Player Matchup

Charybdis
Charybdis
AlisterC
Charybdis
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 93L
1,748 Elo+
Solo
Cerberus
Cerberus
BMIR21
Cerberus
Level 19
God Stats
6W - 1L
1,500 SR
Queue Stats
68W - 54L
1,471 Elo+
Party 1
Mercury
Mercury
DarkLord1406
Mercury
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 17L
1,471 Elo+
Party 1
Agni
Agni
IFenrisI
Agni
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 74L
1,471 Elo+
Party 1
Chaac
Chaac
JuanWayOrAnother
Chaac
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,471 Elo+
Party 1
Team Averages
Level 93
1,500 SR
1,527 Elo+

VS

Team Averages
Level 61
1,418 SR
1,552 Elo+
Discordia
Discordia
Ascended117
Discordia
Level 26
God Stats
3W - 2L
1,285 SR
Queue Stats
47W - 70L
1,893 Elo+
Party 2
Bakasura
Bakasura
BragiSdeyb
Bakasura
Level 125
God Stats
0W - 3L
1,304 SR
Queue Stats
92W - 100L
1,334 Elo+
Solo
Nox
Nox
CollinX2521
Nox
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
363W - 403L
1,893 Elo+
Party 2
Hercules
Hercules
VenomWolfJT
Hercules
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,138 Elo+
Solo
Artemis
Artemis
theDevilsArmpit
Artemis
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 233L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlisterC
Charybdis
12
2 / 1 / 3
7,397
528
6,851
7,495
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
BMIR21
Cerberus
11
2 / 1 / 7
7,324
523
4,661
9,127
5,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
DarkLord1406
Mercury
14
10 / 0 / 2
8,307
593
10,436
8,567
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
13
2 / 0 / 5
7,599
543
7,147
6,251
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 4
8,820
630
12,068
7,945
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ascended117
Discordia
9
0 / 5 / 0
5,871
419
3,239
7,024
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
BragiSdeyb
Bakasura
13
0 / 3 / 1
7,250
518
2,595
12,384
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 0
6,627
473
5,144
12,847
6,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
VenomWolfJT
Hercules
11
0 / 6 / 0
6,166
440
3,423
13,575
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 1
5,820
416
5,487
11,056
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
22
Kills
2
2
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlisterC
Charybdis
2
1
3
3.5
L
Discordia
Ascended117
Discordia
0
5
0
0
W
Cerberus
BMIR21
Cerberus
2
1
7
5.5
L
Bakasura
BragiSdeyb
Bakasura
0
3
1
0.17
L
2
2
0
1
W
Mercury
DarkLord1406
Mercury
10
0
2
11
W
Agni
2
0
5
4.5
W
6
0
4
8
L
Hercules
VenomWolfJT
Hercules
0
6
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,163
Damage
19,888
39,385
Taken
56,886
20,536
Mitigated
20,116
13,043
Healing
14,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlisterC
Charybdis
6,851
3,745
0
2,280
7,495
2,203
916
1,100
6,395
0
47,127
L
Discordia
Ascended117
Discordia
3,239
99
0
642
7,024
1,789
258
3,406
3,326
27,273
0
W
Cerberus
BMIR21
Cerberus
4,661
284
1,674
3,690
9,127
5,882
48
3,083
5,962
17,248
0
L
Bakasura
BragiSdeyb
Bakasura
2,595
1,765
0
4,315
12,384
3,330
0
3,465
8,537
0
39,531
L
5,144
1,139
775
3,360
12,847
6,037
0
2,436
10,331
26,910
0
W
Mercury
DarkLord1406
Mercury
10,436
6,043
0
621
8,567
3,295
0
1,288
7,243
0
51,583
W
Agni
7,147
54
0
1,165
6,251
2,119
0
2,196
3,845
40,785
0
W
12,068
1,941
0
3,613
7,945
7,037
355
716
6,758
0
58,393
L
Hercules
VenomWolfJT
Hercules
3,423
642
0
3,146
13,575
6,403
0
806
11,736
0
27,964
L
5,487
2,185
0
2,511
11,056
2,557
0
1,206
9,850
0
31,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,447
Gold Earned
31,734
410
Minions Killed
304
0
Camps Cleared
0
1,452,905
Distance Traveled
1,354,826
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,397
528
96
7
0
233,569
0
L
Discordia
5,871
419
43
3
0
254,321
1
W
Cerberus
7,324
523
38
3
0
293,601
4
L
Bakasura
7,250
518
108
8
0
336,085
1
L
Nox
6,627
473
51
4
0
264,034
1
W
Mercury
8,307
593
84
6
0
335,503
3
W
Agni
7,599
543
86
6
0
300,625
3
W
Chaac
8,820
630
106
8
0
289,607
0
L
Hercules
6,166
440
51
4
0
245,016
1
L
Artemis
5,820
416
51
4
0
255,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role