Player Matchup

Discordia
Discordia
AnimalSign26279
Discordia
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 61L
1,408 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Borrego02
Kumbhakarna
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 37L
1,269 Elo+
Party 1
Gilgamesh
Gilgamesh
D4C115
Gilgamesh
Level 60
God Stats
9W - 5L
1,500 SR
Queue Stats
75W - 105L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Not gayn8
Ah Muzen Cab
Level 99
God Stats
4W - 3L
1,500 SR
Queue Stats
83W - 77L
1,729 Elo+
Solo
Bakasura
Bakasura
PrinceWalker07
Bakasura
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 48L
1,269 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,435 Elo+

VS

Team Averages
Level 34
1,500 SR
1,500 Elo+
Neith
Neith
SueRou1470
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
stone city cobr
Janus
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
57W - 51L
1,500 Elo+
Solo
Da Ji
Da Ji
thenthursme_bv
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
tied-yam3
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
yuriNate122
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnimalSign26279
Discordia
17
6 / 1 / 12
10,905
839
10,902
5,337
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Borrego02
Kumbhakarna
17
3 / 2 / 20
10,864
836
5,794
12,512
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
D4C115
Gilgamesh
17
5 / 3 / 18
10,374
798
8,850
10,613
10,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Not gayn8
Ah Muzen Cab
19
5 / 1 / 7
11,420
878
12,169
10,164
3,797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
19
14 / 4 / 10
12,148
934
17,281
17,665
10,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 4 / 1
10,442
803
8,169
9,532
3,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 5 / 4
9,177
706
9,750
10,407
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 11 / 3
9,212
709
6,960
14,478
5,759
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
tied-yam3
Cupid
13
0 / 9 / 2
8,028
618
4,296
12,281
3,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
yuriNate122
Cerberus
15
2 / 4 / 3
9,213
709
5,762
16,012
16,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
33
Kills
9
11
Deaths
33
67
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
AnimalSign26279
Discordia
6
1
12
12
W
Kumbhakarna
Borrego02
Kumbhakarna
3
2
20
6.5
W
Gilgamesh
D4C115
Gilgamesh
5
3
18
4.67
W
Ah Muzen Cab
Not gayn8
Ah Muzen Cab
5
1
7
8.5
W
Bakasura
14
4
10
4.75
L
Neith
4
4
1
1.13
L
1
5
4
0.6
L
2
11
3
0.32
L
Cupid
tied-yam3
Cupid
0
9
2
0.11
L
Cerberus
yuriNate122
Cerberus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,996
Damage
34,937
56,291
Taken
62,710
41,959
Mitigated
33,429
18,675
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AnimalSign26279
Discordia
10,902
736
0
545
5,337
2,002
2,193
1,688
3,491
38,230
0
W
Kumbhakarna
Borrego02
Kumbhakarna
5,794
716
1,284
3,866
12,512
14,696
824
2,947
9,349
10,243
0
W
Gilgamesh
D4C115
Gilgamesh
8,850
595
0
1,596
10,613
10,672
72
3,363
7,086
3,204
17,951
W
Ah Muzen Cab
Not gayn8
Ah Muzen Cab
12,169
5,805
0
3,990
10,164
3,797
2,561
3,322
6,698
0
49,300
W
Bakasura
17,281
11,673
0
7,394
17,665
10,792
698
3,358
14,155
420
64,681
L
Neith
8,169
1,325
0
1,606
9,532
3,335
0
2,980
5,981
0
25,950
L
9,750
747
71
652
10,407
3,448
0
3,653
6,348
40,554
0
L
6,960
1,106
0
636
14,478
5,759
0
4,043
9,602
0
15,365
L
Cupid
tied-yam3
Cupid
4,296
1,374
428
486
12,281
3,995
0
3,955
7,679
0
14,531
L
Cerberus
yuriNate122
Cerberus
5,762
158
93
3,055
16,012
16,892
0
2,471
11,764
21,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,711
Gold Earned
46,072
272
Minions Killed
209
0
Camps Cleared
0
1,343,668
Distance Traveled
1,129,625
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,905
839
69
5
0
254,003
0
W
Kumbhakarna
10,864
836
4
0
0
246,142
0
W
Gilgamesh
10,374
798
19
1
0
280,773
0
W
Ah Muzen Cab
11,420
878
95
7
0
272,535
2
W
Bakasura
12,148
934
85
7
0
290,215
2
L
Neith
10,442
803
55
4
0
226,074
1
L
Janus
9,177
706
62
5
0
223,176
2
L
Da Ji
9,212
709
19
1
0
238,069
0
L
Cupid
8,028
618
28
2
0
227,930
0
L
Cerberus
9,213
709
45
3
0
214,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role