Player Matchup

Agni
Agni
GhoulieGhoul
Agni
Level 60
God Stats
5W - 1L
1,500 SR
Queue Stats
253W - 282L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
HikaruAkio
Danzaburou
Level 58
God Stats
33W - 28L
1,500 SR
Queue Stats
292W - 312L
1,500 Elo+
Party 3
Achilles
Achilles
Mirix1024
Achilles
Level 64
God Stats
8W - 9L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Party 3
Serqet
Serqet
QueenTrashGirl
Serqet
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 115L
1,500 Elo+
Party 1
Bellona
Bellona
SAUCE II IV
Bellona
Level 59
God Stats
7W - 8L
1,500 SR
Queue Stats
284W - 309L
1,500 Elo+
Party 3
Team Averages
Level 58
1,500 SR
1,500 Elo+

VS

Team Averages
Level 64
1,500 SR
1,448 Elo+
Tyr
Tyr
Dunkstien
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 2
Neith
Neith
GermanysKnight
Neith
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
Hallaflax
Ymir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Thor
Thor
Vile_Twin
Thor
Level 75
God Stats
6W - 10L
1,500 SR
Queue Stats
504W - 472L
1,241 Elo+
Solo
Poseidon
Poseidon
xLexLuther666x
Poseidon
Level 60
God Stats
6W - 4L
1,715 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 3
11,633
554
17,648
12,640
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
HikaruAkio
Danzaburou
15
2 / 5 / 7
10,295
490
8,738
11,640
4,452
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Mirix1024
Achilles
14
4 / 3 / 7
10,165
484
8,511
16,058
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
0 / 1 / 6
9,588
457
3,112
12,021
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SAUCE II IV
Bellona
16
3 / 3 / 1
10,583
504
3,927
7,785
8,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
10,246
488
10,591
15,431
16,198
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 6 / 5
9,081
432
6,054
11,875
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 5 / 4
9,540
454
6,618
23,703
27,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
17
3 / 4 / 3
10,315
491
6,652
13,010
5,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
10
2 / 4 / 0
8,010
381
922
5,569
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
21
Kills
13
15
Deaths
24
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
L
1
6
5
0.58
W
12
3
3
4.5
L
Ymir
2
5
4
0.8
W
Danzaburou
HikaruAkio
Danzaburou
2
5
7
1.1
W
Achilles
Mirix1024
Achilles
4
3
7
2.5
W
0
1
6
3
W
Bellona
SAUCE II IV
Bellona
3
3
1
1.17
L
Thor
3
4
3
1.13
L
Poseidon
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,936
Damage
30,837
60,144
Taken
69,588
43,705
Mitigated
56,480
13,541
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,591
1,736
0
4,112
15,431
16,198
589
3,099
12,129
0
55,936
L
6,054
3,089
0
1,096
11,875
5,954
1,643
3,170
8,344
0
38,260
W
17,648
1,792
0
3,481
12,640
4,706
1,369
2,723
9,917
58,458
4,941
L
Ymir
6,618
1,866
0
4,225
23,703
27,303
723
7,043
16,289
26,248
0
W
Danzaburou
HikaruAkio
Danzaburou
8,738
4,593
0
2,974
11,640
4,452
2,120
2,158
9,482
0
51,968
W
Achilles
Mirix1024
Achilles
8,511
2,516
0
1,538
16,058
22,139
464
2,659
13,399
0
26,781
W
3,112
0
0
4,595
12,021
4,346
1,471
0
11,426
0
55,744
W
Bellona
SAUCE II IV
Bellona
3,927
1,797
0
953
7,785
8,062
2,612
0
7,785
0
44,437
L
Thor
6,652
1,560
0
1,102
13,010
5,231
744
1,319
11,215
0
71,257
L
Poseidon
922
227
0
402
5,569
1,794
622
2,010
3,229
26,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,264
Gold Earned
47,192
433
Minions Killed
397
0
Camps Cleared
0
1,736,039
Distance Traveled
1,587,383
1
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,246
488
103
5
0
340,454
4
L
Neith
9,081
432
67
3
0
329,453
2
W
Agni
11,633
554
119
6
0
392,223
1
L
Ymir
9,540
454
37
2
0
356,552
1
W
Danzaburou
10,295
490
97
5
0
288,492
0
W
Achilles
10,165
484
33
2
0
397,317
0
W
Serqet
9,588
457
87
4
0
392,172
0
W
Bellona
10,583
504
97
5
0
265,835
0
L
Thor
10,315
491
135
6
0
368,593
13
L
Poseidon
8,010
381
55
3
0
192,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role