W - 2L
1,715 SR
Queue Stats
3W - 6L
1,715 Elo+
Party 3
Team Averages
Level 48
1,586 SR
1,672 Elo+

VS

Team Averages
Level 79
1,549 SR
1,506 Elo+
Nu Wa
Nu Wa
DDIEGOPROO
Nu Wa
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 122L
1,562 Elo+
Solo
Odin
Odin
KSIFeltyS
Odin
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 217L
1,500 Elo+
Party 2
Neith
Neith
UglyComet68
Neith
Level 4
God Stats
31W - 36L
1,515 SR
Queue Stats
34W - 55L
1,542 Elo+
Party 1
Bastet
Bastet
XxKawaii0takuxX
Bastet
Level 147
God Stats
4W - 11L
1,500 SR
Queue Stats
150W - 170L
1,500 Elo+
Party 2
Bacchus
Bacchus
cupcakeninja123
Bacchus
Level 69
God Stats
3W - 6L
1,730 SR
Queue Stats
82W - 106L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flicky186
Tiamat
12
1 / 2 / 0
6,347
529
1,887
7,361
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
FreeAuntie
Izanami
10
3 / 0 / 0
5,641
470
2,456
3,806
1,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 3
6,078
507
2,125
6,501
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Xotic204
Bellona
12
4 / 2 / 1
6,782
565
6,746
6,639
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
bloomshoota_
Baron Samedi
9
0 / 2 / 2
5,060
422
1,673
3,113
889
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 1 / 1
6,793
566
6,385
4,004
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
10
0 / 3 / 2
6,012
501
2,843
8,165
7,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
5,048
421
1,610
3,994
1,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 2 / 0
6,003
500
2,283
5,660
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 2
5,275
440
1,846
7,197
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
9
Kills
7
7
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
1
1
3.5
W
Tiamat
Flicky186
Tiamat
1
2
0
0.5
W
Izanami
FreeAuntie
Izanami
3
0
0
3
L
Odin
0
3
2
0.33
W
1
1
3
2.5
L
0
2
0
0
W
Bellona
Xotic204
Bellona
4
2
1
2.25
L
4
2
0
2
W
Baron Samedi
bloomshoota_
Baron Samedi
0
2
2
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,887
Damage
14,967
27,420
Taken
29,020
10,598
Mitigated
14,413
8,451
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,385
2,179
0
750
4,004
1,240
26
1,188
2,816
40,598
0
W
Tiamat
Flicky186
Tiamat
1,887
98
0
3,018
7,361
3,357
0
2,620
4,584
38,757
0
W
Izanami
FreeAuntie
Izanami
2,456
1,463
0
745
3,806
1,100
739
1,515
2,275
0
27,401
L
Odin
2,843
886
58
2,775
8,165
7,172
48
0
8,165
0
23,011
W
2,125
0
227
2,392
6,501
1,472
126
1,450
4,965
0
23,733
L
1,610
59
0
576
3,994
1,335
114
435
3,559
0
19,560
W
Bellona
Xotic204
Bellona
6,746
2,043
36
2,000
6,639
3,780
402
146
6,052
0
28,270
L
2,283
671
0
943
5,660
1,610
0
738
4,922
0
12,659
W
Baron Samedi
bloomshoota_
Baron Samedi
1,673
235
0
33
3,113
889
361
2,149
880
11,056
0
L
1,846
37
147
2,806
7,197
3,056
28
1,199
5,998
18,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
29,131
264
Minions Killed
234
0
Camps Cleared
0
1,159,101
Distance Traveled
1,151,727
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,793
566
75
6
0
217,203
3
W
Tiamat
6,347
529
88
7
0
217,244
5
W
Izanami
5,641
470
50
4
0
214,775
1
L
Odin
6,012
501
50
4
0
232,519
6
W
Loki
6,078
507
55
5
0
285,054
1
L
Neith
5,048
421
48
4
0
217,268
0
W
Bellona
6,782
565
56
5
0
243,556
0
L
Bastet
6,003
500
34
3
0
261,457
0
W
Baron Samedi
5,060
422
15
1
0
198,472
0
L
Bacchus
5,275
440
27
2
0
223,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role