Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Dingdingsauce
Janus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,772 Elo+
Party 1
Charybdis
Charybdis
Radiant
Charybdis
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
52W - 43L
1,866 Elo+
Party 1
Geb
Geb
brenpf
Geb
Level 149
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 17L
1,167 Elo+
Party 2
Chiron
Chiron
iYata
Chiron
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 20L
1,866 Elo+
Party 1
Team Averages
Level 138
1,586 SR
1,634 Elo+

VS

Team Averages
Level 141
1,500 SR
1,540 Elo+
Thor
Thor
IGITACHI
Thor
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 132L
1,500 Elo+
Party 3
Nox
Nox
SpectralBruh
Nox
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Agni
Agni
WedgedHorizon8
Agni
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 67L
1,500 Elo+
Solo
Chaac
Chaac
deabate
Chaac
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 80L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
dominico1331
Danzaburou
Level 68
God Stats
4W - 4L
1,500 SR
Queue Stats
181W - 197L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
4 / 3 / 14
10,898
838
12,462
14,874
9,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
13 / 5 / 4
12,769
982
15,295
12,739
4,836
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Radiant
Charybdis
15
3 / 3 / 11
9,850
758
9,653
9,740
3,905
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Geb
brenpf
Geb
16
0 / 5 / 15
10,043
773
5,515
17,404
17,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
iYata
Chiron
18
5 / 6 / 12
10,833
833
15,602
15,218
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
8 / 3 / 9
11,136
857
12,758
12,526
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 6 / 17
9,876
760
5,017
14,000
13,609
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 9
9,600
738
13,449
11,673
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
deabate
Chaac
16
2 / 5 / 15
10,278
791
9,759
16,910
25,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Danzaburou
dominico1331
Danzaburou
16
7 / 6 / 10
10,306
793
18,089
13,451
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
81
25
Kills
21
22
Deaths
25
56
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
3
14
3.67
W
13
5
4
3
L
Thor
8
3
9
4.17
W
Charybdis
Radiant
Charybdis
3
3
11
2.83
L
1
6
17
1.58
L
3
5
9
1.5
W
Geb
brenpf
Geb
0
5
15
1.5
L
Chaac
deabate
Chaac
2
5
15
1.9
L
Danzaburou
dominico1331
Danzaburou
7
6
10
2
W
Chiron
iYata
Chiron
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,527
Damage
59,072
69,975
Taken
68,560
43,460
Mitigated
55,015
23,759
Healing
22,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,462
647
1,079
6,114
14,874
9,917
1,612
4,945
9,244
0
32,793
W
15,295
67
223
3,282
12,739
4,836
1,113
1,552
10,558
36,574
0
L
Thor
12,758
756
2,325
3,733
12,526
5,884
519
3,571
8,955
0
16,606
W
Charybdis
Radiant
Charybdis
9,653
4,567
2,174
2,173
9,740
3,905
970
3,123
6,086
0
18,062
L
5,017
361
2,034
1,658
14,000
13,609
826
3,588
10,412
17,666
0
L
13,449
641
1,506
2,431
11,673
3,833
248
4,366
7,307
30,081
0
W
Geb
brenpf
Geb
5,515
577
1,796
2,005
17,404
17,571
194
3,943
12,784
9,864
0
L
Chaac
deabate
Chaac
9,759
596
0
4,622
16,910
25,430
316
3,210
13,700
382
20,278
L
Danzaburou
dominico1331
Danzaburou
18,089
4,523
695
3,211
13,451
6,259
1,578
6,075
7,376
0
27,514
W
Chiron
iYata
Chiron
15,602
5,308
1,059
3,854
15,218
7,231
1,298
4,048
10,293
0
30,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,393
Gold Earned
51,196
148
Minions Killed
133
0
Camps Cleared
0
1,207,327
Distance Traveled
1,053,238
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,898
838
40
3
0
256,521
2
W
Janus
12,769
982
45
3
0
271,406
1
L
Thor
11,136
857
14
1
0
252,002
0
W
Charybdis
9,850
758
19
1
0
228,692
3
L
Nox
9,876
760
23
2
0
199,258
1
L
Agni
9,600
738
42
3
0
192,215
3
W
Geb
10,043
773
3
0
0
245,215
0
L
Chaac
10,278
791
24
2
0
221,749
0
L
Danzaburou
10,306
793
30
2
0
188,014
0
W
Chiron
10,833
833
41
3
0
205,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role