Player Matchup

Chaac
Chaac
CREEPINGDEATH413
Chaac
Level 104
God Stats
16W - 5L
1,500 SR
Queue Stats
36W - 41L
1,338 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FrostyApple19
Kumbhakarna
Level 16
God Stats
35W - 40L
1,285 SR
Queue Stats
231W - 238L
1,288 Elo+
Party 1
Ao Kuang
Ao Kuang
TTV_Yung_Gravy69
Ao Kuang
Level 64
God Stats
5W - 5L
1,285 SR
Queue Stats
309W - 284L
1,103 Elo+
Party 1
Rama
Rama
TheGodOfShinobi-
Rama
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
184W - 181L
1,314 Elo+
Party 1
Anubis
Anubis
mindslave47
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,338 Elo+
Party 3
Team Averages
Level 56
1,414 SR
1,276 Elo+

VS

Team Averages
Level 86
1,543 SR
1,637 Elo+
Apollo
Apollo
Rubzzzzz
Apollo
Level 60
God Stats
6W - 3L
1,500 SR
Queue Stats
47W - 38L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SmokedChuleta11
Ah Muzen Cab
Level 121
God Stats
6W - 3L
1,500 SR
Queue Stats
331W - 309L
1,842 Elo+
Party 2
Bastet
Bastet
badbone17
Bastet
Level 127
God Stats
15W - 15L
1,715 SR
Queue Stats
357W - 348L
1,842 Elo+
Party 2
Sol
Sol
hh3llifino
Sol
Level 104
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
joshua323
Zhong Kui
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,592
471
9,274
12,079
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
FrostyApple19
Kumbhakarna
10
1 / 2 / 4
6,884
492
1,012
15,345
9,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 6 / 1
7,307
522
3,566
11,169
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 2
7,673
548
6,554
10,154
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
11
0 / 4 / 0
6,789
485
1,651
7,819
2,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Rubzzzzz
Apollo
14
6 / 3 / 5
8,699
621
10,936
8,258
1,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
SmokedChuleta11
Ah Muzen Cab
15
3 / 0 / 7
9,415
673
8,000
6,355
2,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
badbone17
Bastet
16
7 / 0 / 8
9,639
689
8,852
8,934
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 1 / 2
8,936
638
9,796
13,827
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
joshua323
Zhong Kui
10
1 / 2 / 2
7,075
505
2,466
3,784
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
21
21
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Kumbhakarna
FrostyApple19
Kumbhakarna
1
2
4
1.5
W
Apollo
Rubzzzzz
Apollo
6
3
5
2.83
W
Ah Muzen Cab
SmokedChuleta11
Ah Muzen Cab
3
0
7
6.5
L
1
6
1
0.25
L
3
4
2
1
W
Bastet
badbone17
Bastet
7
0
8
11
W
4
1
2
5
W
Zhong Kui
joshua323
Zhong Kui
1
2
2
1
L
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,057
Damage
40,050
56,566
Taken
41,158
31,270
Mitigated
13,689
17,297
Healing
22,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,274
2,243
0
3,742
12,079
11,911
47
7,816
4,263
0
32,981
L
Kumbhakarna
FrostyApple19
Kumbhakarna
1,012
220
1,621
3,765
15,345
9,951
0
1,783
13,562
12,969
0
W
Apollo
Rubzzzzz
Apollo
10,936
7,193
0
3,046
8,258
1,836
2,332
950
7,308
0
44,269
W
Ah Muzen Cab
SmokedChuleta11
Ah Muzen Cab
8,000
3,111
0
2,760
6,355
2,143
1,287
2,790
3,565
0
66,161
L
3,566
873
0
2,840
11,169
4,249
0
1,980
9,189
33,052
10,058
L
6,554
4,818
0
2,891
10,154
2,322
0
683
9,471
0
54,985
W
Bastet
badbone17
Bastet
8,852
2,953
257
5,504
8,934
2,867
600
650
8,129
0
63,093
W
9,796
5,040
0
10,540
13,827
4,201
2,041
1,187
11,706
49,723
0
W
Zhong Kui
joshua323
Zhong Kui
2,466
524
0
764
3,784
2,642
0
311
3,473
15,859
0
L
Anubis
1,651
0
0
2,438
7,819
2,837
0
0
7,819
39,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
43,764
398
Minions Killed
414
0
Camps Cleared
0
1,317,525
Distance Traveled
1,365,846
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,592
471
54
4
0
275,687
0
L
Kumbhakarna
6,884
492
29
2
0
273,030
1
W
Apollo
8,699
621
64
5
0
284,162
7
W
Ah Muzen Cab
9,415
673
125
9
0
301,091
6
L
Ao Kuang
7,307
522
95
7
0
285,674
5
L
Rama
7,673
548
112
8
0
245,137
2
W
Bastet
9,639
689
107
8
0
336,324
2
W
Sol
8,936
638
97
7
0
235,044
0
W
Zhong Kui
7,075
505
21
2
0
209,225
0
L
Anubis
6,789
485
108
8
0
237,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role